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lancedikson_bowser/index.d.ts

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2019-03-06 12:37:21 +00:00
// Type definitions for Bowser v2
// Project: https://github.com/lancedikson/bowser
// Definitions by: Alexander P. Cerutti <https://github.com/alexandercerutti>,
export = Bowser;
export as namespace Bowser;
declare namespace Bowser {
/**
* Creates a Parser instance
* @param {string} UA - User agent string
* @param {boolean} skipParsing
*/
function getParser(UA: string, skipParsing?: boolean): Parser.Parser;
/**
* Creates a Parser instance and runs Parser.getResult immediately
* @param UA - User agent string
* @returns {Parser.ParsedResult}
*/
function parse(UA: string): Parser.ParsedResult;
}
declare namespace Parser {
class Parser {
constructor(UA: string, skipParsing?: boolean);
/**
* Get parsed browser object
* @return {BrowserDetails} Browser's details
*/
getBrowser(): BrowserDetails;
/**
* Get browser's name
* @return {String} Browser's name or an empty string
*/
getBrowserName(): string;
/**
* Get browser's version
* @return {String} version of browser
*/
getBrowserVersion(): string;
/**
* Get OS
* @return {OSDetails} - OS Details
*
* @example
* this.getOS(); // {
* // name: 'macOS',
* // version: '10.11.12',
* // }
*/
getOS(): OSDetails;
/**
* Get OS name
* @param {Boolean} [toLowerCase] return lower-cased value
* @return {String} name of the OS macOS, Windows, Linux, etc.
*/
getOSName(toLowerCase?: boolean): string;
/**
* Get OS version
* @return {String} full version with dots ('10.11.12', '5.6', etc)
*/
getOSVersion(): string;
/**
* Get parsed platform
* @returns {PlatformDetails}
*/
getPlatform(): PlatformDetails;
/**
* Get platform name
* @param {boolean} toLowerCase
*/
getPlatformType(toLowerCase?: boolean): string;
/**
* Get parsed engine
* @returns {EngineDetails}
*/
getEngine(): EngineDetails;
/**
* Get parsed result
* @return {ParsedResult}
*/
getResult(): ParsedResult;
/**
* Get UserAgent string of current Parser instance
* @return {String} User-Agent String of the current <Parser> object
*/
getUA(): string;
/**
* Is anything? Check if the browser is called "anything",
* the OS called "anything" or the platform called "anything"
* @param {String} anything
* @returns {Boolean}
*/
is(anything: any): boolean;
/**
* Parse full information about the browser
*/
parse(): void;
/**
* Get parsed browser object
* @returns {BrowserDetails}
*/
parseBrowser(): BrowserDetails;
/**
* Get parsed engine
* @returns {EngineDetails}
*/
parseEngine(): EngineDetails;
/**
* Parse OS and save it to this.parsedResult.os
* @returns {OSDetails}
*/
parseOS(): OSDetails;
/**
* Get parsed platform
* @returns {PlatformDetails}
*/
parsePlatform(): PlatformDetails;
/**
* Check if parsed browser matches certain conditions
*
* @param {checkTree} checkTree It's one or two layered object,
* which can include a platform or an OS on the first layer
* and should have browsers specs on the bottom-laying layer
*
* @returns {Boolean|undefined} Whether the browser satisfies the set conditions or not.
* Returns `undefined` when the browser is no described in the checkTree object.
*
* @example
* const browser = new Bowser(UA);
* if (browser.check({chrome: '>118.01.1322' }))
* // or with os
* if (browser.check({windows: { chrome: '>118.01.1322' } }))
* // or with platforms
* if (browser.check({desktop: { chrome: '>118.01.1322' } }))
*/
satisfies(checkTree: checkTree): boolean | undefined;
/**
* Check if any of the given values satifies `.is(anything)`
* @param {string[]} anythings
* @returns {boolean} true if at least one condition is satisfied, false otherwise.
*/
some(anythings: string[]): boolean | undefined;
/**
* Test a UA string for a regexp
* @param regex
* @returns {boolean} true if the regex matches the UA, false otherwise.
*/
test(regex: RegExp): boolean;
}
interface ParsedResult {
browser: BrowserDetails;
os: OSDetails;
platform: PlatformDetails;
engine: EngineDetails;
}
interface Details {
name?: string;
version?: string;
}
interface OSDetails extends Details {
versionName?: string;
}
interface PlatformDetails {
type?: string;
vendor?: string;
model?: string;
}
type BrowserDetails = Details;
type EngineDetails = Details;
interface checkTree {
[key: string]: any;
}
}