tobspr
a095cd6324
Allow rotating levers
4 years ago
TrapperHell
3f497c5b47
- Minor adjustments in English translation of game and adjust casing of product names ( #593 )
...
- Fix comment typo
4 years ago
tobspr
5459e6470b
Add 1x1 compact splitters
4 years ago
tobspr
b6328cd9a0
Update changelog
4 years ago
tobspr
8ba6517591
Mark pinned shapes in statistics dialog
4 years ago
tobspr
e6b5f8d2ed
Added setting to be able to delete buildings while placing, closes #45
4 years ago
tobspr
bfe2795677
Merge branch 'master' of https://github.com/tobspr/shapez.io
4 years ago
tobspr
cda31732b1
Fix rendering bug
4 years ago
Ryan Liptak
4bcef8e725
Add button to toggle sortedness of the statistics screen ( #590 )
4 years ago
tobspr
93f9d7ae23
Fix cutter
4 years ago
tobspr
1a6c91f4e9
Fix crash
4 years ago
tobspr
296b76bf11
Add virtual shape processing buildings
4 years ago
Bjorn Stromberg
1ff76e0b2e
[core/rectangle] Remove unused methods ( #571 )
...
* [core/rectangle] Remove unused methods
* Restore some methods
4 years ago
tobspr
1dfb5f7476
Give more blueprint shapes in sandbox controller, create wire network even if it consists of tunnels only
4 years ago
tobspr
d4cbb5b124
Fix belt underlays not rendering
4 years ago
tobspr
b7efda9bf6
Further performance improvements
4 years ago
tobspr
b2880700e8
Huge rendering performance improvements and minor other changes, lots of refactorings
4 years ago
tobspr
d1a5dd8c9e
Update local config with latest variables and cleanup a bit
4 years ago
tobspr
7e139d116d
Catch up with enum change / merge
4 years ago
Bjorn Stromberg
6a447e3583
Remove enumLayer and enumItemType
4 years ago
tobspr
7b40292be3
Start to optimize rendering
4 years ago
tobspr
b1fb0fca7e
Fix wires blueprint pasting bug, do not show wire info on unconnected wires
4 years ago
tobspr
070bce7020
Minor fixes
4 years ago
tobspr
699bb6a21e
Merge branch 'master' of https://github.com/tobspr/shapez.io
4 years ago
tobspr
7279b75187
Improve information when hovering wires
4 years ago
Bjorn Stromberg
779ba8a1b8
Using reject here is uncaught, make this a single promise and resolve/reject accordingly ( #556 )
4 years ago
tobspr
5a0d3dcbe8
Add wire coating
4 years ago
tobspr
6a3a9c49cf
Improve layer preview
4 years ago
tobspr
c25428357e
Remove unused code
4 years ago
tobspr
6c8a29cea6
Sneak preview to the wires layer when placing on the regular layer
4 years ago
tobspr
390c4ce1a5
Add display
4 years ago
tobspr
349657bafc
Update storage to also return if its full or not
4 years ago
dengr1065
1dab9539bf
Add storage shape ejector pin ( #568 )
4 years ago
tobspr
8c39d31c5b
Optimize performance by using singletons for items
4 years ago
tobspr
3c34227c24
Unify assets, refactor waypoints
4 years ago
tobspr
9085f32ec3
Add multiple performance settings
4 years ago
tobspr
9e76606674
Minor refactoring
4 years ago
tobspr
7fcfae747a
Fix tunnels, nr. 2
4 years ago
tobspr
c982827d60
New building sprites
4 years ago
tobspr
f69af63aa3
Fix wires tunnel bug
4 years ago
tobspr
fd7ae79971
Fix hub not accepting items
4 years ago
tobspr
efd8ba7ae9
Add wire bridges and fix Q on hub crash
4 years ago
tobspr
ff02508361
Add transistor building (Gate)
4 years ago
tobspr
f44563fc05
Add item filter
4 years ago
tobspr
984bea1921
Add OR gate and different colors of wire based on the value
4 years ago
tobspr
49da768b73
Add NOT gate
4 years ago
tobspr
52b4d4d742
Implement wire networks, add levers
4 years ago
tobspr
