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mirror of https://github.com/horst3180/arc-theme.git synced 2024-09-28 14:00:44 +00:00
horst3180_arc-theme/common/gtk-3.0/3.20
2016-03-09 20:00:09 +01:00
..
assets sync with master 2016-02-19 11:06:17 +01:00
sass update pathbar buttons 2016-03-09 20:00:09 +01:00
.nvmrc adapt to changes in GTK+ 3.19.x 2016-02-19 11:06:17 +01:00
assets.svg sync with master 2016-02-19 11:06:17 +01:00
assets.txt sync with master 2016-02-19 11:06:17 +01:00
gtk-dark.css update pathbar buttons 2016-03-09 20:00:09 +01:00
gtk-darker.css update pathbar buttons 2016-03-09 20:00:09 +01:00
gtk-solid-dark.css update pathbar buttons 2016-03-09 20:00:09 +01:00
gtk-solid-darker.css update pathbar buttons 2016-03-09 20:00:09 +01:00
gtk-solid.css update pathbar buttons 2016-03-09 20:00:09 +01:00
gtk.css update pathbar buttons 2016-03-09 20:00:09 +01:00
gulpfile.js adapt to changes in GTK+ 3.19.x 2016-02-19 11:06:17 +01:00
package.json adapt to changes in GTK+ 3.19.x 2016-02-19 11:06:17 +01:00
README.md adapt to changes in GTK+ 3.19.x 2016-02-19 11:06:17 +01:00
render-assets.sh adapt to changes in GTK+ 3.19.x 2016-02-19 11:06:17 +01:00

This theme uses libsass/gulp to process the sass/*.scss. Never edit any of the .css files manually.

Editing the theme

  • Install nvm (https://github.com/creationix/nvm)

  • Run nvm i from the directory containing .nvmrc

  • Run npm i from the directory containing gulpfile.js. It's the same directory as the one that contains .nvmrc in this case.

  • Install gulp with npm i -g gulp

  • Edit the sass/*.scss files

  • Regenerate the .css files by executing gulp from the directory that contains gulpfile.js

--

Editing the images in the assets folder

  • Open the assets.svg file in inkscape. Each object in the .svg file corresponds to an image in the assets folder.

  • Find the object you want to edit and make your changes. Important: Don't change the obejct id.

  • Save assets.svg and delete the images corresponding to the edited .svg objects from the assets folder (or just delete everything in the assets folder).

  • Run ./render-assets.sh from a terminal.