gristlabs_grist-core/app/server/lib/GristSocketServer.ts

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import * as http from 'http';
import * as WS from 'ws';
import * as EIO from 'engine.io';
import {GristServerSocket, GristServerSocketEIO, GristServerSocketWS} from './GristServerSocket';
import * as net from 'net';
const MAX_PAYLOAD = 100e6;
export interface GristSocketServerOptions {
verifyClient?: (request: http.IncomingMessage) => Promise<boolean>;
}
export class GristSocketServer {
private _wsServer: WS.Server;
private _eioServer: EIO.Server;
private _connectionHandler: (socket: GristServerSocket, req: http.IncomingMessage) => void;
constructor(server: http.Server, private _options?: GristSocketServerOptions) {
this._wsServer = new WS.Server({ noServer: true, maxPayload: MAX_PAYLOAD });
this._eioServer = new EIO.Server({
// We only use Engine.IO for its polling transport,
// so we disable the built-in Engine.IO upgrade mechanism.
allowUpgrades: false,
transports: ['polling'],
maxHttpBufferSize: MAX_PAYLOAD,
cors: {
// This will cause Engine.IO to reflect any client-provided Origin into
// the Access-Control-Allow-Origin header, essentially disabling the
// protection offered by the Same-Origin Policy. This sounds insecure
// but is actually the security model of native WebSockets (they are
// not covered by SOP; any webpage can open a WebSocket connecting to
// any other domain, including the target domain's cookies; it is up to
// the receiving server to check the request's Origin header). Since
// the connection attempt is validated in `verifyClient` later,
// it is safe to let any client attempt a connection here.
origin: true,
// We need to allow the client to send its cookies. See above for the
// reasoning on why it is safe to do so.
credentials: true,
methods: ["GET", "POST"],
},
});
this._eioServer.on('connection', this._onEIOConnection.bind(this));
this._attach(server);
}
public set onconnection(handler: (socket: GristServerSocket, req: http.IncomingMessage) => void) {
this._connectionHandler = handler;
}
public close(cb: (...args: any[]) => void) {
this._eioServer.close();
// Terminate all clients. WS.Server used to do it automatically in close() but no
// longer does (see https://github.com/websockets/ws/pull/1904#discussion_r668844565).
for (const ws of this._wsServer.clients) {
ws.terminate();
}
this._wsServer.close(cb);
}
private _attach(server: http.Server) {
// Forward all WebSocket upgrade requests to WS
server.on('upgrade', async (request, socket, head) => {
if (this._options?.verifyClient && !await this._options.verifyClient(request)) {
// Because we are handling an "upgrade" event, we don't have access to
// a "response" object, just the raw socket. We can still construct
// a well-formed HTTP error response.
socket.write('HTTP/1.1 403 Forbidden\r\n\r\n');
socket.destroy();
return;
}
this._wsServer.handleUpgrade(request, socket as net.Socket, head, (client) => {
this._connectionHandler?.(new GristServerSocketWS(client), request);
});
});
// At this point an Express app is installed as the handler for the server's
// "request" event. We need to install our own listener instead, to intercept
// requests that are meant for the Engine.IO polling implementation.
const listeners = [...server.listeners("request")];
server.removeAllListeners("request");
server.on("request", async (req, res) => {
// Intercept requests that have transport=polling in their querystring
if (/[&?]transport=polling(&|$)/.test(req.url ?? '')) {
if (this._options?.verifyClient && !await this._options.verifyClient(req)) {
res.writeHead(403).end();
return;
}
this._eioServer.handleRequest(req, res);
} else {
// Otherwise fallback to the pre-existing listener(s)
for (const listener of listeners) {
listener.call(server, req, res);
}
}
});
server.on("close", this.close.bind(this));
}
private _onEIOConnection(socket: EIO.Socket) {
const req = socket.request;
(socket as any).request = null; // Free initial request as recommended in the Engine.IO documentation
this._connectionHandler?.(new GristServerSocketEIO(socket), req);
}
}