import { gItemRegistry } from "../../core/global_registries"; import { types } from "../../savegame/serialization"; import { Component } from "../component"; import { BaseItem } from "../base_item"; import { typeItemSingleton } from "../item_resolver"; export class ConstantSignalComponent extends Component { static getId() { return "ConstantSignal"; } static getSchema() { return { signal: types.nullable(typeItemSingleton), }; } duplicateWithoutContents() { return new ConstantSignalComponent({ signal: this.signal }); } /** * * @param {object} param0 * @param {BaseItem=} param0.signal The signal to store */ constructor({ signal = null }) { super(); this.signal = signal; } }