import { formatBigNumber } from "../../core/utils"; import { enumDirection, Vector } from "../../core/vector"; import { T } from "../../translations"; import { ItemAcceptorComponent } from "../components/item_acceptor"; import { ItemEjectorComponent } from "../components/item_ejector"; import { StorageComponent } from "../components/storage"; import { enumPinSlotType, WiredPinsComponent } from "../components/wired_pins"; import { Entity } from "../entity"; import { defaultBuildingVariant, MetaBuilding } from "../meta_building"; import { GameRoot } from "../root"; import { enumHubGoalRewards } from "../tutorial_goals"; const storageSize = 5000; export class MetaStorageBuilding extends MetaBuilding { constructor() { super("storage"); } static getAllVariantCombinations() { return [ { internalId: 21, variant: defaultBuildingVariant, }, ]; } getSilhouetteColor() { return "#bbdf6d"; } /** * @returns {Array<[string, string]>} */ getAdditionalStatistics(root, variant) { return [[T.ingame.buildingPlacement.infoTexts.storage, formatBigNumber(storageSize)]]; } getDimensions() { return new Vector(2, 2); } /** * @param {GameRoot} root */ getIsUnlocked(root) { return root.hubGoals.isRewardUnlocked(enumHubGoalRewards.reward_storage); } /** * Creates the entity at the given location * @param {Entity} entity */ setupEntityComponents(entity) { // Required, since the item processor needs this. entity.addComponent( new ItemEjectorComponent({ slots: [ { pos: new Vector(0, 0), direction: enumDirection.top, }, { pos: new Vector(1, 0), direction: enumDirection.top, }, ], }) ); entity.addComponent( new ItemAcceptorComponent({ slots: [ { pos: new Vector(0, 1), direction: enumDirection.bottom, }, { pos: new Vector(1, 1), direction: enumDirection.bottom, }, ], }) ); entity.addComponent( new StorageComponent({ maximumStorage: storageSize, }) ); entity.addComponent( new WiredPinsComponent({ slots: [ { pos: new Vector(1, 1), direction: enumDirection.right, type: enumPinSlotType.logicalEjector, }, { pos: new Vector(0, 1), direction: enumDirection.left, type: enumPinSlotType.logicalEjector, }, ], }) ); } }