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Lesson 18
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26
15-video-ports/boot/32bit_print.asm
Normal file
26
15-video-ports/boot/32bit_print.asm
Normal file
@ -0,0 +1,26 @@
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[bits 32] ; using 32-bit protected mode
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; this is how constants are defined
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VIDEO_MEMORY equ 0xb8000
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WHITE_OB_BLACK equ 0x0f ; the color byte for each character
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print_string_pm:
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pusha
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mov edx, VIDEO_MEMORY
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print_string_pm_loop:
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mov al, [ebx] ; [ebx] is the address of our character
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mov ah, WHITE_OB_BLACK
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cmp al, 0 ; check if end of string
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je print_string_pm_done
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mov [edx], ax ; store character + attribute in video memory
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add ebx, 1 ; next char
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add edx, 2 ; next video memory position
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jmp print_string_pm_loop
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print_string_pm_done:
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popa
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ret
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51
15-video-ports/boot/bootsect.asm
Normal file
51
15-video-ports/boot/bootsect.asm
Normal file
@ -0,0 +1,51 @@
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; Identical to lesson 13's boot sector, but the %included files have new paths
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[org 0x7c00]
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KERNEL_OFFSET equ 0x1000 ; The same one we used when linking the kernel
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mov [BOOT_DRIVE], dl ; Remember that the BIOS sets us the boot drive in 'dl' on boot
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mov bp, 0x9000
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mov sp, bp
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mov bx, MSG_REAL_MODE
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call print
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call print_nl
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call load_kernel ; read the kernel from disk
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call switch_to_pm ; disable interrupts, load GDT, etc. Finally jumps to 'BEGIN_PM'
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jmp $ ; Never executed
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%include "boot/print.asm"
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%include "boot/print_hex.asm"
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%include "boot/disk.asm"
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%include "boot/gdt.asm"
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%include "boot/32bit_print.asm"
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%include "boot/switch_pm.asm"
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[bits 16]
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load_kernel:
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mov bx, MSG_LOAD_KERNEL
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call print
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call print_nl
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mov bx, KERNEL_OFFSET ; Read from disk and store in 0x1000
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mov dh, 16 ; Our future kernel will be larger, make this big
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mov dl, [BOOT_DRIVE]
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call disk_load
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ret
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[bits 32]
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BEGIN_PM:
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mov ebx, MSG_PROT_MODE
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call print_string_pm
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call KERNEL_OFFSET ; Give control to the kernel
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jmp $ ; Stay here when the kernel returns control to us (if ever)
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BOOT_DRIVE db 0 ; It is a good idea to store it in memory because 'dl' may get overwritten
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MSG_REAL_MODE db "Started in 16-bit Real Mode", 0
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MSG_PROT_MODE db "Landed in 32-bit Protected Mode", 0
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MSG_LOAD_KERNEL db "Loading kernel into memory", 0
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; padding
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times 510 - ($-$$) db 0
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dw 0xaa55
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46
15-video-ports/boot/disk.asm
Normal file
46
15-video-ports/boot/disk.asm
Normal file
@ -0,0 +1,46 @@
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; load 'dh' sectors from drive 'dl' into ES:BX
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disk_load:
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pusha
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; reading from disk requires setting specific values in all registers
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; so we will overwrite our input parameters from 'dx'. Let's save it
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; to the stack for later use.
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push dx
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mov ah, 0x02 ; ah <- int 0x13 function. 0x02 = 'read'
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mov al, dh ; al <- number of sectors to read (0x01 .. 0x80)
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mov cl, 0x02 ; cl <- sector (0x01 .. 0x11)
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; 0x01 is our boot sector, 0x02 is the first 'available' sector
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mov ch, 0x00 ; ch <- cylinder (0x0 .. 0x3FF, upper 2 bits in 'cl')
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; dl <- drive number. Our caller sets it as a parameter and gets it from BIOS
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; (0 = floppy, 1 = floppy2, 0x80 = hdd, 0x81 = hdd2)
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mov dh, 0x00 ; dh <- head number (0x0 .. 0xF)
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; [es:bx] <- pointer to buffer where the data will be stored
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; caller sets it up for us, and it is actually the standard location for int 13h
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int 0x13 ; BIOS interrupt
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jc disk_error ; if error (stored in the carry bit)
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pop dx
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cmp al, dh ; BIOS also sets 'al' to the # of sectors read. Compare it.
