mirror of
https://github.com/gristlabs/grist-core.git
synced 2024-10-27 20:44:07 +00:00
1654a2681f
Summary: This moves all client code to core, and makes minimal fix-ups to get grist and grist-core to compile correctly. The client works in core, but I'm leaving clean-up around the build and bundles to follow-up. Test Plan: existing tests pass; server-dev bundle looks sane Reviewers: dsagal Reviewed By: dsagal Differential Revision: https://phab.getgrist.com/D2627
113 lines
4.8 KiB
TypeScript
113 lines
4.8 KiB
TypeScript
import {guessTimezone} from 'app/client/lib/guessTimezone';
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import {IMPORTABLE_EXTENSIONS, uploadFiles} from 'app/client/lib/uploads';
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import {AppModel, reportError} from 'app/client/models/AppModel';
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import {IProgress} from 'app/client/models/NotifyModel';
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import {openFilePicker} from 'app/client/ui/FileDialog';
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import {byteString} from 'app/common/gutil';
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import {Disposable} from 'grainjs';
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/**
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* Imports a document and returns its docId, or null if no files were selected.
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*/
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export async function docImport(app: AppModel, workspaceId: number|"unsaved"): Promise<string|null> {
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// We use openFilePicker() and uploadFiles() separately, rather than the selectFiles() helper,
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// because we only want to connect to a docWorker if there are in fact any files to upload.
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// Start selecting files. This needs to start synchronously to be seen as a user-initiated
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// popup, or it would get blocked by default in a typical browser.
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const files: File[] = await openFilePicker({
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multiple: false,
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accept: IMPORTABLE_EXTENSIONS.join(","),
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});
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if (!files.length) { return null; }
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// There is just one file (thanks to {multiple: false} above).
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const progressUI = app.notifier.createProgressIndicator(files[0].name, byteString(files[0].size));
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const progress = ImportProgress.create(progressUI, progressUI, files[0]);
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try {
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const timezone = await guessTimezone();
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if (workspaceId === "unsaved") {
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function onUploadProgress(ev: ProgressEvent) {
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if (ev.lengthComputable) {
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progress.setUploadProgress(ev.loaded / ev.total * 100); // percentage complete
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}
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}
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return await app.api.importUnsavedDoc(files[0], {timezone, onUploadProgress});
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} else {
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// Connect to a docworker. Imports share some properties of documents but not all. In place of
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// docId, for the purposes of work allocation, we use the special assigmentId `import`.
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const docWorker = await app.api.getWorkerAPI('import');
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// This uploads to the docWorkerUrl saved in window.gristConfig
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const uploadResult = await uploadFiles(files, {docWorkerUrl: docWorker.url, sizeLimit: 'import'},
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(p) => progress.setUploadProgress(p));
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const importResult = await docWorker.importDocToWorkspace(uploadResult!.uploadId, workspaceId, {timezone});
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return importResult.id;
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}
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} catch (err) {
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reportError(err);
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return null;
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} finally {
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progress.finish();
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// Dispose the indicator UI and the progress timer owned by it.
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progressUI.dispose();
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}
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}
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export class ImportProgress extends Disposable {
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// Import does upload first, then import. We show a single indicator, estimating which fraction
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// of the time should be given to upload (whose progress we can report well), and which to the
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// subsequent import (whose progress indicator is mostly faked).
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private _uploadFraction: number;
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private _estImportSeconds: number;
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private _importTimer: null | ReturnType<typeof setInterval> = null;
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private _importStart: number = 0;
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constructor(private _progressUI: IProgress, file: File) {
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super();
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// We'll assume that for .grist files, the upload takes 90% of the total time, and for other
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// files, 40%.
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this._uploadFraction = file.name.endsWith(".grist") ? 0.9 : 0.4;
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// TODO: Import step should include a progress callback, to be combined with upload progress.
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// Without it, we estimate import to take 2s per MB (non-scientific unreliable estimate), and
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// use an asymptotic indicator which keeps moving without ever finishing. Not terribly useful,
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// but does slow down for larger files, and is more comforting than a stuck indicator.
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this._estImportSeconds = file.size / 1024 / 1024 * 2;
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this._progressUI.setProgress(0);
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this.onDispose(() => this._importTimer && clearInterval(this._importTimer));
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}
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// Once this reaches 100, the import stage begins.
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public setUploadProgress(percentage: number) {
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this._progressUI.setProgress(percentage * this._uploadFraction);
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if (percentage >= 100 && !this._importTimer) {
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this._importStart = Date.now();
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this._importTimer = setInterval(() => this._onImportTimer(), 100);
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}
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}
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public finish() {
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if (this._importTimer) {
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clearInterval(this._importTimer);
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}
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this._progressUI.setProgress(100);
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}
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/**
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* Calls _progressUI.setProgress(percent) with percentage increasing from 0 and asymptotically
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* approaching 100, reaching 50% after estSeconds. It's intended to look reasonable when the
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* estimate is good, and to keep showing slowing progress even if it's not.
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*/
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private _onImportTimer() {
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const elapsedSeconds = (Date.now() - this._importStart) / 1000;
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const importProgress = elapsedSeconds / (elapsedSeconds + this._estImportSeconds);
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const progress = this._uploadFraction + importProgress * (1 - this._uploadFraction);
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this._progressUI.setProgress(100 * progress);
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}
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}
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