2020-07-21 13:20:51 +00:00
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import {ApiError} from 'app/common/ApiError';
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import {BrowserSettings} from 'app/common/BrowserSettings';
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import {ErrorWithCode} from 'app/common/ErrorWithCode';
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import {UserProfile} from 'app/common/LoginSessionAPI';
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import {getLoginState, LoginState} from 'app/common/LoginState';
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2021-01-12 15:48:40 +00:00
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import {ANONYMOUS_USER_EMAIL} from 'app/common/UserAPI';
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2020-07-21 13:20:51 +00:00
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import {User} from 'app/gen-server/entity/User';
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import {HomeDBManager} from 'app/gen-server/lib/HomeDBManager';
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import {ActiveDoc} from 'app/server/lib/ActiveDoc';
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import {Authorizer} from 'app/server/lib/Authorizer';
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import {DocSession} from 'app/server/lib/DocSession';
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import * as log from 'app/server/lib/log';
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import {ILoginSession} from 'app/server/lib/ILoginSession';
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import {shortDesc} from 'app/server/lib/shortDesc';
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import * as crypto from 'crypto';
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import * as moment from 'moment';
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/// How many messages to accumulate for a disconnected client before booting it.
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const clientMaxMissedMessages = 100;
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export type ClientMethod = (client: Client, ...args: any[]) => Promise<any>;
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/**
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* Generates and returns a random string to use as a clientId. This is better
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* than numbering clients with consecutive integers; otherwise a reconnecting
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* client presenting the previous clientId to a restarted (new) server may
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* accidentally associate itself with a wrong session that happens to share the
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* same clientId. In other words, we need clientIds to be unique across server
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* restarts.
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* @returns {String} - random string to use as a new clientId.
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*/
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function generateClientId(): string {
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// Non-blocking version of randomBytes may fail if insufficient entropy is available without
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// blocking. If we encounter that, we could either block, or maybe use less random values.
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return crypto.randomBytes(8).toString('hex');
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}
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/**
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* These are the types of messages that are allowed to be sent to the client even if the client is
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* not authorized to use this instance (e.g. not a member of the team for this subdomain).
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*/
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const MESSAGE_TYPES_NO_AUTH = new Set([
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'clientConnect',
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'profileFetch',
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'userSettings',
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'clientLogout',
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]);
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// tslint:disable-next-line:no-unused-expression Silence "unused variable" warning.
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void(MESSAGE_TYPES_NO_AUTH);
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/**
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* Class that encapsulates the information for a client. A Client may survive
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* across multiple websocket reconnects.
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* TODO: this could provide a cleaner interface.
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*
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* @param comm: parent Comm object
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* @param websocket: websocket connection, promisified to have a sendAsync method
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* @param methods: a mapping from method names to server methods (must return promises)
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*/
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export class Client {
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public readonly clientId: string;
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public session: ILoginSession|null = null;
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public browserSettings: BrowserSettings = {};
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// Maps docFDs to DocSession objects.
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private _docFDs: Array<DocSession|null> = [];
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private _missedMessages: any = [];
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private _destroyTimer: NodeJS.Timer|null = null;
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private _destroyed: boolean = false;
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private _websocket: any;
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private _loginState: LoginState|null = null;
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private _org: string|null = null;
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private _profile: UserProfile|null = null;
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private _userId: number|null = null;
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private _firstLoginAt: Date|null = null;
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private _isAnonymous: boolean = false;
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// Identifier for the current GristWSConnection object connected to this client.
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private _counter: string|null = null;
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constructor(
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private _comm: any,
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private _methods: any,
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private _host: string
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) {
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this.clientId = generateClientId();
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}
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public toString() { return `Client ${this.clientId} #${this._counter}`; }
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// Returns the LoginState object that's encoded and passed via login pages to login-connect.
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public getLoginState(): LoginState|null { return this._loginState; }
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public setCounter(counter: string) {
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this._counter = counter;
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}
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public get host(): string {
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return this._host;
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}
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public setConnection(websocket: any, reqHost: string, browserSettings: BrowserSettings) {
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this._websocket = websocket;
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// Set this._loginState, used by CognitoClient to construct login/logout URLs.
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this._loginState = getLoginState(reqHost);
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this.browserSettings = browserSettings;
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}
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/**
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* Returns DocSession for the given docFD, or throws an exception if this doc is not open.
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*/
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public getDocSession(fd: number): DocSession {
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const docSession = this._docFDs[fd];
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if (!docSession) {
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throw new Error(`Invalid docFD ${fd}`);
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}
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return docSession;
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}
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// Adds a new DocSession to this Client, and returns the new FD for it.