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jne sectors_error
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popa
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ret
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disk_error:
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mov bx, DISK_ERROR
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call print
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call print_nl
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mov dh, ah ; ah = error code, dl = disk drive that dropped the error
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call print_hex ; check out the code at http://stanislavs.org/helppc/int_13-1.html
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jmp disk_loop
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sectors_error:
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mov bx, SECTORS_ERROR
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call print
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disk_loop:
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jmp $
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DISK_ERROR: db "Disk read error", 0
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SECTORS_ERROR: db "Incorrect number of sectors read", 0
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35
15-video-ports/boot/gdt.asm
Normal file
35
15-video-ports/boot/gdt.asm
Normal file
@ -0,0 +1,35 @@
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gdt_start: ; don't remove the labels, they're needed to compute sizes and jumps
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; the GDT starts with a null 8-byte
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dd 0x0 ; 4 byte
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dd 0x0 ; 4 byte
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; GDT for code segment. base = 0x00000000, length = 0xfffff
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; for flags, refer to os-dev.pdf document, page 36
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gdt_code:
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dw 0xffff ; segment length, bits 0-15
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dw 0x0 ; segment base, bits 0-15
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db 0x0 ; segment base, bits 16-23
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db 10011010b ; flags (8 bits)
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db 11001111b ; flags (4 bits) + segment length, bits 16-19
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db 0x0 ; segment base, bits 24-31
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; GDT for data segment. base and length identical to code segment
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; some flags changed, again, refer to os-dev.pdf
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gdt_data:
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dw 0xffff
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dw 0x0
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db 0x0
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db 10010010b
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db 11001111b
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db 0x0
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gdt_end:
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; GDT descriptor
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gdt_descriptor:
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dw gdt_end - gdt_start - 1 ; size (16 bit), always one less of its true size
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dd gdt_start ; address (32 bit)
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; define some constants for later use
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CODE_SEG equ gdt_code - gdt_start
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DATA_SEG equ gdt_data - gdt_start
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4
15-video-ports/boot/kernel_entry.asm
Normal file
4
15-video-ports/boot/kernel_entry.asm
Normal file
@ -0,0 +1,4 @@
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[bits 32]
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[extern main] ; Define calling point. Must have same name as kernel.c 'main' function
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call main ; Calls the C function. The linker will know where it is placed in memory
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jmp $
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37
15-video-ports/boot/print.asm
Normal file
37
15-video-ports/boot/print.asm
Normal file
@ -0,0 +1,37 @@
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print:
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pusha
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; keep this in mind:
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; while (string[i] != 0) { print string[i]; i++ }
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; the comparison for string end (null byte)
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start:
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mov al, [bx] ; 'bx' is the base address for the string
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cmp al, 0
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je done
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; the part where we print with the BIOS help
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mov ah, 0x0e
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int 0x10 ; 'al' already contains the char
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; increment pointer and do next loop
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add bx, 1
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jmp start
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done:
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popa
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ret
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print_nl:
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pusha
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mov ah, 0x0e
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mov al, 0x0a ; newline char
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int 0x10
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mov al, 0x0d ; carriage return
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int 0x10
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popa
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ret
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46
15-video-ports/boot/print_hex.asm
Normal file
46
15-video-ports/boot/print_hex.asm
Normal file
@ -0,0 +1,46 @@
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; receiving the data in 'dx'
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; For the examples we'll assume that we're called with dx=0x1234
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print_hex:
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pusha
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mov cx, 0 ; our index variable
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; Strategy: get the last char of 'dx', then convert to ASCII
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; Numeric ASCII values: '0' (ASCII 0x30) to '9' (0x39), so just add 0x30 to byte N.