75ab655998
Add basic logic gate and improve wires in general
4 years ago
tobspr
93186cbb9f
Enable new buildings by default for now
4 years ago
tobspr
f4ac6dfe03
Add constant signal emitters
4 years ago
tobspr
f65b3728ed
Improve wire auto-connect
4 years ago
tobspr
f16ab2389a
initial take on wire auto-rotation
4 years ago
tobspr
a32c0530bb
Refactor rotation overview matrices
4 years ago
tobspr
850461df8f
Further take on logic wires
4 years ago
tobspr
5708ef385c
Fix entities being incorrectly restored
4 years ago
tobspr
20718ca05c
Fix tslint
4 years ago
tobspr
b19b87a6c8
Improve map overlay rendering and raise zoom limit
4 years ago
tobspr
c1b1564d76
Fix crc generation
4 years ago
tobspr
2203d5fc6a
Improve saving speed by using crc32 instead of sha1 for checksum
4 years ago
tobspr
9701a143ec
Only store changed properties for all components
4 years ago
tobspr
bb431b8490
Reduce savegame size by not storing the tileSize in the static entity
4 years ago
tobspr
8d329990ef
Fix item filters being ignored
4 years ago
tobspr
d2077f5009
Fix building placer not showing slots properly
4 years ago
tobspr
93975df4d5
Get rid of item ejector / acceptor layers and new wires buildings for now
4 years ago
tobspr
89294c7072
Remove instant eject flag
4 years ago
tobspr
b3b8da04a1
Refactor belt underlay feature into seperate component
4 years ago
tobspr
f91e677f2e
Fix item animations not working for belts
4 years ago
tobspr
08a5b9070d
Simplify hub component
4 years ago
tobspr
b3fffe340d
Cleanup worker
4 years ago
tobspr
ecbf9d7e78
Revert worker loader change
4 years ago
tobspr
64b983b94e
Try to fix webworker bug - Attempt 2
4 years ago
tobspr
0d555e22c7
Add further logging to worker
4 years ago
tobspr
1802e545d4
Minor syntax change
4 years ago
tobspr
2ee4f2efc7
Add more logging
4 years ago
tobspr
e0ba1452b2
Start to work on logical pins
4 years ago
tobspr
6f28aff78f
Vastly improve belt performance
4 years ago
asquared31415
868cd7baf5
Mock V1000 StaticMapEntity ( #550 )
4 years ago
Bjorn Stromberg
79158e2b56
Remove unused code ( #526 )
4 years ago
moonheart08
c0b905b74a
Add support for a 75hz simulation target ( #517 )
...
Entirely untested, I just wanted to avoid having it sit as an issue forever and as such just quickly added it with the github editor. Someone actually check it please. 😅
4 years ago
Bjorn Stromberg
f79578a993
Make CI green by hiding the problem behind a sign that says FIXME ( #515 )
4 years ago
Dimava
235c380de1
fix pippete throws on empty hand ( #512 )
4 years ago
tobspr
baf5c83b34
Merge branch 'master' of https://github.com/tobspr/shapez.io
4 years ago
tobspr
bf2eee908f
Refactor static map entity component to store building metaclass
4 years ago
Bjorn Stromberg
d2f9fd6ec8
Improve types for web workers ( #502 )
...
* Improve types for web workers
* Move worker-loader config inline
* Remove trailing spaces in translations
4 years ago
tobspr
7341321d97
Redo wire splitter / mergers
4 years ago
tobspr
94c59e0e33
Revert "Fix layer handling in cutter ( #352 )"
...
This reverts commit 97870da048
.
4 years ago
tobspr
2d54b72882
Add checks to stacking logic
4 years ago
oguz523
58a4543c29
Translating Game to Turkish ( #498 )
...
* Translating Game to Turkish
- Adding "tr" object in language.js for setting appereance in game.
- Updating base-tr.yaml
* Minor Translation Fix
4 years ago
Bjorn Stromberg
6d01c482d8
[Perf] Avoid iterating over keys to generate assert message ( #486 )
...
