import { Component } from "../component"; import { BaseItem } from "../base_item"; import { typeItemSingleton } from "../item_resolver"; import { types } from "../../savegame/serialization"; export class BeltReaderComponent extends Component { static getId() { return "BeltReader"; } static getSchema() { return { lastItem: types.nullable(typeItemSingleton), }; } constructor() { super(); /** * Which items went through the reader, we only store the time * @type {Array} */ this.lastItemTimes = []; /** * Which item passed the reader last * @type {BaseItem} */ this.lastItem = null; /** * Stores the last throughput we computed * @type {number} */ this.lastThroughput = 0; /** * Stores when we last computed the throughput * @type {number} */ this.lastThroughputComputation = 0; } }