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; For alphabetic characters A-F: 'A' (ASCII 0x41) to 'F' (0x46) we'll add 0x40
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; Then, move the ASCII byte to the correct position on the resulting string
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hex_loop:
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cmp cx, 4 ; loop 4 times
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je end
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; 1. convert last char of 'dx' to ascii
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mov ax, dx ; we will use 'ax' as our working register
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and ax, 0x000f ; 0x1234 -> 0x0004 by masking first three to zeros
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add al, 0x30 ; add 0x30 to N to convert it to ASCII "N"
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cmp al, 0x39 ; if > 9, add extra 8 to represent 'A' to 'F'
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jle step2
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add al, 7 ; 'A' is ASCII 65 instead of 58, so 65-58=7
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step2:
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; 2. get the correct position of the string to place our ASCII char
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; bx <- base address + string length - index of char
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mov bx, HEX_OUT + 5 ; base + length
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sub bx, cx ; our index variable
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mov [bx], al ; copy the ASCII char on 'al' to the position pointed by 'bx'
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ror dx, 4 ; 0x1234 -> 0x4123 -> 0x3412 -> 0x2341 -> 0x1234
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; increment index and loop
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add cx, 1
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jmp hex_loop
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end:
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; prepare the parameter and call the function
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; remember that print receives parameters in 'bx'
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mov bx, HEX_OUT
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call print
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popa
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ret
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HEX_OUT:
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db '0x0000',0 ; reserve memory for our new string
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22
15-video-ports/boot/switch_pm.asm
Normal file
22
15-video-ports/boot/switch_pm.asm
Normal file
@ -0,0 +1,22 @@
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[bits 16]
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switch_to_pm:
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cli ; 1. disable interrupts
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lgdt [gdt_descriptor] ; 2. load the GDT descriptor
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mov eax, cr0
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or eax, 0x1 ; 3. set 32-bit mode bit in cr0
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mov cr0, eax
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jmp CODE_SEG:init_pm ; 4. far jump by using a different segment
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[bits 32]
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init_pm: ; we are now using 32-bit instructions
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mov ax, DATA_SEG ; 5. update the segment registers
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mov ds, ax
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mov ss, ax
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mov es, ax
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mov fs, ax
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mov gs, ax
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mov ebp, 0x90000 ; 6. update the stack right at the top of the free space
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mov esp, ebp
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call BEGIN_PM ; 7. Call a well-known label with useful code
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26
16-video-driver/boot/32bit_print.asm
Normal file
26
16-video-driver/boot/32bit_print.asm
Normal file
@ -0,0 +1,26 @@
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[bits 32] ; using 32-bit protected mode
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; this is how constants are defined
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VIDEO_MEMORY equ 0xb8000
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WHITE_OB_BLACK equ 0x0f ; the color byte for each character
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print_string_pm:
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pusha
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mov edx, VIDEO_MEMORY
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print_string_pm_loop:
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mov al, [ebx] ; [ebx] is the address of our character
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mov ah, WHITE_OB_BLACK
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cmp al, 0 ; check if end of string
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je print_string_pm_done
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mov [edx], ax ; store character + attribute in video memory
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add ebx, 1 ; next char
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add edx, 2 ; next video memory position
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jmp print_string_pm_loop
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print_string_pm_done:
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popa
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ret
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51
16-video-driver/boot/bootsect.asm
Normal file
51
16-video-driver/boot/bootsect.asm
Normal file
@ -0,0 +1,51 @@
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; Identical to lesson 13's boot sector, but the %included files have new paths
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[org 0x7c00]
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KERNEL_OFFSET equ 0x1000 ; The same one we used when linking the kernel
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mov [BOOT_DRIVE], dl ; Remember that the BIOS sets us the boot drive in 'dl' on boot
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mov bp, 0x9000
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mov sp, bp
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mov bx, MSG_REAL_MODE
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call print
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call print_nl
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call load_kernel ; read the kernel from disk
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call switch_to_pm ; disable interrupts, load GDT, etc. Finally jumps to 'BEGIN_PM'
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jmp $ ; Never executed
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%include "boot/print.asm"
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%include "boot/print_hex.asm"
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%include "boot/disk.asm"
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%include "boot/gdt.asm"
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%include "boot/32bit_print.asm"
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%include "boot/switch_pm.asm"
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[bits 16]
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load_kernel:
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mov bx, MSG_LOAD_KERNEL
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call print
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call print_nl
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mov bx, KERNEL_OFFSET ; Read from disk and store in 0x1000
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mov dh, 16 ; Our future kernel will be larger, make this big
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mov dl, [BOOT_DRIVE]
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call disk_load
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ret
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[bits 32]
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BEGIN_PM:
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mov ebx, MSG_PROT_MODE
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call print_string_pm
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call KERNEL_OFFSET ; Give control to the kernel
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jmp $ ; Stay here when the kernel returns control to us (if ever)
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BOOT_DRIVE db 0 ; It is a good idea to store it in memory because 'dl' may get overwritten
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MSG_REAL_MODE db "Started in 16-bit Real Mode", 0
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MSG_PROT_MODE db "Landed in 32-bit Protected Mode", 0
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MSG_LOAD_KERNEL db "Loading kernel into memory", 0
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; padding
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times 510 - ($-$$) db 0
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dw 0xaa55
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46
16-video-driver/boot/disk.asm
Normal file
46
16-video-driver/boot/disk.asm
Normal file
@ -0,0 +1,46 @@
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; load 'dh' sectors from drive 'dl' into ES:BX
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disk_load:
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pusha
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; reading from disk requires setting specific values in all registers
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; so we will overwrite our input parameters from 'dx'. Let's save it
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; to the stack for later use.