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public addDocSession(activeDoc: ActiveDoc, authorizer: Authorizer): DocSession {
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const fd = this._getNextDocFD();
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const docSession = new DocSession(activeDoc, this, fd, authorizer);
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this._docFDs[fd] = docSession;
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return docSession;
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}
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// Removes a DocSession from this Client, called when a doc is closed.
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public removeDocSession(fd: number): void {
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this._docFDs[fd] = null;
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}
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// Check that client still has access to all documents. Used to determine whether
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// a Comm client can be safely reused after a reconnect. Without this check, the client
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// would be reused even if access to a document has been lost (although an error would be
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// issued later, on first use of the document).
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public async isAuthorized(): Promise<boolean> {
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for (const docFD of this._docFDs) {
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try {
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if (docFD !== null) { await docFD.authorizer.assertAccess('viewers'); }
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} catch (e) {
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return false;
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}
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}
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return true;
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}
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/**
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* Closes all docs.
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*/
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public closeAllDocs() {
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let count = 0;
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for (let fd = 0; fd < this._docFDs.length; fd++) {
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const docSession = this._docFDs[fd];
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if (docSession && docSession.activeDoc) {
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// Note that this indirectly calls to removeDocSession(docSession.fd)
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docSession.activeDoc.closeDoc(docSession)
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.catch((e) => { log.warn("%s: error closing docFD %d", this, fd); });
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count++;
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}
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this._docFDs[fd] = null;
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}
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log.debug("%s: closeAllDocs() closed %d doc(s)", this, count);
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}
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public interruptConnection() {
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if (this._websocket) {
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this._websocket.removeAllListeners();
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this._websocket.terminate(); // close() is inadequate when ws routed via loadbalancer
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this._websocket = null;
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}
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}
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/**
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* Sends a message to the client, queuing it up on failure or if the client is disconnected.
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*/
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public async sendMessage(messageObj: any): Promise<void> {
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if (this._destroyed) {
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return;
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}
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const message: string = JSON.stringify(messageObj);
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// Log something useful about the message being sent.
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if (messageObj.type) {
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log.info("%s: sending %s: %d bytes", this, messageObj.type, message.length);
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} else if (messageObj.error) {
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log.warn("%s: responding to #%d ERROR %s", this, messageObj.reqId, messageObj.error);
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} else {
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log.info("%s: responding to #%d OK: %d bytes", this, messageObj.reqId, message.length);
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}
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if (this._websocket) {
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// If we have a websocket, send the message.
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try {
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await this._websocket.sendAsync(message);
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} catch (err) {
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// Sending failed. Presumably we should be getting onClose around now too.
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// NOTE: if this handler is run after onClose, we could have messages end up out of order.
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// Let's check to make sure. If this can happen, we need to refactor for correct ordering.
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if (!this._websocket) {
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log.error("%s sendMessage: UNEXPECTED ORDER OF CALLBACKS", this);
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}
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log.warn("%s sendMessage: queuing after send error: %s", this, err.toString());
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this._missedMessages.push(message);
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}
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} else if (this._missedMessages.length < clientMaxMissedMessages) {
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// Queue up the message.
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this._missedMessages.push(message);
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} else {
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// Too many messages queued. Boot the client now, to make it reset when/if it reconnects.
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log.error("%s sendMessage: too many messages queued; booting client", this);
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if (this._destroyTimer) {
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clearTimeout(this._destroyTimer);
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this._destroyTimer = null;
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}
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this._comm._destroyClient(this);
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}
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}
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// Assigns the client to the given login session and the session to the client.
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public setSession(session: ILoginSession): void {
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this.unsetSession();
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this.session = session;
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session.clients.add(this);
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}
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// Unsets the current login session and removes the client from it.
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public unsetSession(): void {
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if (this.session) { this.session.clients.delete(this); }
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this.session = null;
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}
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public destroy() {
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this.unsetSession();
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this._destroyed = true;
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}
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/**
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* Processes a request from a client. All requests from a client get a response, at least to
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* indicate success or failure.
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*/
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public async onMessage(message: string): Promise<void> {
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const clientId = this.clientId;
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const request = JSON.parse(message);
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if (request.beat) {
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2021-04-23 20:52:31 +00:00
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const profile = this.getProfile();
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2020-07-21 13:20:51 +00:00
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// this is a heart beat, to keep the websocket alive. No need to reply.
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2021-04-23 20:52:31 +00:00
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log.rawInfo('heartbeat', {clientId, counter: this._counter, url: request.url,
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docId: request.docId, // caution: trusting client for docId for this purpose.
