import { globalConfig } from "../../core/config"; import { enumDirection, Vector } from "../../core/vector"; import { ItemAcceptorComponent, enumItemAcceptorItemFilter } from "../components/item_acceptor"; import { ItemEjectorComponent } from "../components/item_ejector"; import { enumItemProcessorTypes, ItemProcessorComponent } from "../components/item_processor"; import { Entity } from "../entity"; import { MetaBuilding } from "../meta_building"; import { enumHubGoalRewards } from "../tutorial_goals"; import { GameRoot } from "../root"; export class MetaRotaterBuilding extends MetaBuilding { constructor() { super("rotater"); } getName() { return "Rotate"; } getDescription() { return "Rotates shapes clockwise by 90 degrees."; } getSilhouetteColor() { return "#7dc6cd"; } /** * @param {GameRoot} root */ getIsUnlocked(root) { return root.hubGoals.isRewardUnlocked(enumHubGoalRewards.reward_rotater); } /** * Creates the entity at the given location * @param {Entity} entity */ setupEntityComponents(entity) { entity.addComponent( new ItemProcessorComponent({ inputsPerCharge: 1, processorType: enumItemProcessorTypes.rotater, }) ); entity.addComponent( new ItemEjectorComponent({ slots: [{ pos: new Vector(0, 0), direction: enumDirection.top }], }) ); entity.addComponent( new ItemAcceptorComponent({ slots: [ { pos: new Vector(0, 0), directions: [enumDirection.bottom], filter: enumItemAcceptorItemFilter.shape, }, ], }) ); } }