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push dx
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mov ah, 0x02 ; ah <- int 0x13 function. 0x02 = 'read'
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mov al, dh ; al <- number of sectors to read (0x01 .. 0x80)
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mov cl, 0x02 ; cl <- sector (0x01 .. 0x11)
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; 0x01 is our boot sector, 0x02 is the first 'available' sector
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mov ch, 0x00 ; ch <- cylinder (0x0 .. 0x3FF, upper 2 bits in 'cl')
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; dl <- drive number. Our caller sets it as a parameter and gets it from BIOS
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; (0 = floppy, 1 = floppy2, 0x80 = hdd, 0x81 = hdd2)
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mov dh, 0x00 ; dh <- head number (0x0 .. 0xF)
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; [es:bx] <- pointer to buffer where the data will be stored
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; caller sets it up for us, and it is actually the standard location for int 13h
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int 0x13 ; BIOS interrupt
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jc disk_error ; if error (stored in the carry bit)
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pop dx
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cmp al, dh ; BIOS also sets 'al' to the # of sectors read. Compare it.
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jne sectors_error
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popa
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ret
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disk_error:
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mov bx, DISK_ERROR
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call print
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call print_nl
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mov dh, ah ; ah = error code, dl = disk drive that dropped the error
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call print_hex ; check out the code at http://stanislavs.org/helppc/int_13-1.html
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jmp disk_loop
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sectors_error:
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mov bx, SECTORS_ERROR
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call print
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disk_loop:
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jmp $
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DISK_ERROR: db "Disk read error", 0
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SECTORS_ERROR: db "Incorrect number of sectors read", 0
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35
16-video-driver/boot/gdt.asm
Normal file
35
16-video-driver/boot/gdt.asm
Normal file
@ -0,0 +1,35 @@
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gdt_start: ; don't remove the labels, they're needed to compute sizes and jumps
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; the GDT starts with a null 8-byte
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dd 0x0 ; 4 byte
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dd 0x0 ; 4 byte
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; GDT for code segment. base = 0x00000000, length = 0xfffff
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; for flags, refer to os-dev.pdf document, page 36
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gdt_code:
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dw 0xffff ; segment length, bits 0-15
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dw 0x0 ; segment base, bits 0-15
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db 0x0 ; segment base, bits 16-23
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db 10011010b ; flags (8 bits)
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db 11001111b ; flags (4 bits) + segment length, bits 16-19
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db 0x0 ; segment base, bits 24-31
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; GDT for data segment. base and length identical to code segment
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; some flags changed, again, refer to os-dev.pdf
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gdt_data:
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dw 0xffff
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dw 0x0
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db 0x0
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db 10010010b
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db 11001111b
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db 0x0
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gdt_end:
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; GDT descriptor
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gdt_descriptor:
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dw gdt_end - gdt_start - 1 ; size (16 bit), always one less of its true size
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dd gdt_start ; address (32 bit)
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; define some constants for later use
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CODE_SEG equ gdt_code - gdt_start
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DATA_SEG equ gdt_data - gdt_start
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4
16-video-driver/boot/kernel_entry.asm
Normal file
4
16-video-driver/boot/kernel_entry.asm
Normal file
@ -0,0 +1,4 @@
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[bits 32]
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[extern main] ; Define calling point. Must have same name as kernel.c 'main' function
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call main ; Calls the C function. The linker will know where it is placed in memory
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jmp $
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37
16-video-driver/boot/print.asm
Normal file
37
16-video-driver/boot/print.asm
Normal file
@ -0,0 +1,37 @@
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print:
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pusha
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; keep this in mind:
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||||
; while (string[i] != 0) { print string[i]; i++ }
|
||||
|
||||
; the comparison for string end (null byte)
|
||||
start:
|
||||
mov al, [bx] ; 'bx' is the base address for the string
|
||||
cmp al, 0
|
||||
je done
|
||||
|
||||
; the part where we print with the BIOS help
|
||||
mov ah, 0x0e
|
||||
int 0x10 ; 'al' already contains the char
|
||||
|
||||
; increment pointer and do next loop
|
||||
add bx, 1
|
||||
jmp start
|
||||
|
||||
done:
|
||||
popa
|
||||
ret
|
||||
|
||||
|
||||
|
||||
print_nl:
|
||||
pusha
|
||||
|
||||
mov ah, 0x0e
|
||||
mov al, 0x0a ; newline char
|
||||
int 0x10
|
||||
mov al, 0x0d ; carriage return
|
||||
int 0x10
|
||||
|
||||
popa
|
||||
ret
|
46
16-video-driver/boot/print_hex.asm
Normal file
46
16-video-driver/boot/print_hex.asm
Normal file
@ -0,0 +1,46 @@
|
||||
; receiving the data in 'dx'
|
||||
; For the examples we'll assume that we're called with dx=0x1234
|
||||
print_hex:
|
||||
pusha
|
||||
|
||||
mov cx, 0 ; our index variable
|
||||
|
||||
; Strategy: get the last char of 'dx', then convert to ASCII
|
||||
; Numeric ASCII values: '0' (ASCII 0x30) to '9' (0x39), so just add 0x30 to byte N.