* Avoid iterating over keys to generate assert message
* Move assertion call behind guard
* Shorten line by using string template
4 years ago
cyantree
97870da048
Fix layer handling in cutter ( #352 )
...
* Fix layer handling in cutter
* Remove unused variable in `cloneFilteredByquadrants()`
* Rework check in `isValidShortKeyInternal()` to being an early return
* Support empty layers in `isValidShortKeyInternal()` which aren't the topmost layer
4 years ago
hexagonhexagon
ef574c0bfe
Redo stacking algorithm ( #138 )
...
* Change stacking algorithm to keep shapes whole rather than splitting by layer.
* Ensure that layerToMergeAt is not less than 0.
4 years ago
tobspr
209fc76fc7
Update ui design
4 years ago
dengr1065
2df1b8d014
Major ui changes ( #482 )
...
* "discord" -> "Discord", sync most translations
* that major settings update you'll like
* Finish new settings, add logo to about page
* sync & format translations
4 years ago
Bjorn Stromberg
cb1ff53338
Add TSLint to github actions, fix existing type errors
4 years ago
tobspr
661746c898
Merge pull request #471 from RogiJAG/180_deg_rotater
...
180 Degree Rotater Variant
4 years ago
RogiJAG
150bf718f7
Merge branch 'master' into 180_deg_rotater
4 years ago
RogiJAG
9258a49010
remove debug statements
4 years ago
RogiJAG
adecb64447
Revert "add unlock on upgrade mechanic"
...
This reverts commit 6dd3f2a439
.
lease enter the commit message for your changes. Lines starting
4 years ago
Moppler
ae5c33abd2
Extend the pipette hack to work with belts and wires.
4 years ago
tobspr
0a482972fd
Fix build failing
4 years ago
BuildTools
c1a518f775
fix circular dependency
4 years ago
BuildTools
6dd3f2a439
add unlock on upgrade mechanic
4 years ago
Mr.Yawnie
93ac3f70be
Added artwork and en translation, unlocks with CCW
4 years ago
RogiJAG
f77d47d9f7
Add fl rotater variant
4 years ago
MrYawnie
68ebf07052
Changed "level" to "tier" for consistency
4 years ago
MrYawnie
efffa8940b
Match belt/processor etc. level to upgrade tiers
...
Currently the belt (+ processor) levels do not match to the upgrade shop tiers. The tiers start from Tier 1, and once upgraded, they go to tier 2, 3, ... 7. So tier 7 is currently the highest.
However, the belt level starts from level 0, and increases to level 1 once upgraded. The maximum level is therefore 6.
This PR raises the start level of belts and other items to level 1, meaning the levels match the upgrade tiers in the shop.
4 years ago
tobspr
05716e6a74
Fix page not loading sometimes
4 years ago
tobspr
a08fef88f0
Merge pull request #416 from Astavie/master
...
Add decimal separator option in translation files
4 years ago
tobspr
9505eb8f49
Update local config
4 years ago
Astavie
900128ad32
comments and tabs 2: electric boogaloo
4 years ago
Astavie
e251a25bb7
comments and tabs
4 years ago
Astavie
fbe04c94aa
linter, please like me
4 years ago
Astavie
1c2ccd3582
make the linter happy
4 years ago
Astavie
0caaa055aa
decimal separator
4 years ago
tobspr
8a4edb442c
Merge branch 'master' of https://github.com/tobspr/shapez.io
4 years ago
tobspr
a41a7099e6
Fix color mixing
4 years ago
tobspr
855570e74b
Fix color mixing
4 years ago
tobspr
8f5c47dd49
Update themes
4 years ago
tobspr
d017362b23
Docs and update changelog
4 years ago
tobspr
e46dd4e00b
Merge pull request #403 from Danacus/master
...
Fix preferred variant not getting saved when clicking on the hud
4 years ago
tobspr
5dedb83d06
Minor fixes to the waypoints
4 years ago
tobspr
1dfbf3f780
Update changleog
4 years ago
tobspr
6f85d7c810
Merge pull request #397 from isaisstillalive/renameMarker
...
