import { GameState } from "../core/game_state"; import { cachebust } from "../core/cachebust"; import { globalConfig, IS_DEBUG, IS_DEMO, THIRDPARTY_URLS } from "../core/config"; import { makeDiv, makeButtonElement, formatSecondsToTimeAgo, generateFileDownload, waitNextFrame, isSupportedBrowser, makeButton, removeAllChildren, } from "../core/utils"; import { ReadWriteProxy } from "../core/read_write_proxy"; import { HUDModalDialogs } from "../game/hud/parts/modal_dialogs"; import { T } from "../translations"; import { PlatformWrapperImplBrowser } from "../platform/browser/wrapper"; import { getApplicationSettingById } from "../profile/application_settings"; import { EnumSetting } from "../profile/setting_types"; export class MainMenuState extends GameState { constructor() { super("MainMenuState"); } getInnerHTML() { const bannerHtml = `

${T.demoBanners.title}

${T.demoBanners.intro}

Get the shapez.io standalone! `; return `
${ G_IS_STANDALONE || G_IS_DEV ? ` ` : "" }
${ G_IS_STANDALONE ? "" : `` }
${IS_DEMO ? `
${bannerHtml}
` : ""}

Wires

- 9th October, 10 AM CEST

The BIGGEST UPDATE in the game's history! Click here for more information!

${ isSupportedBrowser() ? "" : `
${T.mainMenu.browserWarning}
` }
`; } requestImportSavegame() { if ( IS_DEMO && this.app.savegameMgr.getSavegamesMetaData().length > 0 && !this.app.platformWrapper.getHasUnlimitedSavegames() ) { this.app.analytics.trackUiClick("importgame_slot_limit_show"); this.dialogs.showWarning(T.dialogs.oneSavegameLimit.title, T.dialogs.oneSavegameLimit.desc); return; } var input = document.createElement("input"); input.type = "file"; input.accept = ".bin"; input.onchange = e => { const file = input.files[0]; if (file) { waitNextFrame().then(() => { this.app.analytics.trackUiClick("import_savegame"); const closeLoader = this.dialogs.showLoadingDialog(); const reader = new FileReader(); reader.addEventListener("load", event => { // @ts-ignore const contents = event.target.result; let realContent; try { realContent = ReadWriteProxy.deserializeObject(contents); } catch (err) { closeLoader(); this.dialogs.showWarning( T.dialogs.importSavegameError.title, T.dialogs.importSavegameError.text + "

" + err ); return; } this.app.savegameMgr.importSavegame(realContent).then( () => { closeLoader(); this.dialogs.showWarning( T.dialogs.importSavegameSuccess.title, T.dialogs.importSavegameSuccess.text ); this.renderMainMenu(); this.renderSavegames(); }, err => { closeLoader(); this.dialogs.showWarning( T.dialogs.importSavegameError.title, T.dialogs.importSavegameError.text + ":

" + err ); } ); }); reader.addEventListener("error", error => { this.dialogs.showWarning( T.dialogs.importSavegameError.title, T.dialogs.importSavegameError.text + ":

" + error ); }); reader.readAsText(file, "utf-8"); }); } }; input.click(); } onBackButton() { this.app.platformWrapper.exitApp(); } onEnter(payload) { this.dialogs = new HUDModalDialogs(null, this.app); const dialogsElement = document.body.querySelector(".modalDialogParent"); this.dialogs.initializeToElement(dialogsElement); if (payload.loadError) { this.dialogs.showWarning( T.dialogs.gameLoadFailure.title, T.dialogs.gameLoadFailure.text + "

