mirror of
https://github.com/TechnoVisionDev/Forge-Modding-Tutorial-1.16
synced 2024-10-27 20:34:04 +00:00
416 lines
13 KiB
Plaintext
416 lines
13 KiB
Plaintext
Build: 1.15.2-31.1.0 - Mon Feb 03 21:24:29 GMT 2020
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lex:
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Fix a small patch misalignment.
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Build: 1.15.2-31.0.19 - Mon Feb 03 20:52:28 GMT 2020
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richard:
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Add FluidStack support to the Forge packet buffer. (#6353) (#6485)
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richard:
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Make Minecarts work with modded powered/activator rails. (#6486)
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Re-adds functionality for rails to have different maximum speeds.
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Build: 1.15.2-31.0.17 - Mon Feb 03 20:21:20 GMT 2020
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ichttt:
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Revert game data to frozen on disconnect from a remote server or when terminating a local server. Closes #6487 (#6497)
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Build: 1.15.2-31.0.16 - Sun Feb 02 22:11:19 GMT 2020
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David Quintana:
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Remove unintended changes.
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Build: 1.15.2-31.0.15 - Sun Feb 02 22:03:15 GMT 2020
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David Quintana:
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Implement fluid overlay texture rendering for custom fluids.
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Build: 1.15.2-31.0.14 - Thu Jan 30 06:12:15 GMT 2020
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DaemonUmbra:
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Fixed Attacks/Punches not Registering (#6481)
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Replaced incorrect magic number with constant
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=========
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Build: 1.15.2-31.0.13 - Wed Jan 29 23:46:30 GMT 2020
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williewillus:
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Clean up a bunch of render events (#6444)
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* Delete RenderHandEvent as RenderSpecificHandEvent can do everything it does and more. Rename RenderSpecificHandEvent to RenderHandEvent as it's now the only hand rendering event.
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* Pass MatrixStack and IRenderTypeBuffer into the event whenever they are available. If they're available, that means we're in a batching environment and the modder should not be using the tessellator or other buffers on their own, or they risk "Already building" crashes.
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Build: 1.15.2-31.0.12 - Wed Jan 29 21:55:18 GMT 2020
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Barteks2x:
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Fix NullPointerException on java 8u242 in dev environment. (#6473)
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Java 8u242 no longer re-initializes internal sys_paths and usr_paths fields in loadLibrary when they are null, so the value can't be set to null.
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Build: 1.15.2-31.0.11 - Wed Jan 29 21:18:05 GMT 2020
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12281102+Aeltumn:
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Fix RightClickBlock code differences between client and server implementation (#6451)
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williewillus:
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Fix incorrectly ported patch for restoreBlurMipmap (#6450)
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Build: 1.15.2-31.0.9 - Wed Jan 29 21:11:24 GMT 2020
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40495288+Yamahari:
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Defer material getting for ChestTileEntityRenderer into seperate function (#6465)
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Build: 1.15.2-31.0.8 - Wed Jan 29 21:04:44 GMT 2020
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37298044+Cadiboo:
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Small Forge config fixes (#6466)
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Build: 1.15.2-31.0.7 - Wed Jan 29 20:50:44 GMT 2020
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lex:
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Fix PlayerChangedDimensionEvent using incorrect from dimension argument in ServerPlayerEntity.teleport. Closes #6457
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lex:
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Fix incorrect keybinding modifiers patch. Closes #6478
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lex:
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Fix ChunkDataEvent.Load not firing, it now fires in the aync thread. Be careful. Closes #6471
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Build: 1.15.2-31.0.4 - Wed Jan 29 19:31:50 GMT 2020
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lex:
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Fix WakeupEvent patch misalign. Closes #6474
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lex:
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Fix default mod resources loosing it's sort order.
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Build: 1.15.2-31.0.2 - Wed Jan 29 17:26:58 GMT 2020
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goto.minecraft:
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[1.15] Reimplemented the ITeleporter interface (#6404)
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Build: 1.15.2-31.0.1 - Thu Jan 23 21:59:18 GMT 2020
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David Quintana:
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Hook "gui_light" value from the model into the IBakedModel implementations.