Changed "Delete marker" to "Show rename (or delete) marker dialog"
4 years ago
tobspr
7a6ebe4c9a
Get rid of unused goal
4 years ago
tobspr
0d6b855253
Allow color inverter to process colors as well
4 years ago
tobspr
7257642223
Mixing white + black = gray
4 years ago
isaisstillalive
2722366d68
Commonize create and save confirm method
4 years ago
isaisstillalive
f1bcec65ad
Refactor dialog title
4 years ago
isaisstillalive
1e1aa80568
Rename sort to sortWaypoints
4 years ago
isaisstillalive
b1fce1b115
Refactor dialog buttons
4 years ago
isaisstillalive
76fb637606
Adjust cancel button color
4 years ago
isaisstillalive
99c945e169
Change delete marker button to edit marker button
4 years ago
isaisstillalive
8acefda778
Show edit marker dialog instead deleting marker
4 years ago
isaisstillalive
d0d8314d81
Commonize sort method
4 years ago
isaisstillalive
1d44690482
Additional buttons can be set in Confirm dialog
4 years ago
tobspr
40674ef0d7
Fix wire splitter
4 years ago
tobspr
1f438e8c65
Minor art rework, update ratios
4 years ago
tobspr
feb10c3805
Minor fixes to mergers / splitters
4 years ago
tobspr
04ea105584
Fix lots of bugs, add wire splitters / mergers
4 years ago
tobspr
54be64c0e2
Fix energy generator being not rotateable
4 years ago
Daan Vanoverloop
a55172339b
Merge branch 'master' of https://github.com/tobspr/shapez.io
4 years ago
Daan Vanoverloop
299b6c6302
Fix preferred variant not getting saved when clicking on the hud
4 years ago
tobspr
0bba6a9d79
Fix entity rendering bug when zooming out, add "Wires update" label to main menu
4 years ago
tobspr
989347d0ea
Merge branch 'master' of https://github.com/tobspr/shapez.io
4 years ago
tobspr
d87c9c9e1f
Update changelog
4 years ago
tobspr
f35558bb28
Merge pull request #367 from MizardX/planner-initial-direction
...
Initial planner direction based on cursor movement
4 years ago
tobspr
22cba96f6e
Refactor debug overlay
4 years ago
tobspr
c4d7e65d9f
Merge pull request #347 from dengr1065/debug-info
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Improved debug info (position and version)
4 years ago
tobspr
756bcdb473
Fix tunnels entrances connecting to exits sometimes when they shouldn't
4 years ago
dengr1065
b61e0aac73
debug info - fix lint fail
...
github editor sucks without built-in prettier
4 years ago
dengr1065
f4c9c66354
debug info fixes
4 years ago
tobspr
4896e9b89e
Clear selection when switching layers
4 years ago
tobspr
a1007591e5
Fix multiple bugs, 2
4 years ago
tobspr
65337f90fc
Fix multiple bugs
4 years ago
tobspr
d09bd0bcd7
Huge refactoring of the whole placement logic
4 years ago
MizardX
322e7fbcc9
Initial planner direction based on cursor movement
4 years ago
tobspr
ca8745b1c0
Fix bad rendering of item acceptors / ejector hints
4 years ago
tobspr
34ef26b289
Fix multiple issues regarding saving / restoring games
4 years ago
tobspr
04839b1956
Unlock energy generator from the beginning
4 years ago
tobspr
867b55ca38
Update changelog
4 years ago
isaisstillalive
0ba4722be6
Show confirm dialog instead of notification
4 years ago
isaisstillalive
6a279923e3
If cost is low, copy instead of cut
4 years ago
tobspr
1837e72952
Merge branch 'master' of https://github.com/tobspr/shapez.io
4 years ago
tobspr
85bb280326
Update changelog & artwork
4 years ago
Dimava
af1893ba08
find a more meaningful name and make it const
4 years ago
Dimava
35f427da82
remove moving on min/max zoom
4 years ago
Dimava
785f20c35f
fix jumps with desiredCenter
4 years ago
Dimava
2f6b3afbab
Wheel zoom saves world mouse position
4 years ago
tobspr
f0a75a8255
Minor changes, update changelog with latest contributions
4 years ago
tobspr
ff1c1700fe
Merge pull request #382 from isaisstillalive/patch-3
...
