import { globalConfig } from "../../core/config"; import { enumDirection, Vector } from "../../core/vector"; import { ItemAcceptorComponent, enumItemAcceptorItemFilter } from "../components/item_acceptor"; import { ItemEjectorComponent } from "../components/item_ejector"; import { enumItemProcessorTypes, ItemProcessorComponent } from "../components/item_processor"; import { Entity } from "../entity"; import { MetaBuilding, defaultBuildingVariant } from "../meta_building"; import { enumHubGoalRewards } from "../tutorial_goals"; import { GameRoot } from "../root"; import { T } from "../../translations"; import { formatItemsPerSecond } from "../../core/utils"; /** @enum {string} */ export const enumRotaterVariants = { ccw: "ccw" }; export class MetaRotaterBuilding extends MetaBuilding { constructor() { super("rotater"); } getSilhouetteColor() { return "#7dc6cd"; } /** * @param {GameRoot} root * @param {string} variant * @returns {Array<[string, string]>} */ getAdditionalStatistics(root, variant) { const speed = root.hubGoals.getProcessorBaseSpeed( variant === enumRotaterVariants.ccw ? enumItemProcessorTypes.rotaterCCW : enumItemProcessorTypes.rotater ); return [[T.ingame.buildingPlacement.infoTexts.speed, formatItemsPerSecond(speed)]]; } /** * * @param {GameRoot} root */ getAvailableVariants(root) { if (root.hubGoals.isRewardUnlocked(enumHubGoalRewards.reward_rotater_ccw)) { return [defaultBuildingVariant, enumRotaterVariants.ccw]; } return super.getAvailableVariants(root); } /** * @param {GameRoot} root */ getIsUnlocked(root) { return root.hubGoals.isRewardUnlocked(enumHubGoalRewards.reward_rotater); } /** * Creates the entity at the given location * @param {Entity} entity */ setupEntityComponents(entity) { entity.addComponent( new ItemProcessorComponent({ inputsPerCharge: 1, processorType: enumItemProcessorTypes.rotater, }) ); entity.addComponent( new ItemEjectorComponent({ slots: [{ pos: new Vector(0, 0), direction: enumDirection.top }], }) ); entity.addComponent( new ItemAcceptorComponent({ slots: [ { pos: new Vector(0, 0), directions: [enumDirection.bottom], filter: enumItemAcceptorItemFilter.shape, }, ], }) ); } /** * * @param {Entity} entity * @param {number} rotationVariant * @param {string} variant */ updateVariants(entity, rotationVariant, variant) { switch (variant) { case defaultBuildingVariant: { entity.components.ItemProcessor.type = enumItemProcessorTypes.rotater; break; } case enumRotaterVariants.ccw: { entity.components.ItemProcessor.type = enumItemProcessorTypes.rotaterCCW; break; } default: assertAlways(false, "Unknown rotater variant: " + variant); } } }