gristlabs_grist-core/app/client/components/GristClientSocket.ts
Jonathan Perret 96b652fb52
Support HTTP long polling as an alternative to WebSockets (#859)
The motivation for supporting an alternative to WebSockets is that while all browsers supported by Grist offer native WebSocket support, some networking environments do not allow WebSocket traffic.

Engine.IO is used as the underlying implementation of HTTP long polling. The Grist client will first attempt a regular WebSocket connection, using the same protocol and endpoints as before, but fall back to long polling using Engine.IO if the WebSocket connection fails.

Include these changes:
- CORS websocket requests are now rejected as a stronger security measure. This shouldn’t affect anything in practice; but previously it could be possible to make unauthenticated websocket requests from another origin.
- GRIST_HOST variable no longer affects CORS responses (also should not affect anything in practice, as it wasn't serving a useful purpose)
2024-03-28 13:22:20 -04:00

152 lines
4.3 KiB
TypeScript

import WS from 'ws';
import { Socket as EIOSocket } from 'engine.io-client';
export interface GristClientSocketOptions {
headers?: Record<string, string>;
}
export class GristClientSocket {
// Exactly one of _wsSocket and _eioSocket will be set at any one time.
private _wsSocket: WS.WebSocket | WebSocket | undefined;
private _eioSocket: EIOSocket | undefined;
// Set to true if a WebSocket connection (in _wsSocket) was succesfully
// established. Errors from the underlying WebSocket are not forwarded to
// the client until that point, in case we end up downgrading to Engine.IO.
private _wsConnected: boolean = false;
private _messageHandler: null | ((data: string) => void);
private _openHandler: null | (() => void);
private _errorHandler: null | ((err: Error) => void);
private _closeHandler: null | (() => void);
constructor(private _url: string, private _options?: GristClientSocketOptions) {
this._createWSSocket();
}
public set onmessage(cb: null | ((data: string) => void)) {
this._messageHandler = cb;
}
public set onopen(cb: null | (() => void)) {
this._openHandler = cb;
}
public set onerror(cb: null | ((err: Error) => void)) {
this._errorHandler = cb;
}
public set onclose(cb: null | (() => void)) {
this._closeHandler = cb;
}
public close() {
if (this._wsSocket) {
this._wsSocket.close();
} else {
this._eioSocket!.close();
}
}
public send(data: string) {
if (this._wsSocket) {
this._wsSocket.send(data);
} else {
this._eioSocket!.send(data);
}
}
// pause() and resume() are used for tests and assume a WS.WebSocket transport
public pause() {
(this._wsSocket as WS.WebSocket)?.pause();
}
public resume() {
(this._wsSocket as WS.WebSocket)?.resume();
}
private _createWSSocket() {
if (typeof WebSocket !== 'undefined') {
this._wsSocket = new WebSocket(this._url);
} else {
this._wsSocket = new WS(this._url, undefined, this._options);
}
this._wsSocket.onmessage = this._onWSMessage.bind(this);
this._wsSocket.onopen = this._onWSOpen.bind(this);
this._wsSocket.onerror = this._onWSError.bind(this);
this._wsSocket.onclose = this._onWSClose.bind(this);
}
private _destroyWSSocket() {
if (this._wsSocket) {
this._wsSocket.onmessage = null;
this._wsSocket.onopen = null;
this._wsSocket.onerror = null;
this._wsSocket.onclose = null;
this._wsSocket = undefined;
}
}
private _onWSMessage(event: WS.MessageEvent | MessageEvent<any>) {
// event.data is guaranteed to be a string here because we only send text frames.
// https://developer.mozilla.org/en-US/docs/Web/API/WebSocket/message_event#event_properties
this._messageHandler?.(event.data);
}
private _onWSOpen() {
// The connection was established successfully. Any future events can now
// be forwarded to the client.
this._wsConnected = true;
this._openHandler?.();
}
private _onWSError(ev: Event) {
if (!this._wsConnected) {
// The WebSocket connection attempt failed. Switch to Engine.IO.
this._destroyWSSocket();
this._createEIOSocket();
return;
}
// WebSocket error events are deliberately void of information,
// see https://websockets.spec.whatwg.org/#eventdef-websocket-error,
// so we ignore the incoming event.
this._errorHandler?.(new Error("WebSocket error"));
}
private _onWSClose() {
this._closeHandler?.();
}
private _createEIOSocket() {
this._eioSocket = new EIOSocket(this._url, {
path: new URL(this._url).pathname,
addTrailingSlash: false,
transports: ['polling'],
upgrade: false,
extraHeaders: this._options?.headers,
withCredentials: true,
});
this._eioSocket.on('message', this._onEIOMessage.bind(this));
this._eioSocket.on('open', this._onEIOOpen.bind(this));
this._eioSocket.on('error', this._onEIOError.bind(this));
this._eioSocket.on('close', this._onEIOClose.bind(this));
}
private _onEIOMessage(data: string) {
this._messageHandler?.(data);
}
private _onEIOOpen() {
this._openHandler?.();
}
private _onEIOError(err: string | Error) {
this._errorHandler?.(typeof err === "string" ? new Error(err) : err);
}
private _onEIOClose() {
this._closeHandler?.();
}
}