Fixed Fill blueprint shapes of SandboxController may not work
4 years ago
isaisstillalive
7f6584297e
Fixed Fill blueprint shapes of SandboxController may not work
4 years ago
isaisstillalive
50c53ec1f2
Close-shop-and-stats key mapping doesn't seem to exist
4 years ago
tobspr
503f9a7fe5
Merge pull request #372 from isaisstillalive/patch-1
...
Fixed an issue that caused an error when pressing the tab key
4 years ago
isaisstillalive
e822552a60
Refactoring obscure variable name
4 years ago
tobspr
daa5cdecb4
Merge pull request #361 from Sandwichs-del/Close-shop-and-stats-by-Q-too
...
Close shop and stats by Q too
4 years ago
tobspr
d75fb184a4
Implement color inverter building
4 years ago
tobspr
a77911263d
Implement concept of energy consumption
4 years ago
tobspr
a977d4f9f4
Update sounds
4 years ago
isaisstillalive
ada63459aa
fix cycle building bug
4 years ago
dengr1065
c29b505ef0
Add consistent enum comment
4 years ago
dengr1065
4bbbdafbb9
Fix copy-pasted code
...
i hate myself
4 years ago
dengr1065
6769e9c9b8
Use enum for debug overlay
4 years ago
tobspr
bd899df5fe
Further progress on the energy generator / wires, fix translations
4 years ago
Sandwichs-del
bec511d9f7
Close stats also by Q
4 years ago
Sandwichs-del
4bfbf15b30
Close shop also by Q
4 years ago
tobspr
8667739e5e
MInor wires adjustment
4 years ago
tobspr
722c8ef836
Start to rework the graphics for the wires layer, make wires cooler than belts
4 years ago
tobspr
18fb9cb04f
Speed up belt rendering
4 years ago
tobspr
755f4bd2ea
Update artwork and minor fixes
4 years ago
tobspr
ea868fd750
Fix issues with blueprints
4 years ago
tobspr
720c288a44
Merge branch 'master' of https://github.com/tobspr/shapez.io
4 years ago
tobspr
989ed2db87
Fix wires placement not snapping
4 years ago
dengr1065
2d83994771
More debug info (toggle)
4 years ago
Menai Ala Eddine
5dca71fa3f
refactor • line 15 : replace log by error
...
1• Remove `console.log()`
2• Add `console.error()`
Because the message content is an error.
4 years ago
tobspr
64c4816194
Remove some todos
4 years ago
tobspr
b499760d74
Start to work on advanced shape processing
4 years ago
tobspr
0967d5114c
Initial take on wires
4 years ago
tobspr
b0cc9539d7
Fix sandbox controller
4 years ago
tobspr
77440a68bc
Add sandbox controller
4 years ago
tobspr
17123fd7b9
Further work on the energy generator
4 years ago
tobspr
97858b6eab
Fix time formatting, again
4 years ago
tobspr
eea02bf571
Merge branch 'master' of https://github.com/tobspr/shapez.io
4 years ago
tobspr
c4d328c1cd
Fix bad time formatting and update changelog
4 years ago
tobspr
f8adbcdbec
Merge pull request #328 from hexagonhexagon/better-pipette
...
Clear cursor when trying to pipette the same building twice.
4 years ago
tobspr
4a56c3ccba
Merge pull request #327 from hexagonhexagon/b-key-dev-fix
...
Fix issue where pressing B just after loading crashes the game.
4 years ago
tobspr
542cc89f94
Merge pull request #325 from jakobhellermann/master
...
press alt key in belt planner to reverse direction
4 years ago
tobspr
3672f52619
Add 120hz refresh rate
4 years ago
hexagonhexagon
4c5043378f
Fix issue where pressing B just after loading crashes the game.
4 years ago
hexagonhexagon
bbeee11057
Pressing Q on the same building twice clears the cursor.
