# Fantasy Football ## EECS 448 - Projects 3 & 4 ## Structure Info This project has been wired up to use Vue.js to help organize components of the game. These components are defined in files that end in the `.component.js` extension, and are located in the `src/components/` directory. The entry point for the project is the `index.html`. This file contains the basic logic for loading Vue, and adding the game board to the page. Obviously, we'll flesh out the look-and-feel as we go along. This is just a basic starter for now. ## How to Run The easiest way to run this project is by creating a basic static web server using Python. This is super simple: 1. Open a terminal or command prompt to the root of this project (i.e. the directory this file is in). 2. Start the server: `python -m http.server` This will start a web server on port 8000. You can then run the game by navigating to http://localhost:8000/ from a web browser. ### Re-generating the documentation To regenerate the docs, you need Node.js and the Yarn package manager installed. Then, just: ```shell script cd documentation ./generate.sh ``` ## Works Cited The files in the `lib` directory are external libraries used in this project. - Vue.js - A front-end framework. Used under the terms of the MIT license. - https://github.com/vuejs/vue - VuES6.js - A kind-of crappy loader for defining Vue components using ES6 classes. - Also used under the terms of the MIT license. - https://code.garrettmills.dev/garrettmills/vues6 ## Contributors - Lucas Brakenridge - Javier Barea Lara - Garrett Mills - Evan Powell - Alec Horlick-Mills