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mirror of https://github.com/horst3180/arc-theme.git synced 2024-10-27 19:04:02 +00:00
horst3180_arc-theme/common/gtk-3.0/3.16
2015-12-28 20:24:17 +01:00
..
assets compress all png assets with optipng 2015-12-28 18:17:01 +01:00
sass some refactoring 2015-12-28 20:24:17 +01:00
.nvmrc gnome-shell theme improvements and some osd redesign 2015-08-13 01:15:17 +02:00
assets.svg close button tweaks 2015-09-11 17:03:25 +02:00
assets.txt refinements 2015-07-08 02:51:09 +02:00
gtk-dark.css some refactoring 2015-12-28 20:24:17 +01:00
gtk-darker.css some refactoring 2015-12-28 20:24:17 +01:00
gtk-solid-dark.css some refactoring 2015-12-28 20:24:17 +01:00
gtk-solid-darker.css some refactoring 2015-12-28 20:24:17 +01:00
gtk-solid.css some refactoring 2015-12-28 20:24:17 +01:00
gtk.css some refactoring 2015-12-28 20:24:17 +01:00
gulpfile.js use libsass and update build system 2015-07-17 14:34:04 +02:00
package.json use libsass and update build system 2015-07-17 14:34:04 +02:00
README.md improve readmes 2015-12-14 01:08:03 +01:00
render-assets.sh compress all png assets with optipng 2015-12-28 18:17:01 +01:00

This theme uses libsass/gulp to process the sass/*.scss. Never edit any of the .css files manually.

Editing the theme

  • Install nvm (https://github.com/creationix/nvm)

  • Run nvm i from the directory containing .nvmrc

  • Run npm i from the directory containing gulpfile.js. It's the same directory as the one that contains .nvmrc in this case.

  • Install gulp with npm i -g gulp

  • Edit the sass/*.scss files

  • Regenerate the .css files by executing gulp from the directory that contains gulpfile.js

--

Editing the images in the assets folder

  • Open the assets.svg file in inkscape. Each object in the .svg file corresponds to an image in the assets folder.

  • Find the object you want to edit and make your changes. Important: Don't change the obejct id.

  • Save assets.svg and delete the images corresponding to the edited .svg objects from the assets folder (or just delete everything in the assets folder).

  • Run ./render-assets.sh from a terminal.