4 years ago
Jakob Hellermann
6da023546d
press alt key in belt planner to reverse direction
4 years ago
tobspr
de0b305276
Minor fixes to the throughput
4 years ago
tobspr
84417b60a5
Fix items being stuck on belts
4 years ago
tobspr
fa3d516913
Update changelog
4 years ago
tobspr
54f06762d7
Update changelog
4 years ago
tobspr
f4e4b6d027
Update story goals
4 years ago
tobspr
5dab3508cd
Improve tunnel performance by caching receivers
4 years ago
tobspr
a057d68a8e
Micro optimization for item acceptor
4 years ago
tobspr
6d2afb992c
Update local config to latest version
4 years ago
tobspr
2e266f5f21
Get rid of 'builtins' file since its useless and causes performance issues
4 years ago
tobspr
14246929b3
Fix item ejector bug
4 years ago
tobspr
e59d94360c
Minor tslint fix
4 years ago
tobspr
419401b9be
Improve performance by getting rid of instanceof
4 years ago
tobspr
d8bf4f9cd8
fix belt animation seeming to go 'backwards' on high belt speeds
4 years ago
tobspr
c844dd4798
Improve performance by only updating belt ejectors on the end of paths
4 years ago
tobspr
c74843424a
Disable wires content for now (so we can push a sub-update)
4 years ago
tobspr
8ba0a36ee1
Re-Enable automatic belt placement 2
4 years ago
tobspr
ceb9b81cf9
Re-Enable automatic belt placement
4 years ago
tobspr
8e10864f05
Merge pull request #316 from mordof/master
...
Fix tunnel incorrect delete bug
4 years ago
tobspr
7b813ece0a
Merge pull request #301 from hexagonhexagon/fix-double-waypoint-bug
...
Fix duplicate waypoints with the same shape key displaying wrong
4 years ago
Mike Winger
a96b4a290d
Fix tunnel incorrect delete bug
4 years ago
Jakob Hellermann
bc40fa72d3
fix crash due to missing import of STOP_PROPAGATION
4 years ago
tobspr
42c569d91f
Implement saving and restoring belt paths
4 years ago
tobspr
9a6029279d
Disable some logging
4 years ago
tobspr
857b79cac0
Improve rendering performance by caching bounds of paths
4 years ago
tobspr
e594b6a4a7
Add belt rendering (very slow for now)
4 years ago
tobspr
a71c0b8039
Take 3 on the belt performance (+ tslint fixes)
4 years ago
tobspr
9ce912dbdd
Second take on belt performance
4 years ago
tobspr
192d1dbedb
Initial take on belt optimization
4 years ago
hexagonhexagon
70f58d5584
Fix bug where waypoints with the same shape key display wrong.
4 years ago
tobspr
66eac93460
Fix sound being played too often
4 years ago
tobspr
7ca425c8f3
Fix belt rendering bug
4 years ago
tobspr
182b62d604
Add method to debug changed areas
4 years ago
tobspr
77ddef0170
Add more FPS to belt animation
4 years ago
tobspr
6677ff0a44
Initial take on wires
4 years ago
tobspr
97ef46bd52
Fix deconstruct sound being played when right clicking hub
4 years ago
tobspr
c0e5595a3f
Allow clicking 'Q' over a shape or color patch to automatically select the miner building
4 years ago
tobspr
a17316b1d7
Merge pull request #283 from Gerdon262/feature/ore-q-ing
...
Allow Q-ing on a ore-/shape-patch
4 years ago
tobspr
de94c6ea82
Add 'copy key' button to shape viewer
4 years ago
tobspr
3a846ab3c9
Allow clicking on variants to select them
4 years ago
tobspr
8416562016
Update changelog
4 years ago
tobspr
7b15a256b5
Further improve belt placement performance
4 years ago
tobspr
12927ec0ff
Merge pull request #198 from Phlosioneer/remove-belt-cache
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Optimize belt cache
4 years ago
tobspr
9789468c2d
Improve performance by caching area of changed ejectors
4 years ago
Gerdon Abbink
5093770329
Force user to use the chainable extractor if unlocked.