" + payload.loadError ); } const qs = this.htmlElement.querySelector.bind(this.htmlElement); if (G_IS_DEV && globalConfig.debug.fastGameEnter) { const games = this.app.savegameMgr.getSavegamesMetaData(); if (games.length > 0 && globalConfig.debug.resumeGameOnFastEnter) { this.resumeGame(games[0]); } else { this.onPlayButtonClicked(); } } // Initialize video this.videoElement = this.htmlElement.querySelector("video"); if (this.videoElement) { this.videoElement.playbackRate = 0.9; this.videoElement.addEventListener("canplay", () => { if (this.videoElement) { this.videoElement.classList.add("loaded"); } }); } this.trackClicks(qs(".settingsButton"), this.onSettingsButtonClicked); this.trackClicks(qs(".changelog"), this.onChangelogClicked); this.trackClicks(qs(".redditLink"), this.onRedditClicked); this.trackClicks(qs(".languageChoose"), this.onLanguageChooseClicked); this.trackClicks(qs(".helpTranslate"), this.onTranslationHelpLinkClicked); const contestButton = qs(".participateContest"); if (contestButton) { this.trackClicks(contestButton, this.onContestClicked); } if (G_IS_STANDALONE) { this.trackClicks(qs(".exitAppButton"), this.onExitAppButtonClicked); } this.renderMainMenu(); this.renderSavegames(); const steamLink = this.htmlElement.querySelector(".steamLink"); if (steamLink) { this.trackClicks(steamLink, () => this.onSteamLinkClicked(), { preventClick: true }); } const discordLink = this.htmlElement.querySelector(".discordLink"); this.trackClicks( discordLink, () => this.app.platformWrapper.openExternalLink(THIRDPARTY_URLS.discord), { preventClick: true } ); const githubLink = this.htmlElement.querySelector(".githubLink"); this.trackClicks( githubLink, () => this.app.platformWrapper.openExternalLink(THIRDPARTY_URLS.github), { preventClick: true } ); const producerLink = this.htmlElement.querySelector(".producerLink"); this.trackClicks( producerLink, () => this.app.platformWrapper.openExternalLink("https://tobspr.com"), { preventClick: true } ); const wiresAnnouncement = qs(".wiresAnnouncement"); if (wiresAnnouncement) { this.trackClicks(wiresAnnouncement, () => { this.app.analytics.trackUiClick("main_menu_wires"); this.app.platformWrapper.openExternalLink("https://shapez.io/wires"); }); } } onRender() { const now = new Date(); const releaseDate = Date.parse("09 Oct 2020 10:00:00 UTC+2"); const seconds = Math.max(0, Math.floor((+releaseDate - +now) / 1000.0)); const secondsLeft = seconds % 60; const minutesLeft = Math.floor(seconds / 60) % 60; const hoursLeft = Math.floor(seconds / 3600) % 24; const daysLeft = Math.floor(seconds / (24 * 3600)); const text = `${daysLeft}d ${hoursLeft}h ${minutesLeft}m ${secondsLeft}s`; this.htmlElement.querySelector(".wiresAnnouncement .timer").innerText = text; } renderMainMenu() { const buttonContainer = this.htmlElement.querySelector(".mainContainer .buttons"); removeAllChildren(buttonContainer); // Import button const importButtonElement = makeButtonElement( ["importButton", "styledButton"], T.mainMenu.importSavegame ); this.trackClicks(importButtonElement, this.requestImportSavegame); if (this.savedGames.length > 0) { // Continue game const continueButton = makeButton( buttonContainer, ["continueButton", "styledButton"], T.mainMenu.continue ); this.trackClicks(continueButton, this.onContinueButtonClicked); const outerDiv = makeDiv(buttonContainer, null, ["outer"], null); outerDiv.appendChild(importButtonElement); const newGameButton = makeButton( this.htmlElement.querySelector(".mainContainer .outer"), ["newGameButton", "styledButton"], T.mainMenu.newGame ); this.trackClicks(newGameButton, this.onPlayButtonClicked); } else { // New game const playBtn = makeButton(buttonContainer, ["playButton", "styledButton"], T.mainMenu.play); this.trackClicks(playBtn, this.onPlayButtonClicked); buttonContainer.appendChild(importButtonElement); } } onSteamLinkClicked() { this.app.analytics.trackUiClick("main_menu_steam_link_2"); this.app.platformWrapper.openExternalLink(THIRDPARTY_URLS.standaloneStorePage); return false; } onExitAppButtonClicked() { this.app.platformWrapper.exitApp(); } onChangelogClicked() { this.moveToState("ChangelogState"); } onRedditClicked() { this.app.analytics.trackUiClick("main_menu_reddit_link"); this.app.platformWrapper.openExternalLink(THIRDPARTY_URLS.reddit); } onContestClicked() { this.app.analytics.trackUiClick("contest_click"); this.dialogs.showInfo( T.mainMenu.contests.contest_01_03062020.title, T.mainMenu.contests.contest_01_03062020.longDesc ); } onLanguageChooseClicked() { this.app.analytics.trackUiClick("choose_language"); const setting = /** @type {EnumSetting} */ (getApplicationSettingById("language")); const { optionSelected } = this.dialogs.showOptionChooser(T.settings.labels.language.title, { active: this.app.settings.getLanguage(), options: setting.options.map(option => ({ value: setting.valueGetter(option), text: setting.textGetter(option), desc: setting.descGetter(option), iconPrefix: setting.iconPrefix, })), }); optionSelected.add(value => { this.app.settings.updateLanguage(value); if (setting.restartRequired) { if (this.app.platformWrapper.getSupportsRestart()) { this.app.platformWrapper.performRestart(); } else { this.dialogs.showInfo(T.dialogs.restartRequired.title, T.dialogs.restartRequired.text, [ "ok:good", ]); } } if (setting.changeCb) { setting.changeCb(this.app, value); } // Update current icon this.htmlElement.querySelector("button.languageChoose").setAttribute("data-languageIcon", value); }, this); } get savedGames() { return this.app.savegameMgr.getSavegamesMetaData(); } renderSavegames() { const oldContainer = this.htmlElement.querySelector(".mainContainer .savegames"); if (oldContainer) { oldContainer.remove(); } const games = this.savedGames; if (games.length > 0) { const parent = makeDiv(this.htmlElement.querySelector(".mainContainer"), null, ["savegames"]); for (let i = 0; i < games.length; ++i) { const elem = makeDiv(parent, null, ["savegame"]); makeDiv( elem, null, ["playtime"], formatSecondsToTimeAgo((new Date().getTime() - games[i].lastUpdate) / 1000.0) ); makeDiv( elem, null, ["level"], games[i].level ? T.mainMenu.savegameLevel.replace("", "" + games[i].level) : T.mainMenu.savegameLevelUnknown ); const deleteButton = document.createElement("button"); deleteButton.classList.add("styledButton", "deleteGame"); elem.appendChild(deleteButton); const downloadButton = document.createElement("button"); downloadButton.classList.add("styledButton", "downloadGame"); elem.appendChild(downloadButton); const resumeButton = document.createElement("button"); resumeButton.classList.add("styledButton", "resumeGame"); elem.appendChild(resumeButton); this.trackClicks(deleteButton, () => this.deleteGame(games[i])); this.trackClicks(downloadButton, () => this.downloadGame(games[i])); this.trackClicks(resumeButton, () => this.resumeGame(games[i])); } } } /** * @param {object} game */ resumeGame(game) { this.app.analytics.trackUiClick("resume_game"); this.app.adProvider.showVideoAd().then(() => { this.app.analytics.trackUiClick("resume_game_adcomplete"); const savegame = this.app.savegameMgr.getSavegameById(game.internalId); savegame .readAsync() .then(() => { this.moveToState("InGameState", { savegame, }); }) .catch(err => { this.dialogs.showWarning( T.dialogs.gameLoadFailure.title, T.dialogs.gameLoadFailure.text + "