|
||||
; For alphabetic characters A-F: 'A' (ASCII 0x41) to 'F' (0x46) we'll add 0x40
|
||||
; Then, move the ASCII byte to the correct position on the resulting string
|
||||
hex_loop:
|
||||
cmp cx, 4 ; loop 4 times
|
||||
je end
|
||||
|
||||
; 1. convert last char of 'dx' to ascii
|
||||
mov ax, dx ; we will use 'ax' as our working register
|
||||
and ax, 0x000f ; 0x1234 -> 0x0004 by masking first three to zeros
|
||||
add al, 0x30 ; add 0x30 to N to convert it to ASCII "N"
|
||||
cmp al, 0x39 ; if > 9, add extra 8 to represent 'A' to 'F'
|
||||
jle step2
|
||||
add al, 7 ; 'A' is ASCII 65 instead of 58, so 65-58=7
|
||||
|
||||
step2:
|
||||
; 2. get the correct position of the string to place our ASCII char
|
||||
; bx <- base address + string length - index of char
|
||||
mov bx, HEX_OUT + 5 ; base + length
|
||||
sub bx, cx ; our index variable
|
||||
mov [bx], al ; copy the ASCII char on 'al' to the position pointed by 'bx'
|
||||
ror dx, 4 ; 0x1234 -> 0x4123 -> 0x3412 -> 0x2341 -> 0x1234
|
||||
|
||||
; increment index and loop
|
||||
add cx, 1
|
||||
jmp hex_loop
|
||||
|
||||
end:
|
||||
; prepare the parameter and call the function
|
||||
; remember that print receives parameters in 'bx'
|
||||
mov bx, HEX_OUT
|
||||
call print
|
||||
|
||||
popa
|
||||
ret
|
||||
|
||||
HEX_OUT:
|
||||
db '0x0000',0 ; reserve memory for our new string
|
22
16-video-driver/boot/switch_pm.asm
Normal file
22
16-video-driver/boot/switch_pm.asm
Normal file
@ -0,0 +1,22 @@
|
||||
[bits 16]
|
||||
switch_to_pm:
|
||||
cli ; 1. disable interrupts
|
||||
lgdt [gdt_descriptor] ; 2. load the GDT descriptor
|
||||
mov eax, cr0
|
||||
or eax, 0x1 ; 3. set 32-bit mode bit in cr0
|
||||
mov cr0, eax
|
||||
jmp CODE_SEG:init_pm ; 4. far jump by using a different segment
|
||||
|
||||
[bits 32]
|
||||
init_pm: ; we are now using 32-bit instructions
|
||||
mov ax, DATA_SEG ; 5. update the segment registers
|
||||
mov ds, ax
|
||||
mov ss, ax
|
||||
mov es, ax
|
||||
mov fs, ax
|
||||
mov gs, ax
|
||||
|
||||
mov ebp, 0x90000 ; 6. update the stack right at the top of the free space
|
||||
mov esp, ebp
|
||||
|
||||
call BEGIN_PM ; 7. Call a well-known label with useful code
|
26
17-video-scroll/boot/32bit_print.asm
Normal file
26
17-video-scroll/boot/32bit_print.asm
Normal file
@ -0,0 +1,26 @@
|
||||
[bits 32] ; using 32-bit protected mode
|
||||
|
||||
; this is how constants are defined
|
||||
VIDEO_MEMORY equ 0xb8000
|
||||
WHITE_OB_BLACK equ 0x0f ; the color byte for each character
|
||||
|
||||
print_string_pm:
|
||||
pusha
|
||||
mov edx, VIDEO_MEMORY
|
||||
|
||||
print_string_pm_loop:
