gristlabs_grist-core/app/server/lib/Client.ts

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import {ApiError} from 'app/common/ApiError';
import {BrowserSettings} from 'app/common/BrowserSettings';
import {ErrorWithCode} from 'app/common/ErrorWithCode';
import {UserProfile} from 'app/common/LoginSessionAPI';
import {getLoginState, LoginState} from 'app/common/LoginState';
import {ANONYMOUS_USER_EMAIL} from 'app/common/UserAPI';
import {User} from 'app/gen-server/entity/User';
import {HomeDBManager} from 'app/gen-server/lib/HomeDBManager';
import {ActiveDoc} from 'app/server/lib/ActiveDoc';
import {Authorizer} from 'app/server/lib/Authorizer';
import {DocSession} from 'app/server/lib/DocSession';
import * as log from 'app/server/lib/log';
import {ILoginSession} from 'app/server/lib/ILoginSession';
import {shortDesc} from 'app/server/lib/shortDesc';
import * as crypto from 'crypto';
import * as moment from 'moment';
/// How many messages to accumulate for a disconnected client before booting it.
const clientMaxMissedMessages = 100;
export type ClientMethod = (client: Client, ...args: any[]) => Promise<any>;
/**
* Generates and returns a random string to use as a clientId. This is better
* than numbering clients with consecutive integers; otherwise a reconnecting
* client presenting the previous clientId to a restarted (new) server may
* accidentally associate itself with a wrong session that happens to share the
* same clientId. In other words, we need clientIds to be unique across server
* restarts.
* @returns {String} - random string to use as a new clientId.
*/
function generateClientId(): string {
// Non-blocking version of randomBytes may fail if insufficient entropy is available without
// blocking. If we encounter that, we could either block, or maybe use less random values.
return crypto.randomBytes(8).toString('hex');
}
/**
* These are the types of messages that are allowed to be sent to the client even if the client is
* not authorized to use this instance (e.g. not a member of the team for this subdomain).
*/
const MESSAGE_TYPES_NO_AUTH = new Set([
'clientConnect',
'profileFetch',
'userSettings',
'clientLogout',
]);
// tslint:disable-next-line:no-unused-expression Silence "unused variable" warning.
void(MESSAGE_TYPES_NO_AUTH);
/**
* Class that encapsulates the information for a client. A Client may survive
* across multiple websocket reconnects.
* TODO: this could provide a cleaner interface.
*
* @param comm: parent Comm object
* @param websocket: websocket connection, promisified to have a sendAsync method
* @param methods: a mapping from method names to server methods (must return promises)
*/
export class Client {
public readonly clientId: string;
public session: ILoginSession|null = null;
public browserSettings: BrowserSettings = {};
// Maps docFDs to DocSession objects.
private _docFDs: Array<DocSession|null> = [];
private _missedMessages: any = [];
private _destroyTimer: NodeJS.Timer|null = null;
private _destroyed: boolean = false;
private _websocket: any;
private _loginState: LoginState|null = null;
private _org: string|null = null;
private _profile: UserProfile|null = null;
private _userId: number|null = null;
private _firstLoginAt: Date|null = null;
private _isAnonymous: boolean = false;
// Identifier for the current GristWSConnection object connected to this client.
private _counter: string|null = null;
constructor(
private _comm: any,
private _methods: any,
private _host: string
) {
this.clientId = generateClientId();
}
public toString() { return `Client ${this.clientId} #${this._counter}`; }
// Returns the LoginState object that's encoded and passed via login pages to login-connect.
public getLoginState(): LoginState|null { return this._loginState; }
public setCounter(counter: string) {
this._counter = counter;
}
public get host(): string {
return this._host;
}
public setConnection(websocket: any, reqHost: string, browserSettings: BrowserSettings) {
this._websocket = websocket;
// Set this._loginState, used by CognitoClient to construct login/logout URLs.
this._loginState = getLoginState(reqHost);
this.browserSettings = browserSettings;
}
/**
* Returns DocSession for the given docFD, or throws an exception if this doc is not open.