" + err ); }); }); } /** * @param {object} game */ deleteGame(game) { this.app.analytics.trackUiClick("delete_game"); const signals = this.dialogs.showWarning( T.dialogs.confirmSavegameDelete.title, T.dialogs.confirmSavegameDelete.text, ["delete:bad", "cancel:good"] ); signals.delete.add(() => { this.app.savegameMgr.deleteSavegame(game).then( () => { this.renderSavegames(); if (this.savedGames.length <= 0) this.renderMainMenu(); }, err => { this.dialogs.showWarning( T.dialogs.savegameDeletionError.title, T.dialogs.savegameDeletionError.text + "

" + err ); } ); }); } /** * @param {object} game */ downloadGame(game) { this.app.analytics.trackUiClick("download_game"); const savegame = this.app.savegameMgr.getSavegameById(game.internalId); savegame.readAsync().then(() => { const data = ReadWriteProxy.serializeObject(savegame.currentData); generateFileDownload(savegame.filename, data); }); } onSettingsButtonClicked() { this.moveToState("SettingsState"); } onTranslationHelpLinkClicked() { this.app.analytics.trackUiClick("translation_help_link"); this.app.platformWrapper.openExternalLink( "https://github.com/tobspr/shapez.io/blob/master/translations" ); } onPlayButtonClicked() { if ( IS_DEMO && this.app.savegameMgr.getSavegamesMetaData().length > 0 && !this.app.platformWrapper.getHasUnlimitedSavegames() ) { this.app.analytics.trackUiClick("startgame_slot_limit_show"); this.dialogs.showWarning(T.dialogs.oneSavegameLimit.title, T.dialogs.oneSavegameLimit.desc); return; } this.app.analytics.trackUiClick("startgame"); this.app.adProvider.showVideoAd().then(() => { const savegame = this.app.savegameMgr.createNewSavegame(); this.moveToState("InGameState", { savegame, }); this.app.analytics.trackUiClick("startgame_adcomplete"); }); } onContinueButtonClicked() { let latestLastUpdate = 0; let latestInternalId; this.app.savegameMgr.currentData.savegames.forEach(saveGame => { if (saveGame.lastUpdate > latestLastUpdate) { latestLastUpdate = saveGame.lastUpdate; latestInternalId = saveGame.internalId; } }); const savegame = this.app.savegameMgr.getSavegameById(latestInternalId); savegame.readAsync().then(() => { this.moveToState("InGameState", { savegame, }); }); } onLeave() { this.dialogs.cleanup(); } }