|
||||
mov al, [ebx] ; [ebx] is the address of our character
|
||||
mov ah, WHITE_OB_BLACK
|
||||
|
||||
cmp al, 0 ; check if end of string
|
||||
je print_string_pm_done
|
||||
|
||||
mov [edx], ax ; store character + attribute in video memory
|
||||
add ebx, 1 ; next char
|
||||
add edx, 2 ; next video memory position
|
||||
|
||||
jmp print_string_pm_loop
|
||||
|
||||
print_string_pm_done:
|
||||
popa
|
||||
ret
|
51
17-video-scroll/boot/bootsect.asm
Normal file
51
17-video-scroll/boot/bootsect.asm
Normal file
@ -0,0 +1,51 @@
|
||||
; Identical to lesson 13's boot sector, but the %included files have new paths
|
||||
[org 0x7c00]
|
||||
KERNEL_OFFSET equ 0x1000 ; The same one we used when linking the kernel
|
||||
|
||||
mov [BOOT_DRIVE], dl ; Remember that the BIOS sets us the boot drive in 'dl' on boot
|
||||
mov bp, 0x9000
|
||||
mov sp, bp
|
||||
|
||||
mov bx, MSG_REAL_MODE
|
||||
call print
|
||||
call print_nl
|
||||
|
||||
call load_kernel ; read the kernel from disk
|
||||
call switch_to_pm ; disable interrupts, load GDT, etc. Finally jumps to 'BEGIN_PM'
|
||||
jmp $ ; Never executed
|
||||
|
||||
%include "boot/print.asm"
|
||||
%include "boot/print_hex.asm"
|
||||
%include "boot/disk.asm"
|
||||
%include "boot/gdt.asm"
|
||||
%include "boot/32bit_print.asm"
|
||||
%include "boot/switch_pm.asm"
|
||||
|
||||
[bits 16]
|
||||
load_kernel:
|
||||
mov bx, MSG_LOAD_KERNEL
|
||||
call print
|
||||
call print_nl
|
||||
|
||||
mov bx, KERNEL_OFFSET ; Read from disk and store in 0x1000
|
||||
mov dh, 16 ; Our future kernel will be larger, make this big
|
||||
mov dl, [BOOT_DRIVE]
|
||||
call disk_load
|
||||
ret
|
||||
|
||||
[bits 32]
|
||||
BEGIN_PM:
|
||||
mov ebx, MSG_PROT_MODE
|
||||
call print_string_pm
|
||||
call KERNEL_OFFSET ; Give control to the kernel
|
||||
jmp $ ; Stay here when the kernel returns control to us (if ever)
|
||||
|
||||
|
||||
BOOT_DRIVE db 0 ; It is a good idea to store it in memory because 'dl' may get overwritten
|
||||
MSG_REAL_MODE db "Started in 16-bit Real Mode", 0
|
||||
MSG_PROT_MODE db "Landed in 32-bit Protected Mode", 0
|
||||
MSG_LOAD_KERNEL db "Loading kernel into memory", 0
|
||||
|
||||
; padding
|
||||
times 510 - ($-$$) db 0
|
||||
dw 0xaa55
|
46
17-video-scroll/boot/disk.asm
Normal file
46
17-video-scroll/boot/disk.asm
Normal file
@ -0,0 +1,46 @@
|
||||
; load 'dh' sectors from drive 'dl' into ES:BX
|
||||
disk_load:
|
||||
pusha
|
||||
; reading from disk requires setting specific values in all registers
|
||||
; so we will overwrite our input parameters from 'dx'. Let's save it
|
||||
; to the stack for later use.
