.. | ||
.boot_sect_memory.asm.swp | ||
boot_sect_memory.asm | ||
README.md |
Concepts you may want to Google beforehand: memory offsets, pointers
The only goal of this lesson is to learn where the boot sector is stored
Please open page 14 of this document* and look at the figure with the memory layout.
I could just go ahead and tell you that it starts at 0x7C00
, but it's
better with an example.
We want to print an X on screen. We will try 4 different strategies and see which ones work and why.
First, we will define the X as data, with a label:
the_secret:
db "X"
Then we will try to access the_secret
in many different ways:
mov al, the_secret
mov al, [the_secret]
mov al, the_secret + 0x7C00
mov al, 2d + 0x7C00
, where2d
is the actual position of the X in the binary
Take a look at the code and read the comments.
Compile and run the code. You should see a string similar to 1[2¢3X4X
, where
the bytes following 1 and 2 are just random garbage.
If you add or remove instructions, remember to compute the new offset of the X
by counting the bytes, and replace 0x2d
with the new one.
This whole tutorial is heavily inspired on that document. Please read the
root-level README for more information on that.