cyantree
97870da048
Fix layer handling in cutter ( #352 )
...
* Fix layer handling in cutter
* Remove unused variable in `cloneFilteredByquadrants()`
* Rework check in `isValidShortKeyInternal()` to being an early return
* Support empty layers in `isValidShortKeyInternal()` which aren't the topmost layer
4 years ago
hexagonhexagon
ef574c0bfe
Redo stacking algorithm ( #138 )
...
* Change stacking algorithm to keep shapes whole rather than splitting by layer.
* Ensure that layerToMergeAt is not less than 0.
4 years ago
Bjorn Stromberg
cb1ff53338
Add TSLint to github actions, fix existing type errors
4 years ago
tobspr
661746c898
Merge pull request #471 from RogiJAG/180_deg_rotater
...
180 Degree Rotater Variant
4 years ago
RogiJAG
9258a49010
remove debug statements
4 years ago
RogiJAG
adecb64447
Revert "add unlock on upgrade mechanic"
...
This reverts commit 6dd3f2a439
.
lease enter the commit message for your changes. Lines starting
4 years ago
Moppler
ae5c33abd2
Extend the pipette hack to work with belts and wires.
4 years ago
BuildTools
c1a518f775
fix circular dependency
4 years ago
BuildTools
6dd3f2a439
add unlock on upgrade mechanic
4 years ago
Mr.Yawnie
93ac3f70be
Added artwork and en translation, unlocks with CCW
4 years ago
RogiJAG
f77d47d9f7
Add fl rotater variant
4 years ago
MrYawnie
68ebf07052
Changed "level" to "tier" for consistency
4 years ago
MrYawnie
efffa8940b
Match belt/processor etc. level to upgrade tiers
...
Currently the belt (+ processor) levels do not match to the upgrade shop tiers. The tiers start from Tier 1, and once upgraded, they go to tier 2, 3, ... 7. So tier 7 is currently the highest.
However, the belt level starts from level 0, and increases to level 1 once upgraded. The maximum level is therefore 6.
This PR raises the start level of belts and other items to level 1, meaning the levels match the upgrade tiers in the shop.
4 years ago
tobspr
a41a7099e6
Fix color mixing
4 years ago
tobspr
8f5c47dd49
Update themes
4 years ago
tobspr
d017362b23
Docs and update changelog
4 years ago
tobspr
e46dd4e00b
Merge pull request #403 from Danacus/master
...
Fix preferred variant not getting saved when clicking on the hud
4 years ago
tobspr
5dedb83d06
Minor fixes to the waypoints
4 years ago
tobspr
6f85d7c810
Merge pull request #397 from isaisstillalive/renameMarker
...
Changed "Delete marker" to "Show rename (or delete) marker dialog"
4 years ago
tobspr
7a6ebe4c9a
Get rid of unused goal
4 years ago
tobspr
0d6b855253
Allow color inverter to process colors as well
4 years ago
tobspr
7257642223
Mixing white + black = gray
4 years ago
isaisstillalive
2722366d68
Commonize create and save confirm method
4 years ago
isaisstillalive
f1bcec65ad
Refactor dialog title
4 years ago
isaisstillalive
1e1aa80568
Rename sort to sortWaypoints
4 years ago
isaisstillalive
b1fce1b115
Refactor dialog buttons
4 years ago
isaisstillalive
99c945e169
Change delete marker button to edit marker button
4 years ago
isaisstillalive
8acefda778
Show edit marker dialog instead deleting marker
4 years ago
isaisstillalive
d0d8314d81
Commonize sort method
4 years ago
tobspr
40674ef0d7
Fix wire splitter
4 years ago
tobspr
1f438e8c65
Minor art rework, update ratios
4 years ago
tobspr
feb10c3805
Minor fixes to mergers / splitters
4 years ago
tobspr
04ea105584
Fix lots of bugs, add wire splitters / mergers
4 years ago
tobspr
54be64c0e2
Fix energy generator being not rotateable
4 years ago
Daan Vanoverloop
a55172339b
Merge branch 'master' of https://github.com/tobspr/shapez.io
4 years ago
Daan Vanoverloop
299b6c6302
Fix preferred variant not getting saved when clicking on the hud
4 years ago
tobspr
0bba6a9d79
Fix entity rendering bug when zooming out, add "Wires update" label to main menu
4 years ago
tobspr
f35558bb28
Merge pull request #367 from MizardX/planner-initial-direction
...
