cfenollosa_os-tutorial/09-32bit-gdt/README.md

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2014-10-09 09:38:11 +00:00
*Concepts you may want to Google beforehand: GDT*
2014-10-09 09:39:10 +00:00
**Goal: program the GDT**
2014-10-09 09:38:11 +00:00
Remember segmentation from lesson 6? The offset was left shifted
to address an extra level of indirection.
In 32-bit mode, segmentation works differently. Now, the offset becomes an
index to a segment descriptor (SD) in the GDT. This descriptor defines
the base address (32 bits), the size (20 bits) and some flags, like
readonly, permissions, etc. To add confusion, the data structures are split,
so open the os-dev.pdf file and check out the figure on page 34 or the
Wikipedia page for the GDT.
The easiest way to program the GDT is to define two segments, one for code
and another for data. These can overlap which means there is no memory protection,
but it's good enough to boot, we'll fix this later with a higher language.
As a curiosity, the first GDT entry must be `0x00` to make sure that the
programmer didn't make any mistakes managing addresses.
Furthermore, since the CPU needs to know how long the GDT is, we'll use
a meta structure called the "GDT descriptor" with the size (16b) and address
(32b) of our actual GDT.
Let's directly jump to the GDT code in assembly. Again, to understand
all the segment flags, refer to the os-dev.pdf document. The theory for
this lesson is quite complex.
In the next lesson we will make the switch to 32-bit protected mode
and test our code from these lessons.