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Apply some of the suggestions from the 1.14 models PR.
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Build: 1.15.2-31.0.0 - Wed Jan 22 21:47:51 GMT 2020
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lex:
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1.15.2 Initial Update
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Build: 1.15.1-30.0.51 - Wed Jan 22 21:10:07 GMT 2020
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ichttt:
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Cleanup fml packages removing old deprecated classes related to GUIs/Configs and fix HoverChecker (#6437)
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Fixed ModListWidget name to avoid confusion and collision.
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Delete CheckBox, as vanilla has it's own CheckBox now which looks much better
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Rename ModConfigEvent.ConfigReloading to ModConfigEvent.Reloading
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Build: 1.15.1-30.0.50 - Wed Jan 22 20:38:22 GMT 2020
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12281102+Aeltumn:
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Fixed parameter name issue in ISTER rename. #6461 (#6468)
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Build: 1.15.1-30.0.49 - Wed Jan 22 19:56:16 GMT 2020
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lex:
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Fix default widget foreground color.
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Build: 1.15.1-30.0.48 - Wed Jan 22 19:30:35 GMT 2020
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diesieben07:
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Use extended version of getLightValue in all places (#6433)
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Bward7864:
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Fixed RenderTypeLookup loosing mappings for registry replacements. (#6452)
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wynprice999:
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Fixed rounding issue with entity navigation fix (#6455) (#6456)
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37298044+Cadiboo:
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Fix Widget Foreground Color not allowing pure black (#6460)
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12281102+Aeltumn:
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Updated method names referencing ItemStackTileEntityRenderer (#6461)
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Build: 1.15.1-30.0.43 - Wed Jan 22 19:22:15 GMT 2020
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scottehboeh:
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[1.15.x] Added entity nameplate rendering event hook (#6416)
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Build: 1.15.1-30.0.42 - Tue Jan 21 03:47:02 GMT 2020
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tterrag:
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Remove emissive items hook, add small utility for bakedquad lighting
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Build: 1.15.1-30.0.41 - Thu Jan 16 02:30:04 GMT 2020
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David Quintana:
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Fix breaking overlay weirdness. applyBakedNormals was not transforming the baked normals when applying them. Fixes #6432
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Build: 1.15.1-30.0.40 - Thu Jan 16 00:30:10 GMT 2020
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12281102+Aeltumn:
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[1.15] Add new InputEvent.ClickInputEvent, addresses #5802 (#6047)
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Build: 1.15.1-30.0.39 - Mon Jan 13 22:21:01 GMT 2020
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David Quintana:
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Fix dark spots in fullbright quad rendering.
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Fix multi-layer model not declaring dependency on the particle texture.
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Fix mistake in 2c054fca which I didn't intend to push when I did.
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Build: 1.15.1-30.0.38 - Mon Jan 13 18:39:06 GMT 2020
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David Quintana:
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Attempt to fix fullbright lighting.
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Fix lightmap value calculation.
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David Quintana:
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Fix multi-layer model loader to actually work in a sane way. No more "base" model involved, and now transforms and overrides work as expected.
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Build: 1.15.1-30.0.36 - Thu Jan 09 22:28:02 GMT 2020
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tterrag:
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Add constructor for FishBucketItem that accepts suppliers
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Build: 1.15.1-30.0.35 - Tue Jan 07 22:58:54 GMT 2020
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David Quintana:
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Fix QuadTransformer normal processing.
