gristlabs_grist-core/app/client/components/GristClientSocket.ts

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import WS from 'ws';
import { Socket as EIOSocket } from 'engine.io-client';
export interface GristClientSocketOptions {
headers?: Record<string, string>;
}
export class GristClientSocket {
// Exactly one of _wsSocket and _eioSocket will be set at any one time.
private _wsSocket: WS.WebSocket | WebSocket | undefined;
private _eioSocket: EIOSocket | undefined;
// Set to true if a WebSocket connection (in _wsSocket) was succesfully
// established. Errors from the underlying WebSocket are not forwarded to
// the client until that point, in case we end up downgrading to Engine.IO.
private _wsConnected: boolean = false;
private _messageHandler: null | ((data: string) => void);
private _openHandler: null | (() => void);
private _errorHandler: null | ((err: Error) => void);
private _closeHandler: null | (() => void);
constructor(private _url: string, private _options?: GristClientSocketOptions) {
this._createWSSocket();
}
public set onmessage(cb: null | ((data: string) => void)) {
this._messageHandler = cb;
}
public set onopen(cb: null | (() => void)) {
this._openHandler = cb;
}
public set onerror(cb: null | ((err: Error) => void)) {
this._errorHandler = cb;
}
public set onclose(cb: null | (() => void)) {
this._closeHandler = cb;
}
public close() {
if (this._wsSocket) {
this._wsSocket.close();
} else {
this._eioSocket!.close();
}
}
public send(data: string) {
if (this._wsSocket) {
this._wsSocket.send(data);
} else {
this._eioSocket!.send(data);
}
}
// pause() and resume() are used for tests and assume a WS.WebSocket transport
public pause() {
(this._wsSocket as WS.WebSocket)?.pause();
}
public resume() {
(this._wsSocket as WS.WebSocket)?.resume();
}
private _createWSSocket() {
if (typeof WebSocket !== 'undefined') {
this._wsSocket = new WebSocket(this._url);
} else {
this._wsSocket = new WS(this._url, undefined, this._options);
}
this._wsSocket.onmessage = this._onWSMessage.bind(this);
this._wsSocket.onopen = this._onWSOpen.bind(this);
this._wsSocket.onerror = this._onWSError.bind(this);
this._wsSocket.onclose = this._onWSClose.bind(this);
}
private _destroyWSSocket() {
if (this._wsSocket) {
this._wsSocket.onmessage = null;
this._wsSocket.onopen = null;
this._wsSocket.onerror = null;
this._wsSocket.onclose = null;
this._wsSocket = undefined;
}
}
private _onWSMessage(event: WS.MessageEvent | MessageEvent<any>) {
// event.data is guaranteed to be a string here because we only send text frames.
// https://developer.mozilla.org/en-US/docs/Web/API/WebSocket/message_event#event_properties
this._messageHandler?.(event.data);
}
private _onWSOpen() {
// The connection was established successfully. Any future events can now
// be forwarded to the client.
this._wsConnected = true;
this._openHandler?.();
}
private _onWSError(ev: Event) {
if (!this._wsConnected) {
// The WebSocket connection attempt failed. Switch to Engine.IO.
this._destroyWSSocket();
this._createEIOSocket();
return;
}
// WebSocket error events are deliberately void of information,
// see https://websockets.spec.whatwg.org/#eventdef-websocket-error,
// so we ignore the incoming event.
this._errorHandler?.(new Error("WebSocket error"));
}
private _onWSClose() {
this._closeHandler?.();
}
private _createEIOSocket() {
this._eioSocket = new EIOSocket(this._url, {
path: new URL(this._url).pathname,
addTrailingSlash: false,
transports: ['polling'],
upgrade: false,
extraHeaders: this._options?.headers,
withCredentials: true,
});
this._eioSocket.on('message', this._onEIOMessage.bind(this));
this._eioSocket.on('open', this._onEIOOpen.bind(this));
this._eioSocket.on('error', this._onEIOError.bind(this));
this._eioSocket.on('close', this._onEIOClose.bind(this));
}
private _onEIOMessage(data: string) {
this._messageHandler?.(data);
}
private _onEIOOpen() {
this._openHandler?.();
}
private _onEIOError(err: string | Error) {
this._errorHandler?.(typeof err === "string" ? new Error(err) : err);
}
private _onEIOClose() {
this._closeHandler?.();
}
}