/** * Don't forget to also update tutorial_goals_mappings.js as well as the translations! * @enum {string} */ export const enumHubGoalRewards = { reward_cutter_and_trash: "reward_cutter_and_trash", reward_rotater: "reward_rotater", reward_painter: "reward_painter", reward_mixer: "reward_mixer", reward_stacker: "reward_stacker", reward_balancer: "reward_balancer", reward_tunnel: "reward_tunnel", reward_rotater_ccw: "reward_rotater_ccw", reward_rotater_180: "reward_rotater_180", reward_miner_chainable: "reward_miner_chainable", reward_underground_belt_tier_2: "reward_underground_belt_tier_2", reward_belt_reader: "reward_belt_reader", reward_splitter: "reward_splitter", reward_cutter_quad: "reward_cutter_quad", reward_painter_double: "reward_painter_double", reward_storage: "reward_storage", reward_merger: "reward_merger", reward_wires_painter_and_levers: "reward_wires_painter_and_levers", reward_display: "reward_display", reward_constant_signal: "reward_constant_signal", reward_logic_gates: "reward_logic_gates", reward_virtual_processing: "reward_virtual_processing", reward_filter: "reward_filter", reward_demo_end: "reward_demo_end", reward_blueprints: "reward_blueprints", reward_freeplay: "reward_freeplay", no_reward: "no_reward", no_reward_freeplay: "no_reward_freeplay", };