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Choonster.2010:
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Fix validation in RotationBuilder#angle (fixes #6323) (#6408)
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Build: 1.15.1-30.0.33 - Tue Jan 07 22:20:46 GMT 2020
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richard:
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Add support for custom nether portal frame blocks (#6389)
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Build: 1.15.1-30.0.32 - Tue Jan 07 21:22:49 GMT 2020
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RANKSHANK:
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InputEvent.RawMouseEvent fix (#6395)
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Build: 1.15.1-30.0.31 - Tue Jan 07 21:15:19 GMT 2020
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DaemonUmbra:
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Fixed Big Mushrooms not generating (#6390)
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Removed vanilla negation from Forge logic that negated the vanilla logic it was replacing
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also ran datagen to update the dirt tag to reflect changes that were previously made in the datagen code
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Build: 1.15.1-30.0.30 - Mon Jan 06 00:04:17 GMT 2020
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tterrag:
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Fix dyes tag containing dye items instead of tags
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Update generated data
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Build: 1.15.1-30.0.29 - Sun Jan 05 19:36:08 GMT 2020
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Choonster.2010:
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[1.15.x] Remove unused parameter from ElementBuilder#rotation (fixes #6321) (#6407)
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Build: 1.15.1-30.0.28 - Sun Jan 05 19:29:10 GMT 2020
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tterrag:
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Refactor BlockStateProvider to encapsulate a BlockModelProvider
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Make most protected methods of data generators public
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Build: 1.15.1-30.0.27 - Sun Jan 05 18:39:00 GMT 2020
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tterrag:
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Fix crash when building BakedQuadBuilder
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Add javadocs and move sprite to constructor where possible
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Build: 1.15.1-30.0.26 - Sun Jan 05 05:05:58 GMT 2020
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tterrag:
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Fix incorrect check for missing texture in DynamicBucketModel
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Build: 1.15.1-30.0.25 - Sun Jan 05 04:38:48 GMT 2020
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tterrag:
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Remove custom vertex format from BakedQuad
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Build: 1.15.1-30.0.24 - Sat Jan 04 16:19:24 GMT 2020
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David Quintana:
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Cherry-pick ca819e09 from the 1.14.x branch. Removes a patch from NativeImage which was invalid.
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David Quintana:
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A few more binary-breaking changes, before it's too late:
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- Move CompositeModel out of its package.
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- Move a few inner classes from the OBJ loader.
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- Rename the bucket model and fluid model classes to match the naming convention.
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- Remove BiomeEvent.* and WorldTypeEvent.InitBiomeGens as they are not currently implemented and they haven't been in the previous version either.
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Build: 1.15.1-30.0.22 - Fri Jan 03 03:02:54 GMT 2020
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lex:
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Fix the particle renderer not setting GL state between each type. MC-168672
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Build: 1.15.1-30.0.21 - Thu Jan 02 05:21:55 GMT 2020
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David Quintana:
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Fix CompositeModel not respecting "display" transforms.
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Remove leftovers from discarded feature.
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Build: 1.15.1-30.0.20 - Wed Jan 01 16:41:59 GMT 2020
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David Quintana:
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Allow model jsons to override the material library used by OBJ models.
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Fix model loader test mod resources.
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Update licenses.
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Build: 1.15.1-30.0.19 - Mon Dec 30 21:14:20 GMT 2019
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tterrag:
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Apply baked-in lightmap data to rendering
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- Fix ForgeHooksClient.fillNormal injecting data to lightmap
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- Fix OBJModel not filling lightmap data
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- Fix NewModelLoaderTest blockitem not linking with block
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Build: 1.15.1-30.0.18 - Sun Dec 29 16:16:44 GMT 2019
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David Quintana:
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Fix LightUtil.unpack to set the 4th component to 1 when expanding an xyz position into a 4-component vector.
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Add TRSRTransformer test mod.
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Fix signature of the bindTileEntityRenderer method, to account for covariance.
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Build: 1.15.1-30.0.17 - Sun Dec 29 01:16:20 GMT 2019
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David Quintana:
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More model/rendering fixes:
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- Breaking change: Change ClientRegistry.bindTileEntityRenderer to a factory, so mods don't have to manually specify the dispatcher.
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- Breaking change: Delete obsolete SimpleModelState (the class was duplicated by mistake, see SimpleModelTransform) and ICustomModelState (part of the old loader API).
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- Breaking change: Rename getTextureDependencies to getTextures, for consistency.
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- Reinstate the getRenderLayer method, fixed appropriately to return the new RenderType value.
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- Fix OBJ loader applying the model transform in the wrong reference frame.
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- Fix vanilla bug in TransformationMatrix#func_227986_a_
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- Fix QuadTransformer logic.
