add implementation of connect and disconnect

pull/79/head
Falk Werner 4 years ago
parent 6db99b0634
commit ef8f5aecdd

@ -55,7 +55,11 @@ TEST(server, connect)
MockInvokationHander handler;
WsClient client(handler, WF_PROTOCOL_NAME_PROVIDER_CLIENT);
auto future = client.Connect(server.GetPort(), WF_PROTOCOL_NAME_ADAPTER_SERVER);
ASSERT_EQ(std::future_status::ready, future.wait_for(TIMEOUT));
// future.get();
auto connected = client.Connect(server.GetPort(), WF_PROTOCOL_NAME_ADAPTER_SERVER);
ASSERT_EQ(std::future_status::ready, connected.wait_for(TIMEOUT));
ASSERT_TRUE(connected.get());
auto disconnected = client.Disconnect();
ASSERT_EQ(std::future_status::ready, disconnected.wait_for(TIMEOUT));
ASSERT_TRUE(disconnected.get());
}

@ -15,6 +15,11 @@ class IServer
{
public:
virtual ~IServer() = default;
virtual void OnConnectionEstablished(lws * wsi) = 0;
virtual void OnConnectionError(lws * wsi) = 0;
virtual void OnConnectionClosed(lws * wsi) = 0;
virtual void OnMessageReceived(lws * wsi, void * data, size_t length) = 0;
virtual int OnWritable(lws * wsi) = 0;
};
}
@ -29,7 +34,37 @@ static int webfuse_test_WsClient_callback(
void * in,
size_t len)
{
return 0;
int result = 0;
struct lws_protocols const * protocol = lws_get_protocol(wsi);
IServer * server = (nullptr != protocol) ? reinterpret_cast<IServer*>(protocol->user) : nullptr;
if (nullptr != server)
{
switch (reason)
{
case LWS_CALLBACK_CLIENT_ESTABLISHED:
server->OnConnectionEstablished(wsi);
break;
case LWS_CALLBACK_CLIENT_CONNECTION_ERROR:
server->OnConnectionError(wsi);
break;
case LWS_CALLBACK_CLIENT_CLOSED:
server->OnConnectionClosed(wsi);
break;
case LWS_CALLBACK_CLIENT_RECEIVE:
server->OnMessageReceived(wsi, in, len);
break;
case LWS_CALLBACK_SERVER_WRITEABLE:
// fall-through
case LWS_CALLBACK_CLIENT_WRITEABLE:
result = server->OnWritable(wsi);
break;
default:
break;
}
}
return result;
}
}
@ -43,8 +78,11 @@ public:
Private(
InvokationHandler & handler,
std::string const & protocol)
: handler_(handler)
: wsi_(nullptr)
, handler_(handler)
, protocol_(protocol)
, promise_connected(nullptr)
, promise_disconnected(nullptr)
, remote_port(0)
, remote_use_tls(false)
{
@ -84,19 +122,36 @@ public:
lws_context_destroy(context);
}
std::future<void> Connect(int port, std::string const & protocol, bool use_tls)
std::future<bool> Connect(int port, std::string const & protocol, bool use_tls)
{
std::future<bool> result;
{
std::unique_lock<std::mutex> lock(mutex);
remote_port = port;
remote_protocol = protocol;
remote_use_tls = use_tls;
commands.push(command::connect);
promise_connected = new std::promise<bool>;
result = promise_connected->get_future();
}
lws_cancel_service(context);
return result;
}
std::future<bool> Disconnect()
{
std::future<bool> result;
{
std::unique_lock<std::mutex> lock(mutex);
commands.push(command::disconnect);
promise_disconnected = new std::promise<bool>;
result = promise_disconnected->get_future();
}
lws_cancel_service(context);
return result;
std::promise<void> p;
p.set_exception(std::make_exception_ptr(std::runtime_error("not implemented")));
return p.get_future();
}
std::future<std::string> Invoke(std::string const & message)
@ -106,12 +161,74 @@ public:
return p.get_future();
}
void OnConnectionEstablished(lws * wsi)
{
std::unique_lock<std::mutex> lock(mutex);
wsi_ = wsi;
if (nullptr != promise_connected)
{
promise_connected->set_value(true);
delete promise_connected;
promise_connected = nullptr;
}
}
void OnConnectionError(lws * wsi)
{
std::unique_lock<std::mutex> lock(mutex);
if (nullptr != promise_connected)
{
promise_connected->set_value(false);
delete promise_connected;
promise_connected = nullptr;
}
}
void OnConnectionClosed(lws * wsi)
{
std::unique_lock<std::mutex> lock(mutex);
if (wsi == wsi_)
{
wsi_ = nullptr;
if (nullptr != promise_connected)
{
promise_connected->set_value(false);
delete promise_connected;
promise_connected = nullptr;
}
if (nullptr != promise_disconnected)
{
promise_disconnected->set_value(true);
delete promise_disconnected;
promise_disconnected = nullptr;
}
}
}
void OnMessageReceived(lws * wsi, void * data, size_t length)
{
}
int OnWritable(lws * wsi)
{
std::unique_lock<std::mutex> lock(mutex);
if (nullptr != promise_disconnected)
{
return 1;
}
return 0;
}
private:
enum class command
{
run,
shutdown,
connect
connect,
disconnect
};
static void Run(Private * self)
@ -129,7 +246,29 @@ private:
is_running = false;
break;
case command::connect:
// ToDo: connect
{
struct lws_client_connect_info info;
memset(&info, 0 ,sizeof(struct lws_client_connect_info));
{
std::unique_lock<std::mutex> lock(self->mutex);
info.context = self->context;
info.port = self->remote_port;
info.address = "localhost";
info.path = "/";
info.host = info.address;
info.origin = info.address;
info.ssl_connection = (self->remote_use_tls) ? LCCSCF_USE_SSL : 0;
info.protocol = self->remote_protocol.c_str();
info.local_protocol_name = self->protocol_.c_str();
info.pwsi = nullptr;
}
lws_client_connect_via_info(&info);
}
break;
case command::disconnect:
lws_callback_on_writable(self->wsi_);
break;
default:
break;
@ -157,8 +296,13 @@ private:
commands.push(command);
}
lws * wsi_;
InvokationHandler & handler_;
std::string protocol_;
std::promise<bool> * promise_connected;
std::promise<bool> * promise_disconnected;
lws_context_creation_info info;
lws_protocols protocols[2];
lws_context * context;
@ -183,11 +327,16 @@ WsClient::~WsClient()
delete d;
}
std::future<void> WsClient::Connect(int port, std::string const & protocol, bool use_tls)
std::future<bool> WsClient::Connect(int port, std::string const & protocol, bool use_tls)
{
return d->Connect(port, protocol, use_tls);
}
std::future<bool> WsClient::Disconnect()
{
return d->Disconnect();
}
std::future<std::string> WsClient::Invoke(std::string const & message)
{
return d->Invoke(message);

@ -18,7 +18,8 @@ public:
InvokationHandler& handler,
std::string const & protocol);
virtual ~WsClient();
std::future<void> Connect(int port, std::string const & protocol, bool use_tls = true);
std::future<bool> Connect(int port, std::string const & protocol, bool use_tls = true);
std::future<bool> Disconnect();
std::future<std::string> Invoke(std::string const & message);
private:
class Private;

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