mesh/src
garrettmills 71d6b629ab Fix internal trapezoid triangulation & triangle angle calculations
- Fix Triangle.getAngles
- Fix Triangle.getMinAngle
- Fix optimal bisector triangle computations
- Fix trapezoid computations

Triangulation is (mostly) working now. Still need to handle the edge
case where the base of a trapezoid corresponds to multiple upper bound
vectors.
2021-09-27 22:33:43 -05:00
..
bounding.ts Initial import 2021-09-24 03:20:39 -05:00
delaunayRefine.ts Initial import 2021-09-24 03:20:39 -05:00
linear.ts Initial import 2021-09-24 03:20:39 -05:00
pslg.ts Fix internal trapezoid triangulation & triangle angle calculations 2021-09-27 22:33:43 -05:00
test.ts Initial import 2021-09-24 03:20:39 -05:00
trapezoidTriangulation.ts Fix internal trapezoid triangulation & triangle angle calculations 2021-09-27 22:33:43 -05:00
viz.ts Initial import 2021-09-24 03:20:39 -05:00