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- Added new method to IModelConfiguration to retrieve the owner IUnbakedModel, needed in order to construct ItemOverrideLists when baking custom models.
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- Reintroduce multi-layer model through the new model loader system.
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Build: 1.15.1-30.0.16 - Tue Dec 24 12:16:17 GMT 2019
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David Quintana:
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New batch of Model/rendering fixes:
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- PerspectiveMapWrapper did not pass IModelData through to the wrapped model.
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- CompositeModel did not store the returned textures from getTextureDependencies.
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- VertexFormat used COLOR instead of UV to detect UV presence.
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- QuadTransformer would crash due to index out of bounds.
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- Small cleanup of TransformationHelper
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Build: 1.15.1-30.0.15 - Fri Dec 20 17:15:21 GMT 2019
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David Quintana:
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Fix obj models having all faces in the same mesh, breaking material assignments and visibility in the process.
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Reintroduce lost patch from the model loader, which would cause the custom values to be missing from generated models.
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Build: 1.15.1-30.0.14 - Fri Dec 20 04:14:34 GMT 2019
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tterrag:
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Fix diffuse lighting being baked into models, fixes dark items
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Build: 1.15.1-30.0.13 - Fri Dec 20 03:50:53 GMT 2019
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David Quintana:
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Fix item quads not using the existing vertex color when applying tint colors.
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Build: 1.15.1-30.0.12 - Fri Dec 20 01:44:40 GMT 2019
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David Quintana:
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Fix bucket model. Some mask textures were not added to the repository, and the bucket override generation was broken.
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Fix OBJ loading crash due to a float value being parsed as int.
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Fixes 6377
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Build: 1.15.1-30.0.11 - Thu Dec 19 05:56:10 GMT 2019
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bl4ckscor33:
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Fix game crashing when modded entities are present (#6364)
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Build: 1.15.1-30.0.10 - Thu Dec 19 05:02:29 GMT 2019
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ichttt:
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Fix warning screen about missing minecraft registry entries (#6363)
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richard:
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Fix capabilities becoming inaccessible on returning from end (#6368)
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Build: 1.15.1-30.0.8 - Thu Dec 19 04:39:52 GMT 2019
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ichttt:
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Some code cleanup for 1.15 (#6362)
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Build: 1.15.1-30.0.7 - Wed Dec 18 02:11:01 GMT 2019
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tterrag:
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Fix MainMenuScreen patch
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tterrag:
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Mod list GUI detail pass
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- Make padding consistent on all elements
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- Properly horizontally center the "Search" text
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- Update and resize forge/mcp logos
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- Enable linear filtering on logo rendering by default
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- Can be disabled with the "logoBlur" mods.toml property
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Build: 1.15.1-30.0.5 - Wed Dec 18 01:03:20 GMT 2019
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ichttt:
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Fix mod list screen (#6367)
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Build: 1.15.1-30.0.4 - Tue Dec 17 23:47:00 GMT 2019
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David Quintana:
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Fix items in ground being too small, we were applying perspectives twice.
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Restore forge patch and fix a tiny mistake in it.
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tobias.hotz:
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Fix keybinds not loading/saving correctly
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Build: 1.15.1-30.0.2 - Tue Dec 17 22:38:00 GMT 2019
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tterrag:
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Remove uvlock hook, fixes broken stair/fence/etc models
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tterrag:
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Update fallback spec version
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Build: 1.15.1-30.0.0 - Tue Dec 17 19:42:28 GMT 2019
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tterrag:
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Update to 1.15.1
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Build: 1.15-29.0.4 - Tue Dec 17 18:15:10 GMT 2019
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David Quintana:
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Finish converting the code from javax.vecmath to the vanilla vector classes. Forge is now vecmath-free!
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Build: 1.15-29.0.3 - Tue Dec 17 09:50:53 GMT 2019
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tterrag:
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Remove deprecations
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Build: 1.15-29.0.2 - Tue Dec 17 04:47:01 GMT 2019
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tterrag:
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Fix incorrect item lighting
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Build: 1.15-29.0.1 - Tue Dec 17 04:22:29 GMT 2019
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tterrag:
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Revert fluid change to use Material, fixes server crash
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