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email: profile?.email, userId: this.getCachedUserId()});
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2020-07-21 13:20:51 +00:00
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return;
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} else {
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log.info("%s: onMessage", this, shortDesc(message));
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}
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const response: any = {reqId: request.reqId};
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const method = this._methods[request.method];
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if (!method) {
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response.error = `Unknown method ${request.method}`;
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} else {
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try {
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response.data = await method(this, ...request.args);
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} catch (error) {
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const err: ErrorWithCode = error;
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// Print the error stack, except for SandboxErrors, for which the JS stack isn't that useful.
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// Also not helpful is the stack of AUTH_NO_VIEW|EDIT errors produced by the Authorizer.
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const code: unknown = err.code;
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const skipStack = (
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!err.stack ||
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err.stack.match(/^SandboxError:/) ||
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(typeof code === 'string' && code.startsWith('AUTH_NO'))
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);
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log.warn("%s: Error %s %s", this, skipStack ? err : err.stack, code || '');
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response.error = err.message;
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if (err.code) {
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response.errorCode = err.code;
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}
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2021-02-15 21:36:33 +00:00
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if (err.details) {
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response.details = err.details;
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}
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2020-07-21 13:20:51 +00:00
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if (typeof code === 'string' && code === 'AUTH_NO_EDIT' && err.accessMode === 'fork') {
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response.shouldFork = true;
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}
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}
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}
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await this.sendMessage(response);
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}
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public setOrg(org: string): void {
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this._org = org;
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}
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public getOrg(): string {
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return this._org!;
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}
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public setProfile(profile: UserProfile|null): void {
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this._profile = profile;
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// Unset userId, so that we look it up again on demand. (Not that userId could change in
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// practice via a change to profile, but let's not make any assumptions here.)
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this._userId = null;
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this._firstLoginAt = null;
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this._isAnonymous = !profile;
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2020-07-21 13:20:51 +00:00
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}
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public getProfile(): UserProfile|null {
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if (this._isAnonymous) {
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return {
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name: 'Anonymous',
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email: ANONYMOUS_USER_EMAIL,
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anonymous: true,
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};
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}
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2020-07-21 13:20:51 +00:00
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return this._profile;
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}
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public getCachedUserId(): number|null {
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return this._userId;
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}
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public isAnonymous(): boolean {
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return this._isAnonymous;
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}
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// Returns the userId for profile.email, or null when profile is not set; with caching.
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public async getUserId(dbManager: HomeDBManager): Promise<number|null> {
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if (!this._userId) {
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if (this._profile) {
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const user = await this._fetchUser(dbManager);
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this._userId = (user && user.id) || null;
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this._isAnonymous = this._userId && dbManager.getAnonymousUserId() === this._userId || false;
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this._firstLoginAt = (user && user.firstLoginAt) || null;
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} else {
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this._userId = dbManager.getAnonymousUserId();
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this._isAnonymous = true;
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this._firstLoginAt = null;
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}
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2020-07-21 13:20:51 +00:00
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}
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return this._userId;
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}
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// Returns the userId for profile.email, or throws 403 error when profile is not set.
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public async requireUserId(dbManager: HomeDBManager): Promise<number> {
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const userId = await this.getUserId(dbManager);
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if (userId) { return userId; }
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throw new ApiError(this._profile ? `user not known: ${this._profile.email}` : 'user not set', 403);
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}
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public getLogMeta() {
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const meta: {[key: string]: any} = {};
|
|
|
|
if (this._profile) { meta.email = this._profile.email; }
|
|
|
|
// We assume the _userId has already been cached, which will be true always (for all practical
|
|
|
|
// purposes) because it's set when the Authorizer checks this client.
|
|
|
|
if (this._userId) { meta.userId = this._userId; }
|
|
|
|
// Likewise for _firstLoginAt, which we learn along with _userId.
|
|
|
|
if (this._firstLoginAt) {
|
|
|
|
meta.age = Math.floor(moment.duration(moment().diff(this._firstLoginAt)).asDays());
|
|
|
|
}
|
|
|
|
if (this._org) { meta.org = this._org; }
|
|
|
|
meta.clientId = this.clientId; // identifies a client connection, essentially a websocket
|
|
|
|
meta.counter = this._counter; // identifies a GristWSConnection in the connected browser tab
|
|
|
|
return meta;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Fetch the user database record from profile.email, or null when profile is not set.
|
|
|
|
private async _fetchUser(dbManager: HomeDBManager): Promise<User|undefined> {
|
|
|
|
return this._profile && this._profile.email ?
|
|
|
|
await dbManager.getUserByLogin(this._profile.email) :
|
|
|
|
undefined;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Returns the next unused docFD number.
|
|
|
|
private _getNextDocFD(): number {
|
|
|
|
let fd = 0;
|
|
|
|
while (this._docFDs[fd]) { fd++; }
|
|
|
|
return fd;
|
|
|
|
}
|
|
|
|
}
|