diff --git a/src/components/TopLevel.component.js b/src/components/TopLevel.component.js
index d774619..25a7cf1 100644
--- a/src/components/TopLevel.component.js
+++ b/src/components/TopLevel.component.js
@@ -11,6 +11,10 @@ const template = `
+<<<<<<< HEAD
+=======
+
+>>>>>>> 19aa3733d0604f37e6875b825eb51ccd4092d4c4
@@ -58,18 +62,26 @@ export default class TopLevelComponent extends Component {
ship1(){
game_service.advance_game_state()
+ game_service.set_n_boats(1)
}
ship2(){
game_service.advance_game_state()
+ game_service.set_n_boats(2)
}
ship3(){
game_service.advance_game_state()
+ game_service.set_n_boats(3)
}
ship4(){
game_service.advance_game_state()
+ game_service.set_n_boats(4)
}
ship5(){
game_service.advance_game_state()
+ game_service.set_n_boats(5)
}
+<<<<<<< HEAD
}
+=======
+>>>>>>> 19aa3733d0604f37e6875b825eb51ccd4092d4c4
diff --git a/src/module/lang.js b/src/module/lang.js
new file mode 100644
index 0000000..119ed1d
--- /dev/null
+++ b/src/module/lang.js
@@ -0,0 +1,16 @@
+import { GameState } from './util.js'
+
+/**
+ * Enum of all possible instructions.
+ * @type {object}
+ */
+const instructions = {
+ [GameState.ChoosingNumberOfShips]: 'Select the number of ships ',
+ [GameState.PlayerSetup]: 'Place your ships on the grid',
+ [GameState.PromptPlayerChange]: "It is your opponent's turn",
+ [GameState.PlayerTurn]: 'Select a cell to fire a missile',
+ [GameState.PlayerVictory]: 'You won!'
+ // and so on
+}
+
+export { instructions }
\ No newline at end of file