4 years ago
Gerdon Abbink
f43a266fad
Merge branch 'master' of git://github.com/tobspr/shapez.io into feature/ore-q-ing
4 years ago
tobspr
b575bc4f41
Merge pull request #200 from Phlosioneer/ejector-cache-opt
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Optimize ejector cache
4 years ago
tobspr
15a4e0c580
Fix settings version
4 years ago
tobspr
1fade52c20
Merge branch 'master' of https://github.com/tobspr/shapez.io
4 years ago
tobspr
98a117a965
Update changelog
4 years ago
tobspr
1717c25bd0
Merge pull request #227 from Magos/rotationByBuilding
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Rotation remembered by building type
4 years ago
tobspr
24694f7f23
Bump version
4 years ago
tobspr
b3de1f9207
Re-enable analytics
4 years ago
tobspr
25cf1ea93b
Change spanish (latin america) to spanish
4 years ago
Magnus Grimstvedt Saltnes
fbc543cf3f
Corrects some code style issues.
4 years ago
Magnus Grimstvedt Saltnes
8ec646a8f6
Guards against undefined values/keys in base rotation logic.
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One-lines setting check per tobspr's recommendation.
4 years ago
tobspr
a125ceede9
Update language names
4 years ago
Gerdon Abbink
8ec83144ad
Q-ing when on an ore- or shape-patch will show the miner silhouette
4 years ago
tobspr
62303ce8e3
Enable traditional chinese
4 years ago
Magnus Grimstvedt Saltnes
553ebb5ef6
Switches to using ES6 get/set for currentBaseRotation.
4 years ago
Magnus Grimstvedt Saltnes
e18a888210
Attempts to fix some whitespace differences.
4 years ago
Magnus Grimstvedt Saltnes
9a00931c3f
Implements some linter recommendations for CI check.
4 years ago
Magnus Grimstvedt Saltnes
c7f8b50d13
Adds tracking for rotation per building type.
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Adds a setting to go back to one global base rotation.
4 years ago
tobspr
0f9e6445d2
Set release date
4 years ago
tobspr
56f7e8b7f6
Enable swedish translation
4 years ago
tobspr
cd0b43d4ff
Fix placement mode staying active
4 years ago
tobspr
0b95f3b208
Fix crash
4 years ago
tobspr
28b2dc008c
Add more links to main menu
4 years ago
tobspr
e9581c653f
Fix main menu rendering
4 years ago
tobspr
c5613f6eee
Regression
4 years ago
tobspr
231a3c81f4
Fix typo
4 years ago
tobspr
9a67115ba7
Color blind mode
4 years ago
tobspr
f204189fdb
Refactor smart underground belt logic
4 years ago
tobspr
d452234c72
Fix keybinding for pipette showing while pasting blueprints
4 years ago
tobspr
e5d4fad64b
Update changelog, minor adjustments
4 years ago
tobspr
3dca35ded4
Merge pull request #159 from hexagonhexagon/better-mouse-drag
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Fix camera inertia problem with mouse movement
4 years ago
tobspr
e1bbe2de17
Prevent all default keybindings, closes #254
4 years ago
tobspr
cfed1631aa
Increase maximum concurrent ui sounds
4 years ago
tobspr
a8b37792e4
Allow configuring autosave interval
4 years ago
hexagonhexagon
46a5bdb76c
Make changes requested by tobspr.
4 years ago
hexagonhexagon
d793817170
The camera will not have extra velocity when the camera is held still.
4 years ago
tobspr
8381100317
Merge pull request #162 from hexagonhexagon/fix-blueprint-bug
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Fix bug where belts in blueprints don't orient correctly.
4 years ago
hexagonhexagon
5d601a94be
Add setting to disable cut/delete dialogs.
4 years ago
hexagonhexagon
bef7d823cd
Cut/Delete dialogs can be interacted with by Esc/Enter.
4 years ago
hexagonhexagon
54653cf28e
Make edge case where building is replaceable but unremovable an assertAlways.
4 years ago
hexagonhexagon
c7e0703c45
Fix bug where belts in blueprints don't orient correctly.
4 years ago
tobspr
969b7a74d4
Fix belt planner shortcut being shown always
4 years ago
tobspr
e660fd2caf
Update changelog
4 years ago
tobspr
597eefe968
Deselect blueprint on pipette
4 years ago
tobspr
d907dbb191
Improve pipette
4 years ago
tobspr
5b2df00cc7
Fix pipetting belts
4 years ago