js/game/components/wire.js
import { Component } from "../component";
/** @enum {string} */
export const enumWireType = {
forward: "forward",
turn: "turn",
split: "split",
cross: "cross",
};
export class WireComponent extends Component {
static getId() {
return "Wire";
}
/**
* @param {object} param0
* @param {enumWireType=} param0.type
* @param {import("../buildings/wire").MetaWireBuilding.wireVariants=} param0.variant
*/
// @ts-ignore
constructor({ type = enumWireType.forward, variant = "first" /*MetaWireBuilding.wireVariants.first*/ }) {
super();
this.type = type;
/**
* The variant of the wire, different variants do not connect
* @type {import("../buildings/wire").MetaWireBuilding.wireVariants}
*/
this.variant = variant;
/**
* @type {import("../systems/wire").WireNetwork}
*/
this.linkedNetwork = null;
}
}