tobspr
|
fd3bbcdc20
|
Enable beta overlay again
|
4 years ago |
tobspr
|
25135056f7
|
update beta overlay
|
4 years ago |
tobspr
|
07ac928717
|
Show warning when placing too many buildings
|
4 years ago |
tobspr
|
9c75e1777d
|
Show secondary toolbar on wires layer too
|
4 years ago |
tobspr
|
31641bedad
|
Skip fade on low fps
|
4 years ago |
tobspr
|
d5f7a78386
|
Allow copying wire values
|
4 years ago |
tobspr
|
028b4ee8e4
|
Fix pipette in wires layer
|
4 years ago |
tobspr
|
d11642e402
|
Update beta overlay
|
4 years ago |
LeopoldTal
|
c9d260f65e
|
Fix lint (#688)
* trim trailing space in Greek translation
* add missing type imports
* remove unused arg
* remove duplicate declaration
|
4 years ago |
tobspr
|
2c50944732
|
Minor changes
|
4 years ago |
tobspr
|
f841a05f52
|
Migrate levels
|
4 years ago |
tobspr
|
507121b886
|
Load css async
|
4 years ago |
tobspr
|
0d52793c27
|
Minor refactoring
|
4 years ago |
tobspr
|
d4617edad5
|
Rework constant signal dialog
|
4 years ago |
tobspr
|
4f6d9785c1
|
Add final shapes and upgrades until tier 20
|
4 years ago |
tobspr
|
d27e9226be
|
Re-balance, fixes, etc etc
|
4 years ago |
tobspr
|
f584d9d93e
|
Further fixes found during testing, update local config
|
4 years ago |
tobspr
|
7cd1ee22fd
|
Further fixes
|
4 years ago |
tobspr
|
a4b46f8527
|
Further adjustments
|
4 years ago |
tobspr
|
d4dd30857e
|
Further pre-release adjustments
|
4 years ago |
tobspr
|
1ecc2ebb5d
|
Minor adjustments and fixes
|
4 years ago |
tobspr
|
c54ec9fd2a
|
Restructure buildings
|
4 years ago |
tobspr
|
fd77ba135a
|
Fix markers and translation
|
4 years ago |
tobspr
|
e040a47195
|
Update regular layer building descriptions, update artwork
|
4 years ago |
tobspr
|
1f12e755a9
|
Load css resources async, improve building descriptions
|
4 years ago |
tobspr
|
9881bd6799
|
Update toolbar
|
4 years ago |
tobspr
|
f8371a96cf
|
Make the storage its own building, add sanity checks
|
4 years ago |
tobspr
|
05847add71
|
Re-balance
|
4 years ago |
tobspr
|
091ffd1031
|
Make chained miner default and the only option after unlocking it
|
4 years ago |
tobspr
|
c6eb1dad04
|
Rebalance the whole game, rename splitter -> balancer
|
4 years ago |
tobspr
|
b0058cb59b
|
Adjust item size
|
4 years ago |
tobspr
|
1ec8b4fe28
|
Only render shapes in map overview
|
4 years ago |
tobspr
|
607fd15a18
|
Improve overlay transition on low performance setups
|
4 years ago |
tobspr
|
fae67bb7b2
|
Merge branch 'master' of https://github.com/tobspr/shapez.io
|
4 years ago |
tobspr
|
5f2cf4e589
|
Improve color rendering performance
|
4 years ago |
przemko07
|
ea3cad0e37
|
Use same scale for Atlas as zoomLvl (#680)
Scale 1 is never gonnna be saved as screenshot. for most image exports 0.5 is used. chunkScale is determining that.
|
4 years ago |
tobspr
|
0274597a1c
|
Fix tslint
|
4 years ago |
tobspr
|
afa08b06dc
|
Vastly improve underground belt performance
|
4 years ago |
tobspr
|
9075841768
|
Migrate old savegames
|
4 years ago |
tobspr
|
0ca623f24e
|
Fix reader throughput
|
4 years ago |
tobspr
|
ad3be750fc
|
Fix mouse pan
|
4 years ago |
Exund
|
cceffc1832
|
Fix camera pan (#673)
* Fix some literal edge cases
* Fixed for fullscreen
|
4 years ago |
Exund
|
b32ae43464
|
Fix 180° rotater not renamed everywhere (#675)
* Fixed atlas and buildingSpeed
* Revert atlas.json changes
|
4 years ago |
tobspr
|
4636080dd7
|
Huge performance improvements
|
4 years ago |
tobspr
|
2ac570f6d8
|
Fix belt paths not rendering
|
4 years ago |
Exund
|
c4f2379010
|
Refactor entity cloning (#671)
|
4 years ago |
tobspr
|
1f3991301d
|
Fix miner highlight
|
4 years ago |
tobspr
|
54f1c1dc93
|
Update changelog
|
4 years ago |
tobspr
|
7def60c050
|
Fix belt planner placing down once a dialog pops up
|
4 years ago |
tobspr
|
749383a318
|
Update changelog
|
4 years ago |