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https://github.com/gristlabs/grist-core.git
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(core) move client code to core
Summary: This moves all client code to core, and makes minimal fix-ups to get grist and grist-core to compile correctly. The client works in core, but I'm leaving clean-up around the build and bundles to follow-up. Test Plan: existing tests pass; server-dev bundle looks sane Reviewers: dsagal Reviewed By: dsagal Differential Revision: https://phab.getgrist.com/D2627
This commit is contained in:
119
app/client/ui/TreeViewComponentCss.ts
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119
app/client/ui/TreeViewComponentCss.ts
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import { colors, vars } from "app/client/ui2018/cssVars";
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import { icon } from "app/client/ui2018/icons";
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import { styled } from "grainjs";
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export const treeViewContainer = styled('div', `
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user-select: none;
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-moz-user-select: none;
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position: relative;
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display: flex;
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flex-direction: row;
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/* adds 2px to make room for the target when shown above the first item */
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margin-top: 2px;
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`);
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export const itemChildren = styled('div', `
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flex: 1 1 auto;
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min-width: 0;
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.itemContainer.collapsed > & {
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display: none;
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}
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`);
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export const dragDropContainer = styled('div', `
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position: relative;
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`);
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// pointer-events: none is set while dragging, to ensure that mouse events are sent to the element
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// over which we are dragging, rather than the one being dragged (which is also under the cursor).
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export const itemHeaderWrapper = styled('div', `
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display: flex;
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flex-direction: row;
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&.dragged {
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pointer-events: none;
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}
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`);
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export const itemHeader = styled('div', `
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display: flex;
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flex-direction: row;
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flex-grow: 1;
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min-width: 0;
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border-radius: 0 2px 2px 0;
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border: solid 1px transparent;
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.${itemHeaderWrapper.className}-not-dragging:hover > & {
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background-color: ${colors.mediumGrey};
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}
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.${itemHeaderWrapper.className}-not-dragging > &.selected {
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background-color: ${colors.darkBg};
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color: white;
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}
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&.highlight {
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border-color: ${vars.controlFg};
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}
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`);
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export const dropdown = styled(icon, `
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background-color: ${colors.slate};
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.${itemHeaderWrapper.className}-not-dragging > .${itemHeader.className}.selected & {
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background-color: white;
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}
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`);
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export const itemLabelRight = styled('div', `
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--icon-color: ${colors.slate};
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width: 16px;
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.${treeViewContainer.className}-close & {
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display: none;
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}
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`);
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export const centeredIcon = styled(icon, `
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height: 100%;
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visibility: hidden;
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.${itemHeaderWrapper.className}-not-dragging:hover &, .${itemHeaderWrapper.className}.dragged & {
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visibility: visible;
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cursor: grab;
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}
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`);
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export const itemLabel = styled('div', `
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flex-grow: 1;
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min-width: 0;
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cursor: pointer;
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.${itemHeaderWrapper.className}.dragged & {
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opacity: 0.5;
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transform: rotate(3deg);
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position: relative;
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}
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`);
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export const arrow = styled('div', `
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display: flex;
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flex-shrink: 0;
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align-items: center;
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width: 24px;
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justify-content: center;
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.${treeViewContainer.className}-close & {
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display: none;
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}
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`);
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export const offset = styled('div', `
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flex-shrink: 0;
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.${treeViewContainer.className}-close & {
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display: none;
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}
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`);
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// I gave target a 2px height in order to make it dstinguishable from the header's highlight which
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// is a 1px border of same color. Setting pointer-events to prevent target from grabbing mouse
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// events none and causes some intermittent interruptions to the processing of mouse events when
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// hovering while dragging.
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export const target = styled('div', `
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position: absolute;
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height: 2px;
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background: ${vars.controlFg};
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pointer-events: none;
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`);
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