|
||||
push dx
|
||||
|
||||
mov ah, 0x02 ; ah <- int 0x13 function. 0x02 = 'read'
|
||||
mov al, dh ; al <- number of sectors to read (0x01 .. 0x80)
|
||||
mov cl, 0x02 ; cl <- sector (0x01 .. 0x11)
|
||||
; 0x01 is our boot sector, 0x02 is the first 'available' sector
|
||||
mov ch, 0x00 ; ch <- cylinder (0x0 .. 0x3FF, upper 2 bits in 'cl')
|
||||
; dl <- drive number. Our caller sets it as a parameter and gets it from BIOS
|
||||
; (0 = floppy, 1 = floppy2, 0x80 = hdd, 0x81 = hdd2)
|
||||
mov dh, 0x00 ; dh <- head number (0x0 .. 0xF)
|
||||
|
||||
; [es:bx] <- pointer to buffer where the data will be stored
|
||||
; caller sets it up for us, and it is actually the standard location for int 13h
|
||||
int 0x13 ; BIOS interrupt
|
||||
jc disk_error ; if error (stored in the carry bit)
|
||||
|
||||
pop dx
|
||||
cmp al, dh ; BIOS also sets 'al' to the # of sectors read. Compare it.
|
||||
jne sectors_error
|
||||
popa
|
||||
ret
|
||||
|
||||
|
||||
disk_error:
|
||||
mov bx, DISK_ERROR
|
||||
call print
|
||||
call print_nl
|
||||
mov dh, ah ; ah = error code, dl = disk drive that dropped the error
|
||||
call print_hex ; check out the code at http://stanislavs.org/helppc/int_13-1.html
|
||||
jmp disk_loop
|
||||
|
||||
sectors_error:
|
||||
mov bx, SECTORS_ERROR
|
||||
call print
|
||||
|
||||
disk_loop:
|
||||
jmp $
|
||||
|
||||
DISK_ERROR: db "Disk read error", 0
|
||||
SECTORS_ERROR: db "Incorrect number of sectors read", 0
|
35
17-video-scroll/boot/gdt.asm
Normal file
35
17-video-scroll/boot/gdt.asm
Normal file
@ -0,0 +1,35 @@
|
||||
gdt_start: ; don't remove the labels, they're needed to compute sizes and jumps
|
||||
; the GDT starts with a null 8-byte
|
||||
dd 0x0 ; 4 byte
|
||||
dd 0x0 ; 4 byte
|
||||
|
||||
; GDT for code segment. base = 0x00000000, length = 0xfffff
|
||||
; for flags, refer to os-dev.pdf document, page 36
|
||||
gdt_code:
|
||||
dw 0xffff ; segment length, bits 0-15
|
||||
dw 0x0 ; segment base, bits 0-15
|
||||
db 0x0 ; segment base, bits 16-23
|
||||
db 10011010b ; flags (8 bits)
|
||||
db 11001111b ; flags (4 bits) + segment length, bits 16-19
|
||||
db 0x0 ; segment base, bits 24-31
|
||||
|
||||
; GDT for data segment. base and length identical to code segment
|
||||
; some flags changed, again, refer to os-dev.pdf
|
||||
gdt_data:
|
||||
dw 0xffff
|
||||
dw 0x0
|
||||
db 0x0
|
||||
db 10010010b
|
||||
db 11001111b
|
||||
db 0x0
|
||||
|
||||
gdt_end:
|
||||
|
||||
; GDT descriptor
|
||||
gdt_descriptor:
|
||||
dw gdt_end - gdt_start - 1 ; size (16 bit), always one less of its true size
|
||||
dd gdt_start ; address (32 bit)
|
||||
|
||||
; define some constants for later use
|
||||
CODE_SEG equ gdt_code - gdt_start
|
||||
DATA_SEG equ gdt_data - gdt_start
|
4
17-video-scroll/boot/kernel_entry.asm
Normal file
4
17-video-scroll/boot/kernel_entry.asm
Normal file
@ -0,0 +1,4 @@
|
||||
[bits 32]
|
||||
[extern main] ; Define calling point. Must have same name as kernel.c 'main' function
|
||||
call main ; Calls the C function. The linker will know where it is placed in memory
|
||||
jmp $
|
37
17-video-scroll/boot/print.asm
Normal file
37
17-video-scroll/boot/print.asm
Normal file
@ -0,0 +1,37 @@
|
||||
print:
|
||||
pusha
|
||||
|
||||
; keep this in mind:
|
||||
; while (string[i] != 0) { print string[i]; i++ }
|
||||
|
||||
