import { makeOffscreenBuffer } from "../../../core/buffer_utils"; import { Math_max } from "../../../core/builtins"; import { globalConfig, IS_DEMO } from "../../../core/config"; import { DrawParameters } from "../../../core/draw_parameters"; import { Loader } from "../../../core/loader"; import { DialogWithForm } from "../../../core/modal_dialog_elements"; import { FormElementInput } from "../../../core/modal_dialog_forms"; import { Rectangle } from "../../../core/rectangle"; import { STOP_PROPAGATION } from "../../../core/signal"; import { arrayDeleteValue, lerp, makeDiv, removeAllChildren } from "../../../core/utils"; import { Vector } from "../../../core/vector"; import { T } from "../../../translations"; import { enumMouseButton } from "../../camera"; import { KEYMAPPINGS } from "../../key_action_mapper"; import { BaseHUDPart } from "../base_hud_part"; import { DynamicDomAttach } from "../dynamic_dom_attach"; import { enumNotificationType } from "./notifications"; /** @typedef {{ * label: string, * center: { x: number, y: number }, * zoomLevel: number, * deletable: boolean * }} Waypoint */ export class HUDWaypoints extends BaseHUDPart { createElements(parent) { if (this.root.app.settings.getAllSettings().offerHints) { this.hintElement = makeDiv( parent, "ingame_HUD_Waypoints_Hint", [], ` ${T.ingame.waypoints.waypoints} ${T.ingame.waypoints.description.replace( "", `${this.root.keyMapper .getBinding(KEYMAPPINGS.navigation.createMarker) .getKeyCodeString()}` )} ` ); } this.waypointSprite = Loader.getSprite("sprites/misc/waypoint.png"); this.waypointsListElement = makeDiv(parent, "ingame_HUD_Waypoints", [], "Waypoints"); } serialize() { return { waypoints: this.waypoints, }; } deserialize(data) { if (!data || !data.waypoints || !Array.isArray(data.waypoints)) { return "Invalid waypoints data"; } this.waypoints = data.waypoints; this.rerenderWaypointList(); } rerenderWaypointList() { removeAllChildren(this.waypointsListElement); this.cleanupClickDetectors(); for (let i = 0; i < this.waypoints.length; ++i) { const waypoint = this.waypoints[i]; const element = makeDiv(this.waypointsListElement, null, ["waypoint"]); element.innerText = waypoint.label; if (waypoint.deletable) { const deleteButton = makeDiv(element, null, ["deleteButton"]); this.trackClicks(deleteButton, () => this.deleteWaypoint(waypoint)); } this.trackClicks(element, () => this.moveToWaypoint(waypoint), { targetOnly: true, }); } } /** * @param {Waypoint} waypoint */ moveToWaypoint(waypoint) { this.root.camera.setDesiredCenter(new Vector(waypoint.center.x, waypoint.center.y)); this.root.camera.setDesiredZoom(waypoint.zoomLevel); } /** * @param {Waypoint} waypoint */ deleteWaypoint(waypoint) { arrayDeleteValue(this.waypoints, waypoint); this.rerenderWaypointList(); } initialize() { /** @type {Array} */ this.waypoints = [ { label: T.ingame.waypoints.hub, center: { x: 0, y: 0 }, zoomLevel: 3, deletable: false, }, ]; this.dummyBuffer = makeOffscreenBuffer(1, 1, { reusable: false, label: "waypoints-measure-canvas", })[1]; this.root.camera.downPreHandler.add(this.onMouseDown, this); if (this.hintElement) { this.domAttach = new DynamicDomAttach(this.root, this.hintElement); } this.root.keyMapper .getBinding(KEYMAPPINGS.navigation.createMarker) .add(this.requestCreateMarker, this); this.currentMarkerOpacity = 1; this.rerenderWaypointList(); } /** * @param {Vector=} worldPos Override the world pos, otherwise it is the camera position */ requestCreateMarker(worldPos = null) { if (IS_DEMO) { this.root.hud.parts.dialogs.showFeatureRestrictionInfo(T.demo.features.creatingMarkers); return; } const markerNameInput = new FormElementInput({ id: "markerName", label: null, placeholder: "", validator: val => val.length > 0 && val.length < 15, }); const dialog = new DialogWithForm({ app: this.root.app, title: T.dialogs.createMarker.title, desc: T.dialogs.createMarker.desc, formElements: [markerNameInput], }); this.root.hud.parts.dialogs.internalShowDialog(dialog); const center = worldPos || this.root.camera.center; dialog.buttonSignals.ok.add(() => { this.waypoints.push({ label: markerNameInput.getValue(), center: { x: center.x, y: center.y }, zoomLevel: Math_max(this.root.camera.zoomLevel, globalConfig.mapChunkOverviewMinZoom + 0.05), deletable: true, }); this.waypoints.sort((a, b) => a.label.padStart(20, "0").localeCompare(b.label.padStart(20, "0"))); this.root.hud.signals.notification.dispatch( T.ingame.waypoints.creationSuccessNotification, enumNotificationType.success ); this.rerenderWaypointList(); }); } update() { if (this.domAttach) { this.domAttach.update(this.root.camera.getIsMapOverlayActive()); } } findCurrentIntersectedWaypoint() { const mousePos = this.root.app.mousePosition; if (!mousePos) { return; } if (!this.root.camera.getIsMapOverlayActive()) { return; } const scale = this.root.app.getEffectiveUiScale(); this.dummyBuffer.font = "bold " + 12 * scale + "px GameFont"; for (let i = 0; i < this.waypoints.length; ++i) { const waypoint = this.waypoints[i]; const screenPos = this.root.camera.worldToScreen( new Vector(waypoint.center.x, waypoint.center.y) ); const intersectionRect = new Rectangle( screenPos.x - 7 * scale, screenPos.y - 12 * scale, 15 * scale + this.dummyBuffer.measureText(waypoint.label).width, 15 * scale ); if (intersectionRect.containsPoint(mousePos.x, mousePos.y)) { return waypoint; } } } /** * * @param {Vector} pos * @param {enumMouseButton} button */ onMouseDown(pos, button) { const waypoint = this.findCurrentIntersectedWaypoint(); if (waypoint) { if (button === enumMouseButton.left) { this.root.soundProxy.playUiClick(); this.moveToWaypoint(waypoint); } else if (button === enumMouseButton.right) { if (waypoint.deletable) { this.root.soundProxy.playUiClick(); this.deleteWaypoint(waypoint); } else { this.root.soundProxy.playUiError(); } } return STOP_PROPAGATION; } else { // Allow right click to create a marker if (button === enumMouseButton.right) { if (this.root.camera.getIsMapOverlayActive()) { const worldPos = this.root.camera.screenToWorld(pos); this.requestCreateMarker(worldPos); return STOP_PROPAGATION; } } } } /** * * @param {DrawParameters} parameters */ draw(parameters) { const desiredOpacity = this.root.camera.getIsMapOverlayActive() ? 1 : 0; this.currentMarkerOpacity = lerp(this.currentMarkerOpacity, desiredOpacity, 0.08); if (this.currentMarkerOpacity < 0.01) { return; } const selected = this.findCurrentIntersectedWaypoint(); const scale = (1 / this.root.camera.zoomLevel) * this.root.app.getEffectiveUiScale(); for (let i = 0; i < this.waypoints.length; ++i) { const waypoint = this.waypoints[i]; const pos = waypoint.center; parameters.context.globalAlpha = this.currentMarkerOpacity * (selected === waypoint ? 1 : 0.7); const yOffset = -5 * scale; parameters.context.font = "bold " + 12 * scale + "px GameFont"; parameters.context.fillStyle = "rgba(255, 255, 255, 0.7)"; parameters.context.fillRect( pos.x - 7 * scale, pos.y - 12 * scale, 15 * scale + this.dummyBuffer.measureText(waypoint.label).width / this.root.camera.zoomLevel, 15 * scale ); parameters.context.fillStyle = "#000"; parameters.context.textAlign = "left"; parameters.context.textBaseline = "middle"; parameters.context.fillText(waypoint.label, pos.x + 6 * scale, pos.y + 0.5 * scale + yOffset); parameters.context.textBaseline = "alphabetic"; parameters.context.textAlign = "left"; this.waypointSprite.drawCentered(parameters.context, pos.x, pos.y + yOffset, 10 * scale); } parameters.context.globalAlpha = 1; } }