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Check gvisor on startup of run.sh, and clean up scripts related to gvisor flags (#760)
* Check gvisor on startup * Clear up get_checkpoint_path.sh script, so it doesn't hurt to run it twice
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@ -31,7 +31,7 @@ function check_gvisor {
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return
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return
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fi
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fi
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# Check if a trivial command works under gvisor with the proposed flags.
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# Check if a trivial command works under gvisor with the proposed flags.
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if runsc --network none "$@" do true 2> /dev/null; then
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if runsc --network none "$@" "do" true 2> /dev/null; then
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export GVISOR_FLAGS="$@"
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export GVISOR_FLAGS="$@"
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export GVISOR_AVAILABLE=1
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export GVISOR_AVAILABLE=1
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fi
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fi
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@ -40,9 +40,9 @@ function check_gvisor {
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check_gvisor --unprivileged --ignore-cgroups
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check_gvisor --unprivileged --ignore-cgroups
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check_gvisor --unprivileged
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check_gvisor --unprivileged
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# If we can't use --unprivileged, stick with --rootless and no checkpoint
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# If we can't use --unprivileged, stick with --rootless. We will not make a checkpoint.
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if [[ -z "$GVISOR_FLAGS" ]]; then
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check_gvisor --rootless
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check_gvisor --rootless
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else
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if [[ "$GVISOR_FLAGS" =~ "-unprivileged" ]]; then
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export GRIST_CHECKPOINT=/tmp/engine_$(echo $PWD | sed "s/[^a-zA-Z0-9]/_/g")
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export GRIST_CHECKPOINT=/tmp/engine_$(echo $PWD | sed "s/[^a-zA-Z0-9]/_/g")
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fi
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fi
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@ -3,8 +3,17 @@
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set -e
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set -e
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if [[ "$GRIST_SANDBOX_FLAVOR" = "gvisor" ]]; then
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if [[ "$GRIST_SANDBOX_FLAVOR" = "gvisor" ]]; then
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./sandbox/gvisor/update_engine_checkpoint.sh
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source ./sandbox/gvisor/get_checkpoint_path.sh
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source ./sandbox/gvisor/get_checkpoint_path.sh
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# Check GVISOR_FLAGS we ended up with. Don't ignore the output, it may be helpful in troubleshooting.
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if runsc --network none $GVISOR_FLAGS "do" true; then
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echo "gvisor check ok (flags: ${GVISOR_FLAGS})"
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else
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echo "gvisor check failed (flags: ${GVISOR_FLAGS}); consider different GVISOR_FLAGS or GRIST_SANDBOX_FLAVOR"
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exit 1
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fi
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./sandbox/gvisor/update_engine_checkpoint.sh
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fi
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fi
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NODE_PATH=_build:_build/stubs:_build/ext node _build/stubs/app/server/server.js
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NODE_PATH=_build:_build/stubs:_build/ext node _build/stubs/app/server/server.js
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