; the comparison for string end (null byte)
|
||||
start:
|
||||
mov al, [bx] ; 'bx' is the base address for the string
|
||||
cmp al, 0
|
||||
je done
|
||||
|
||||
; the part where we print with the BIOS help
|
||||
mov ah, 0x0e
|
||||
int 0x10 ; 'al' already contains the char
|
||||
|
||||
; increment pointer and do next loop
|
||||
add bx, 1
|
||||
jmp start
|
||||
|
||||
done:
|
||||
popa
|
||||
ret
|
||||
|
||||
|
||||
|
||||
print_nl:
|
||||
pusha
|
||||
|
||||
mov ah, 0x0e
|
||||
mov al, 0x0a ; newline char
|
||||
int 0x10
|
||||
mov al, 0x0d ; carriage return
|
||||
int 0x10
|
||||
|
||||
popa
|
||||
ret
|
46
17-video-scroll/boot/print_hex.asm
Normal file
46
17-video-scroll/boot/print_hex.asm
Normal file
@ -0,0 +1,46 @@
|
||||
; receiving the data in 'dx'
|
||||
; For the examples we'll assume that we're called with dx=0x1234
|
||||
print_hex:
|
||||
pusha
|
||||
|
||||
mov cx, 0 ; our index variable
|
||||
|
||||
; Strategy: get the last char of 'dx', then convert to ASCII
|
||||
; Numeric ASCII values: '0' (ASCII 0x30) to '9' (0x39), so just add 0x30 to byte N.
|
||||
; For alphabetic characters A-F: 'A' (ASCII 0x41) to 'F' (0x46) we'll add 0x40
|
||||
; Then, move the ASCII byte to the correct position on the resulting string
|
||||
hex_loop:
|
||||
cmp cx, 4 ; loop 4 times
|
||||
je end
|
||||
|
||||
; 1. convert last char of 'dx' to ascii
|
||||
mov ax, dx ; we will use 'ax' as our working register
|
||||
and ax, 0x000f ; 0x1234 -> 0x0004 by masking first three to zeros
|
||||
add al, 0x30 ; add 0x30 to N to convert it to ASCII "N"
|
||||
cmp al, 0x39 ; if > 9, add extra 8 to represent 'A' to 'F'
|
||||
jle step2
|
||||
add al, 7 ; 'A' is ASCII 65 instead of 58, so 65-58=7
|
||||
|
||||
step2:
|
||||
; 2. get the correct position of the string to place our ASCII char
|
||||
; bx <- base address + string length - index of char
|
||||
mov bx, HEX_OUT + 5 ; base + length
|
||||
sub bx, cx ; our index variable
|
||||
mov [bx], al ; copy the ASCII char on 'al' to the position pointed by 'bx'
|
||||
ror dx, 4 ; 0x1234 -> 0x4123 -> 0x3412 -> 0x2341 -> 0x1234
|
||||
|
||||
; increment index and loop
|
||||
add cx, 1
|
||||
jmp hex_loop
|
||||
|
||||
end:
|
||||
; prepare the parameter and call the function
|
||||
; remember that print receives parameters in 'bx'
|
||||
mov bx, HEX_OUT
|
||||
call print
|
||||
|
||||
popa
|
||||
ret
|
||||
|
||||
HEX_OUT:
|
||||
db '0x0000',0 ; reserve memory for our new string
|
22
17-video-scroll/boot/switch_pm.asm
Normal file
22
17-video-scroll/boot/switch_pm.asm
Normal file
@ -0,0 +1,22 @@
|
||||
[bits 16]
|
||||
switch_to_pm:
|
||||
cli ; 1. disable interrupts
|
||||
lgdt [gdt_descriptor] ; 2. load the GDT descriptor
|
||||
mov eax, cr0
|
||||
or eax, 0x1 ; 3. set 32-bit mode bit in cr0
|
||||
mov cr0, eax
|
||||
jmp CODE_SEG:init_pm ; 4. far jump by using a different segment
|
||||
|
||||
[bits 32]
|
||||
init_pm: ; we are now using 32-bit instructions
|
||||
mov ax, DATA_SEG ; 5. update the segment registers
|
||||
mov ds, ax
|
||||
mov ss, ax
|
||||
mov es, ax
|
||||
mov fs, ax
|
||||
mov gs, ax
|
||||
|
||||
mov ebp, 0x90000 ; 6. update the stack right at the top of the free space
|
||||
mov esp, ebp
|
||||
|
||||
call BEGIN_PM ; 7. Call a well-known label with useful code
|
Loading…
Reference in New Issue
Block a user