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(core) move client code to core
Summary: This moves all client code to core, and makes minimal fix-ups to get grist and grist-core to compile correctly. The client works in core, but I'm leaving clean-up around the build and bundles to follow-up. Test Plan: existing tests pass; server-dev bundle looks sane Reviewers: dsagal Reviewed By: dsagal Differential Revision: https://phab.getgrist.com/D2627
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31
app/client/lib/koArray.d.ts
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31
app/client/lib/koArray.d.ts
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import * as ko from 'knockout';
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declare class KoArray<T> {
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public static syncedKoArray(...args: any[]): any;
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public peekLength: number;
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public subscribe: ko.Observable["subscribe"];
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public dispose(): void;
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public at(index: number): T|null;
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public all(): T[];
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public map<T2>(op: (x: T) => T2): KoArray<T2>;
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public peek(): T[];
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public getObservable(): ko.Observable<T[]>;
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public push(...items: T[]): void;
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public unshift(...items: T[]): void;
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public assign(newValues: T[]): void;
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public splice(start: number, optDeleteCount?: number, ...values: T[]): T[];
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public subscribeForEach(options: {
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add?: (item: T, index: number, arr: KoArray<T>) => void;
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remove?: (item: T, arr: KoArray<T>) => void;
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addDelay?: number;
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}): ko.Subscription;
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public clampIndex(index: number): number|null;
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public makeLiveIndex(index?: number): ko.Observable<number> & {setLive(live: boolean): void};
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public setAutoDisposeValues(): this;
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}
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declare function syncedKoArray(...args: any[]): any;
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export default function koArray<T>(initialValue?: T[]): KoArray<T>;
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