.ingame_buildingsToolbar { position: absolute; @include S(bottom, 10px); left: 50%; transform: translateX(-50%); display: grid; grid-template-rows: auto auto; justify-items: center; @include S(grid-gap, 4px); background: transparent; transition: transform 120ms ease-in-out; will-change: transform; &:not(.visible) { transform: translateX(-50%) translateY(#{D(100px)}); } .buildings { display: grid; grid-auto-flow: column; justify-items: center; align-self: center; grid-gap: D(2px); grid-row: 2 / 3; @include S(border-radius, $globalBorderRadius); @include S(padding, 2px); background-color: rgba($ingameHudBg, 0.07); @include DarkThemeOverride { background-color: rgba(darken($darkModeGameBackground, 15), 0.95); } &.secondary { grid-row: 1 / 2; .building { @include S(width, 30px); @include S(height, 30px); background-size: 45%; &:not(.unlocked) { &::before { background-size: #{D(13px)}; } } } } .building { display: flex; @include S(width, 40px); position: relative; @include S(height, 40px); @at-root html[data-tutorial-step="1_1_extractor"] &[data-id="miner"]:not(.selected), html[data-tutorial-step="1_2_conveyor"] &[data-id="belt"]:not(.selected), html[data-tutorial-step="2_1_place_cutter"] &[data-id="cutter"]:not(.selected), html[data-tutorial-step="2_2_place_trash"] &[data-id="trash"]:not(.selected) { &::before { content: ""; & { /* load-async */ background: uiResource("icons/tutorial_arrow.png") center center / contain no-repeat; } @include S(width, 25px); @include S(height, 25px); position: absolute; left: 50%; bottom: 100%; transform: translateX(-50%); @include InlineAnimation(1s ease-in-out infinite) { 50% { transform: translateX(-50%) translateY(20%); } } } @include S(border-radius, $globalBorderRadius); box-shadow: 0 0 D(10px) D(5px) rgba(74, 237, 134, 0.5) !important; background: rgba(74, 237, 134, 0.5) !important; } .icon { color: $accentColorDark; display: flex; flex-direction: column-reverse; position: relative; align-items: center; justify-content: center; width: 100%; height: 100%; padding: 0; margin: 0; background: center center / 70% no-repeat; } &:not(.unlocked) { @include S(width, 25px); .icon { opacity: 0.15; } &.editor { .icon { pointer-events: all; cursor: pointer; &:hover { background-color: rgba(22, 30, 68, 0.1); } } } &:not(.editor) { .icon { background-image: uiResource("locked_building.png") !important; } } } &.unlocked { .icon { @include S(border-radius, $globalBorderRadius * 0.9); pointer-events: all; transition: all 0.12s ease-in-out; transition-property: background-color, transform; cursor: pointer; &:hover { background-color: rgba(30, 40, 90, 0.1); @include DarkThemeOverride { background-color: rgba(255, 255, 255, 0.07); } } &.pressed { transform: scale(0.9) !important; } } &.selected { .icon { background-color: rgba(lighten($colorBlueBright, 9), 0.4); } // transform: scale(1.05); // @include S(border-radius, $globalBorderRadius); .keybinding { color: #111; } } .puzzle-lock { & { /* @load-async */ background: uiResource("locked_building.png") center center / 90% no-repeat; } display: grid; grid-auto-flow: column; position: absolute; @include S(top, -15px); left: 50%; transform: translateX(-50%) !important; transition: all 0.12s ease-in-out; transition-property: opacity, transform; cursor: pointer; pointer-events: all; @include S(width, 12px); @include S(height, 12px); &:hover { opacity: 0.5; } } } } } }