*/
public getDocSession(fd: number): DocSession {
const docSession = this._docFDs[fd];
if (!docSession) {
throw new Error(`Invalid docFD ${fd}`);
}
return docSession;
}
// Adds a new DocSession to this Client, and returns the new FD for it.
public addDocSession(activeDoc: ActiveDoc, authorizer: Authorizer): DocSession {
const fd = this._getNextDocFD();
const docSession = new DocSession(activeDoc, this, fd, authorizer);
this._docFDs[fd] = docSession;
return docSession;
}
// Removes a DocSession from this Client, called when a doc is closed.
public removeDocSession(fd: number): void {
this._docFDs[fd] = null;
}
// Check that client still has access to all documents. Used to determine whether
// a Comm client can be safely reused after a reconnect. Without this check, the client
// would be reused even if access to a document has been lost (although an error would be
// issued later, on first use of the document).
public async isAuthorized(): Promise<boolean> {
for (const docFD of this._docFDs) {
try {
if (docFD !== null) { await docFD.authorizer.assertAccess('viewers'); }
} catch (e) {
return false;
}
}
return true;
}
/**
* Closes all docs.
*/
public closeAllDocs() {
let count = 0;
for (let fd = 0; fd < this._docFDs.length; fd++) {
const docSession = this._docFDs[fd];
if (docSession && docSession.activeDoc) {
// Note that this indirectly calls to removeDocSession(docSession.fd)
docSession.activeDoc.closeDoc(docSession)
.catch((e) => { log.warn("%s: error closing docFD %d", this, fd); });
count++;
}
this._docFDs[fd] = null;
}
log.debug("%s: closeAllDocs() closed %d doc(s)", this, count);
}
public interruptConnection() {
if (this._websocket) {
this._websocket.removeAllListeners();
this._websocket.terminate(); // close() is inadequate when ws routed via loadbalancer
this._websocket = null;
}
}
/**
* Sends a message to the client, queuing it up on failure or if the client is disconnected.
*/
public async sendMessage(messageObj: any): Promise<void> {
if (this._destroyed) {
return;
}
const message: string = JSON.stringify(messageObj);
// Log something useful about the message being sent.
if (messageObj.type) {
log.info("%s: sending %s: %d bytes", this, messageObj.type, message.length);
} else if (messageObj.error) {
log.warn("%s: responding to #%d ERROR %s", this, messageObj.reqId, messageObj.error);
} else {
log.info("%s: responding to #%d OK: %d bytes", this, messageObj.reqId, message.length);
}
if (this._websocket) {
// If we have a websocket, send the message.
try {
await this._websocket.sendAsync(message);
} catch (err) {
// Sending failed. Presumably we should be getting onClose around now too.
// NOTE: if this handler is run after onClose, we could have messages end up out of order.
// Let's check to make sure. If this can happen, we need to refactor for correct ordering.
if (!this._websocket) {
log.error("%s sendMessage: UNEXPECTED ORDER OF CALLBACKS", this);
}
log.warn("%s sendMessage: queuing after send error: %s", this, err.toString());
this._missedMessages.push(message);
}
} else if (this._missedMessages.length < clientMaxMissedMessages) {
// Queue up the message.
this._missedMessages.push(message);
} else {
// Too many messages queued. Boot the client now, to make it reset when/if it reconnects.
log.error("%s sendMessage: too many messages queued; booting client", this);
if (this._destroyTimer) {
clearTimeout(this._destroyTimer);
this._destroyTimer = null;
}
this._comm._destroyClient(this);
}
}
// Assigns the client to the given login session and the session to the client.
public setSession(session: ILoginSession): void {
this.unsetSession();
this.session = session;
session.clients.add(this);
}
// Unsets the current login session and removes the client from it.
public unsetSession(): void {
if (this.session) { this.session.clients.delete(this); }
this.session = null;
}
public destroy() {
this.unsetSession();
this._destroyed = true;
}
/**
* Processes a request from a client. All requests from a client get a response, at least to
* indicate success or failure.
