import { globalConfig } from "../../core/config"; import { enumDirection, Vector } from "../../core/vector"; import { enumItemAcceptorItemFilter, ItemAcceptorComponent } from "../components/item_acceptor"; import { ItemEjectorComponent } from "../components/item_ejector"; import { enumItemProcessorTypes, ItemProcessorComponent } from "../components/item_processor"; import { Entity } from "../entity"; import { MetaBuilding } from "../meta_building"; import { enumHubGoalRewards } from "../tutorial_goals"; import { GameRoot } from "../root"; export class MetaPainterBuilding extends MetaBuilding { constructor() { super("painter"); } getDimensions() { return new Vector(2, 1); } getName() { return "Dye"; } getDescription() { return "Colors the whole shape on the left input with the color from the right input."; } getSilhouetteColor() { return "#cd9b7d"; } /** * @param {GameRoot} root */ getIsUnlocked(root) { return root.hubGoals.isRewardUnlocked(enumHubGoalRewards.reward_painter); } /** * Creates the entity at the given location * @param {Entity} entity */ setupEntityComponents(entity) { entity.addComponent( new ItemProcessorComponent({ inputsPerCharge: 2, processorType: enumItemProcessorTypes.painter, }) ); entity.addComponent( new ItemEjectorComponent({ slots: [{ pos: new Vector(0, 0), direction: enumDirection.top }], }) ); entity.addComponent( new ItemAcceptorComponent({ slots: [ { pos: new Vector(0, 0), directions: [enumDirection.bottom], filter: enumItemAcceptorItemFilter.shape, }, { pos: new Vector(1, 0), directions: [enumDirection.bottom], filter: enumItemAcceptorItemFilter.color, }, ], }) ); } }