DynamicTickrate
Constructor Summary
| Public Constructor | ||
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constructor(root: GameRoot) |
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Member Summary
| Public Members | ||
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capturedTicks: *[] |
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deltaMs: * |
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deltaSeconds: * |
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root: * |
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Method Summary
| Public Methods | ||
| public |
Call whenever a tick began |
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Decreases the tick rate marginally |
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endTick() Call whenever a tick ended |
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Increases the tick rate marginally |
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setTickRate(rate: number) Sets the tick rate to N updates per second |
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