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package com.technovision.tutorial.util.enums;
import com.technovision.tutorial.Tutorial;
import com.technovision.tutorial.init.ModItems;
import net.minecraft.inventory.EquipmentSlotType;
import net.minecraft.item.IArmorMaterial;
import net.minecraft.item.crafting.Ingredient;
import net.minecraft.util.SoundEvent;
import net.minecraft.util.SoundEvents;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import java.util.function.Supplier;
public enum ModArmorMaterial implements IArmorMaterial {
RUBY(Tutorial.MOD_ID + ":ruby", 25, new int[] { 2, 5, 6, 2 }, 18,
SoundEvents.ITEM_ARMOR_EQUIP_GENERIC, 0, () -> { return Ingredient.fromItems(ModItems.RUBY.get()); },0);
private static final int[] MAX_DAMAGE_ARRAY = new int[] { 11, 16, 15, 13 };
private final String name;
private final int maxDamageFactor; //Durability, Iron=15, Diamond=33, Gold=7, Leather=5
private final int[] damageReductionAmountArray; //Armor Bar Protection, 1 = 1/2 armor bar
private final int enchantability;
private final SoundEvent soundEvent;
private final float toughness; //Increases Protection, 0.0F=Iron/Gold/Leather, 2.0F=Diamond, 3.0F=Netherite
private final Supplier<Ingredient> repairMaterial;
private final float knockbackResistance; //1.0F=No Knockback, 0.0F=Disabled
ModArmorMaterial(String name, int maxDamageFactor, int[] damageReductionAmountArray, int enchantability,
SoundEvent soundEvent, float toughness, Supplier<Ingredient> repairMaterial, float knockbackResistance) {
this.name = name;
this.maxDamageFactor = maxDamageFactor;
this.damageReductionAmountArray = damageReductionAmountArray;
this.enchantability = enchantability;
this.soundEvent = soundEvent;
this.toughness = toughness;
this.repairMaterial = repairMaterial;
this.knockbackResistance = knockbackResistance;
}
@Override
public int getDurability(EquipmentSlotType slotIn) {
return MAX_DAMAGE_ARRAY[slotIn.getIndex()] * this.maxDamageFactor;
}
@Override
public int getDamageReductionAmount(EquipmentSlotType slotIn) {
return this.damageReductionAmountArray[slotIn.getIndex()];
}
@Override
public int getEnchantability() {
return this.enchantability;
}
@Override
public SoundEvent getSoundEvent() {
return this.soundEvent;
}
@Override
public Ingredient getRepairMaterial() {
return this.repairMaterial.get();
}
@OnlyIn(Dist.CLIENT)
@Override
public String getName() {
return this.name;
}
@Override
public float getToughness() {
return this.toughness;
}
@Override
public float getKnockbackResistance() {
return this.knockbackResistance;
}
}