import { enumLayer } from "../../root"; import { HUDBaseToolbar } from "./base_toolbar"; const supportedBuildings = []; export class HUDWiresToolbar extends HUDBaseToolbar { constructor(root) { super(root, { supportedBuildings, visibilityCondition: () => !this.root.camera.getIsMapOverlayActive() && this.root.currentLayer === enumLayer.wires, htmlElementId: "ingame_HUD_wires_toolbar", }); } }