*/
public async onMessage(message: string): Promise<void> {
const clientId = this.clientId;
const request = JSON.parse(message);
if (request.beat) {
// this is a heart beat, to keep the websocket alive. No need to reply.
log.rawInfo('heartbeat', {clientId, counter: this._counter, url: request.url});
return;
} else {
log.info("%s: onMessage", this, shortDesc(message));
}
const response: any = {reqId: request.reqId};
const method = this._methods[request.method];
if (!method) {
response.error = `Unknown method ${request.method}`;
} else {
try {
response.data = await method(this, ...request.args);
} catch (error) {
const err: ErrorWithCode = error;
// Print the error stack, except for SandboxErrors, for which the JS stack isn't that useful.
// Also not helpful is the stack of AUTH_NO_VIEW|EDIT errors produced by the Authorizer.
const code: unknown = err.code;
const skipStack = (
!err.stack ||
err.stack.match(/^SandboxError:/) ||
(typeof code === 'string' && code.startsWith('AUTH_NO'))
);
log.warn("%s: Error %s %s", this, skipStack ? err : err.stack, code || '');
response.error = err.message;
if (err.code) {
response.errorCode = err.code;
}
if (typeof code === 'string' && code === 'AUTH_NO_EDIT' && err.accessMode === 'fork') {
response.shouldFork = true;
}
}
}
await this.sendMessage(response);
}
public setOrg(org: string): void {
this._org = org;
}
public getOrg(): string {
return this._org!;
}
public setProfile(profile: UserProfile|null): void {
this._profile = profile;
// Unset userId, so that we look it up again on demand. (Not that userId could change in
// practice via a change to profile, but let's not make any assumptions here.)
this._userId = null;
this._firstLoginAt = null;
this._isAnonymous = !profile;
}
public getProfile(): UserProfile|null {
if (this._isAnonymous) {
return {
name: 'Anonymous',
email: ANONYMOUS_USER_EMAIL,
anonymous: true,
};
}
return this._profile;
}
public getCachedUserId(): number|null {
return this._userId;
}
public isAnonymous(): boolean {
return this._isAnonymous;
}
// Returns the userId for profile.email, or null when profile is not set; with caching.
public async getUserId(dbManager: HomeDBManager): Promise<number|null> {
if (!this._userId) {
if (this._profile) {
const user = await this._fetchUser(dbManager);
this._userId = (user && user.id) || null;
this._isAnonymous = this._userId && dbManager.getAnonymousUserId() === this._userId || false;
this._firstLoginAt = (user && user.firstLoginAt) || null;
} else {
this._userId = dbManager.getAnonymousUserId();
this._isAnonymous = true;
this._firstLoginAt = null;
}
}
return this._userId;
}
// Returns the userId for profile.email, or throws 403 error when profile is not set.
public async requireUserId(dbManager: HomeDBManager): Promise<number> {
const userId = await this.getUserId(dbManager);
if (userId) { return userId; }
throw new ApiError(this._profile ? `user not known: ${this._profile.email}` : 'user not set', 403);
}
public getLogMeta() {
const meta: {[key: string]: any} = {};
if (this._profile) { meta.email = this._profile.email; }
// We assume the _userId has already been cached, which will be true always (for all practical
// purposes) because it's set when the Authorizer checks this client.
if (this._userId) { meta.userId = this._userId; }
// Likewise for _firstLoginAt, which we learn along with _userId.
if (this._firstLoginAt) {
meta.age = Math.floor(moment.duration(moment().diff(this._firstLoginAt)).asDays());
}
if (this._org) { meta.org = this._org; }
meta.clientId = this.clientId; // identifies a client connection, essentially a websocket
meta.counter = this._counter; // identifies a GristWSConnection in the connected browser tab
return meta;
}
// Fetch the user database record from profile.email, or null when profile is not set.
private async _fetchUser(dbManager: HomeDBManager): Promise<User|undefined> {
return this._profile && this._profile.email ?
await dbManager.getUserByLogin(this._profile.email) :
undefined;
}
// Returns the next unused docFD number.
private _getNextDocFD(): number {
let fd = 0;
while (this._docFDs[fd]) { fd++; }
return fd;
}
}