mirror of
https://github.com/gristlabs/grist-core.git
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526b0ad33e
Summary: - Update rules to be more like we've had with tslint - Switch tsserver plugin to eslint (tsserver makes for a much faster way to lint in editors) - Apply suggested auto-fixes - Fix all lint errors and warnings in core/, app/, test/ Test Plan: Some behavior may change subtly (e.g. added missing awaits), relying on existing tests to catch problems. Reviewers: paulfitz Reviewed By: paulfitz Differential Revision: https://phab.getgrist.com/D2785
214 lines
7.6 KiB
TypeScript
214 lines
7.6 KiB
TypeScript
import {IForwarderDest, IMessage, IMsgCustom, IMsgRpcCall, IRpcLogger, MsgType, Rpc} from 'grain-rpc';
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import {Checker} from "ts-interface-checker";
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import {InactivityTimer} from 'app/common/InactivityTimer';
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import {LocalPlugin} from 'app/common/plugin';
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import {BarePlugin} from 'app/plugin/PluginManifest';
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import {Implementation} from 'app/plugin/PluginManifest';
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import {RenderOptions, RenderTarget} from 'app/plugin/RenderOptions';
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export type ComponentKind = "safeBrowser" | "safePython" | "unsafeNode";
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// Describes a function that appends some html content to `containerElement` given some
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// options. Usefull for provided by a plugin.
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export type TargetRenderFunc = (containerElement: HTMLElement, options?: RenderOptions) => void;
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/**
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* The `BaseComponent` is the base implementation for a plugins' component. It exposes methods
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* related to its activation. It provides basic features including the inactivity timer, activated
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* state for the component. A custom component must override the `deactivateImplementation`,
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* `activeImplementation` and `useRemoteAPI` methods.
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*/
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export abstract class BaseComponent implements IForwarderDest {
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public inactivityTimer: InactivityTimer;
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private _activated: boolean = false;
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constructor(plugin: BarePlugin, private _logger: IRpcLogger) {
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const deactivate = plugin.components.deactivate;
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const delay = (deactivate && deactivate.inactivitySec) ? deactivate.inactivitySec : 300;
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this.inactivityTimer = new InactivityTimer(() => this.deactivate(), delay * 1000);
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}
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/**
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* Wether the Component component have been activated.
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*/
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public activated(): boolean {
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return this._activated;
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}
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/**
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* Activates the component.
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*/
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public async activate(): Promise<void> {
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if (this._logger.info) { this._logger.info("Activating plugin component"); }
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await this.activateImplementation();
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this._activated = true;
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this.inactivityTimer.enable();
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}
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/**
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* Force deactivate the component.
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*/
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public async deactivate(): Promise<void> {
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if (this._activated) {
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if (this._logger.info) { this._logger.info("Deactivating plugin component"); }
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this._activated = false;
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// Cancel the timer to ensure we don't have an unnecessary hanging timeout (in tests it will
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// prevent node from exiting, but also it's just wasteful).
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this.inactivityTimer.disable();
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try {
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await this.deactivateImplementation();
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} catch (e) {
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// If it fails, we warn and swallow the exception (or it would be an unhandled rejection).
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if (this._logger.warn) { this._logger.warn(`Deactivate failed: ${e.message}`); }
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}
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}
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}
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public async forwardCall(c: IMsgRpcCall): Promise<any> {
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if (!this._activated) { await this.activate(); }
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return await this.inactivityTimer.disableUntilFinish(this.doForwardCall(c));
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}
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public async forwardMessage(msg: IMsgCustom): Promise<any> {
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if (!this._activated) { await this.activate(); }
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this.inactivityTimer.ping();
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this.doForwardMessage(msg); // eslint-disable-line @typescript-eslint/no-floating-promises
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}
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protected abstract doForwardCall(c: IMsgRpcCall): Promise<any>;
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protected abstract doForwardMessage(msg: IMsgCustom): Promise<any>;
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protected abstract deactivateImplementation(): Promise<void>;
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protected abstract activateImplementation(): Promise<void>;
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}
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/**
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* Node Implementation for the PluginElement interface. A PluginInstance take care of activation of
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* the the plugins's components (activating, timing and deactivating), and create the api's for each contributions.
