import { enumDirection, Vector } from "../../core/vector"; import { enumPinSlotType, WiredPinsComponent } from "../components/wired_pins"; import { Entity } from "../entity"; import { defaultBuildingVariant, MetaBuilding } from "../meta_building"; import { GameRoot } from "../root"; import { LeverComponent } from "../components/lever"; import { enumHubGoalRewards } from "../tutorial_goals"; export class MetaLeverBuilding extends MetaBuilding { constructor() { super("lever"); } static getAllVariantCombinations() { return [ { internalId: 33, variant: defaultBuildingVariant, }, ]; } getSilhouetteColor() { // @todo: Render differently based on if its activated or not return "#1a678b"; } /** * @param {GameRoot} root */ getIsUnlocked(root) { return root.hubGoals.isRewardUnlocked(enumHubGoalRewards.reward_wires_painter_and_levers); } getDimensions() { return new Vector(1, 1); } getSprite() { return null; } getShowWiresLayerPreview() { return true; } /** * Creates the entity at the given location * @param {Entity} entity */ setupEntityComponents(entity) { entity.addComponent( new WiredPinsComponent({ slots: [ { pos: new Vector(0, 0), direction: enumDirection.top, type: enumPinSlotType.logicalEjector, }, ], }) ); entity.addComponent(new LeverComponent({})); } }