const { Controller } = require('libflitter') /* * Teams Controller * ------------------------------------------------------------- */ class Teams extends Controller { static get services() { return [...super.services, 'models'] } /** * Save changes to the current user's team and return it as API data. * @param req * @param res * @param next * @return {Promise<*>} */ async save_my_team(req, res, next) { req.user_team.team_name = String(req.body.team_name).trim() await req.user_team.save() return res.api(await req.user_team.to_api()) } /** * Return the API data for the current user's team. * Requires an authenticated user. * @param req * @param res * @param next * @return {Promise} */ async get_my_team(req, res, next) { return res.api(await req.user_team.to_api()) } /** * Return the API data for the players on the current user's team. * @param req * @param res * @param next * @return {Promise<*>} */ async get_my_team_players(req, res, next) { const players = await req.user_team.players() return res.api(await Promise.all(players.map(x => x.to_api()))) } /** * Return the API data for the current lineup for the current user's team. * @param req * @param res * @param next * @return {Promise<*>} */ async get_my_team_current_lineup(req, res, next) { const lineup = await req.user_team.lineup() return res.api(await lineup.to_api()) } /** * Saves the lineup for the current user's team and returns it as API data. * @param req * @param res * @param next * @return {Promise} */ async save_my_team_lineup(req, res, next) { if ( !Array.isArray(req.body.starting_players) ) { return res.status(400) .message('Missing required field: starting_players') .api() } if ( !Array.isArray(req.body.benched_players) ) { return res.status(400) .message('Missing required field: benched_players') .api() } const player_ids = (await req.user_team.players()).map(x => x.id) const lineup = await req.user_team.lineup() lineup.clear_lineup() for ( const player of req.body.starting_players ) { if ( !player.id || !player.position ) continue; const lineup_record = { player_id: player.id, position: player.position, } if ( !player_ids.includes(lineup_record.player_id) ) { return res.status(400) .message(`Sorry, the player ${lineup_record.player_id} is not on your team.`) .api() } lineup.start_player(lineup_record) } for ( const player of req.body.benched_players ) { if ( !player.id ) continue; if ( !player_ids.includes(player.id) ) { return res.status(400) .message(`Sorry, the player ${player.id} is not on your team.`) .api() } lineup.bench_player(player) } console.log('pre save', lineup) // Save the partial lineup await lineup.save() console.log('post save', lineup) // Fetch a fresh version to fill in any missing players const corrected_lineup = await req.user_team.lineup() console.log('corrected', corrected_lineup) return res.api(await corrected_lineup.to_api()) } /** * Return the API data for a list of all teams. * @param req * @param res * @return {Promise<*>} */ async list_all_teams(req, res) { const TeamModel = this.models.get('Team') const teams = await TeamModel.find() return res.api(teams) } /** * API endpoint for creating a new team. * @todo remove this - happens automatically per-user * @param req * @param res * @return {Promise<*>} */ async create_team(req, res) { const TeamModel = this.models.get('Team') if ( !req.body.team_name || !req.body.team_num ) { return res.status(400) .message('Missing team_name or team_num') .api() } const duplicate_team = await TeamModel.findOne({ team_num: req.body.team_num, }) if ( duplicate_team ) { return res.status(400) .message('That team number is already in use!') .api() } const team = new TeamModel({ team_name: req.body.team_name, team_num: req.body.team_num, }) await team.save() return res.api(team) } } module.exports = Teams