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*
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* Do not try to instanciate yourself, PluginManager does it for you. Instead use the
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* PluginManager.getPlugin(id) method that get instances for you.
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*
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*/
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export class PluginInstance {
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public rpc: Rpc;
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public safeBrowser?: BaseComponent;
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public unsafeNode?: BaseComponent;
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public safePython?: BaseComponent;
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private _renderTargets: Map<RenderTarget, TargetRenderFunc> = new Map();
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private _nextRenderTargetId = 0;
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constructor(public definition: LocalPlugin, rpcLogger: IRpcLogger) {
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const rpc = this.rpc = new Rpc({logger: rpcLogger});
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rpc.setSendMessage((mssg: any) => rpc.receiveMessage(mssg));
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this._renderTargets.set("fullscreen", renderFullScreen);
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}
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/**
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* Create an instance for the implementation, this implementation is specific to node environment.
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*/
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public getStub<Iface>(implementation: Implementation, checker: Checker): Iface {
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const components: any = this.definition.manifest.components;
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// the component forwarder was registered under the same relative path that was used to declare
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// it in the manifest
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const forwardName = components[implementation.component];
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return this.rpc.getStubForward<Iface>(forwardName, implementation.name, checker);
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}
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/**
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* Stop and clean up all components of this plugin.
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*/
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public async shutdown(): Promise<void> {
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await Promise.all([
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this.safeBrowser && this.safeBrowser.deactivate(),
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this.safePython && this.safePython.deactivate(),
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this.unsafeNode && this.unsafeNode.deactivate(),
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]);
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}
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/**
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* Create a render target and return its identifier. When a plugin calls `render` with `inline`
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* mode and this identifier, it will append the safe browser process to `element`.
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*/
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public addRenderTarget(renderPluginContent: TargetRenderFunc): number {
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const id = this._nextRenderTargetId++;
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this._renderTargets.set(id, renderPluginContent);
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return id;
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}
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/**
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* Get the function that render an HTML element based on RenderTarget and RenderOptions.
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*/
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public getRenderTarget(target: RenderTarget, options?: RenderOptions): TargetRenderFunc {
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const targetRenderPluginContent = this._renderTargets.get(target);
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if (!targetRenderPluginContent) {
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throw new Error(`Unknown render target ${target}`);
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}
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return (containerElement, opts) => targetRenderPluginContent(containerElement, opts || options);
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}
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/**
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* Removes the render target.
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*/
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public removeRenderTarget(target: RenderTarget): boolean {
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return this._renderTargets.delete(target);
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}
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}
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/**
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* Renders safe browser plugin in fullscreen.
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*/
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function renderFullScreen(element: Element) {
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element.classList.add("plugin_instance_fullscreen");
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document.body.appendChild(element);
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}
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// Basically the union of relevant interfaces of console and server log.
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export interface BaseLogger {
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log?(message: string, ...args: any[]): void;
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debug?(message: string, ...args: any[]): void;
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warn?(message: string, ...args: any[]): void;
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}
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/**
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* Create IRpcLogger which logs to console or server log with the given prefix. Specifically will
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* warn using baseLog.warn, and log info using baseLog.debug or baseLog.log, as available.
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*/
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export function createRpcLogger(baseLog: BaseLogger, prefix: string): IRpcLogger {
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const info = baseLog.debug || baseLog.log;
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const warn = baseLog.warn;
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return {
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warn: warn && ((msg: string) => warn("%s %s", prefix, msg)),
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info: info && ((msg: string) => info("%s %s", prefix, msg)),
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};
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}
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/**
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* If msec milliseconds pass without receiving a Ready message, print the given message as a
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* warning.
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* TODO: I propose making it a method of rpc itself, as rpc.warnIfNotReady(msec, message). Until
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* we have that, this implements it via an ugly hack.
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*/
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export function warnIfNotReady(rpc: Rpc, msec: number, message: string): void {
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if (!(rpc as any)._logger.warn) { return; }
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const timer = setTimeout(() => (rpc as any)._logger.warn(message), msec);
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const origDispatch = (rpc as any)._dispatch;
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(rpc as any)._dispatch = (msg: IMessage) => {
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if (msg.mtype === MsgType.Ready) { clearTimeout(timer); }
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origDispatch.call(rpc, msg);
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};
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}
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