GameSystemManager
Constructor Summary
| Public Constructor | ||
| public |
constructor(root: GameRoot) |
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Member Summary
| Public Members | ||
| public |
root: * |
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| public |
systemUpdateOrder: *[] |
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| public |
systems: {} |
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Method Summary
| Public Methods | ||
| public |
Initializes all systems |
|
| public |
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|
| public |
update() Updates all systems |
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