Initial planner direction based on cursor movement
4 years ago
tobspr
22cba96f6e
Refactor debug overlay
4 years ago
tobspr
c4d7e65d9f
Merge pull request #347 from dengr1065/debug-info
...
Improved debug info (position and version)
4 years ago
tobspr
756bcdb473
Fix tunnels entrances connecting to exits sometimes when they shouldn't
4 years ago
dengr1065
b61e0aac73
debug info - fix lint fail
...
github editor sucks without built-in prettier
4 years ago
dengr1065
f4c9c66354
debug info fixes
4 years ago
tobspr
4896e9b89e
Clear selection when switching layers
4 years ago
tobspr
a1007591e5
Fix multiple bugs, 2
4 years ago
tobspr
65337f90fc
Fix multiple bugs
4 years ago
tobspr
d09bd0bcd7
Huge refactoring of the whole placement logic
4 years ago
MizardX
322e7fbcc9
Initial planner direction based on cursor movement
4 years ago
tobspr
ca8745b1c0
Fix bad rendering of item acceptors / ejector hints
4 years ago
tobspr
34ef26b289
Fix multiple issues regarding saving / restoring games
4 years ago
tobspr
04839b1956
Unlock energy generator from the beginning
4 years ago
isaisstillalive
0ba4722be6
Show confirm dialog instead of notification
4 years ago
isaisstillalive
6a279923e3
If cost is low, copy instead of cut
4 years ago
Dimava
af1893ba08
find a more meaningful name and make it const
4 years ago
Dimava
35f427da82
remove moving on min/max zoom
4 years ago
Dimava
785f20c35f
fix jumps with desiredCenter
4 years ago
Dimava
2f6b3afbab
Wheel zoom saves world mouse position
4 years ago
tobspr
ff1c1700fe
Merge pull request #382 from isaisstillalive/patch-3
...
Fixed Fill blueprint shapes of SandboxController may not work
4 years ago
isaisstillalive
7f6584297e
Fixed Fill blueprint shapes of SandboxController may not work
4 years ago
isaisstillalive
50c53ec1f2
Close-shop-and-stats key mapping doesn't seem to exist
4 years ago
tobspr
503f9a7fe5
Merge pull request #372 from isaisstillalive/patch-1
...
Fixed an issue that caused an error when pressing the tab key
4 years ago
isaisstillalive
e822552a60
Refactoring obscure variable name
4 years ago
tobspr
daa5cdecb4
Merge pull request #361 from Sandwichs-del/Close-shop-and-stats-by-Q-too
...
Close shop and stats by Q too
4 years ago
tobspr
d75fb184a4
Implement color inverter building
4 years ago
tobspr
a77911263d
Implement concept of energy consumption
4 years ago
tobspr
a977d4f9f4
Update sounds
4 years ago
isaisstillalive
ada63459aa
fix cycle building bug
4 years ago
dengr1065
c29b505ef0
Add consistent enum comment
4 years ago
dengr1065
4bbbdafbb9
Fix copy-pasted code
...
i hate myself
4 years ago
dengr1065
6769e9c9b8
Use enum for debug overlay
4 years ago
tobspr
bd899df5fe
Further progress on the energy generator / wires, fix translations
4 years ago
Sandwichs-del
bec511d9f7
Close stats also by Q
4 years ago
Sandwichs-del
4bfbf15b30
Close shop also by Q
4 years ago
tobspr
8667739e5e
MInor wires adjustment
4 years ago
tobspr
722c8ef836
Start to rework the graphics for the wires layer, make wires cooler than belts
4 years ago
tobspr
18fb9cb04f
Speed up belt rendering
4 years ago
tobspr
755f4bd2ea
Update artwork and minor fixes
4 years ago
tobspr
ea868fd750
Fix issues with blueprints
4 years ago
tobspr
989ed2db87
Fix wires placement not snapping
4 years ago
dengr1065
2d83994771
More debug info (toggle)
4 years ago
tobspr
64c4816194
Remove some todos
4 years ago
tobspr
b499760d74
Start to work on advanced shape processing
4 years ago
tobspr
0967d5114c
Initial take on wires
4 years ago
tobspr
b0cc9539d7
Fix sandbox controller
4 years ago
tobspr
77440a68bc
Add sandbox controller
4 years ago
tobspr
17123fd7b9
Further work on the energy generator
4 years ago
tobspr
f8adbcdbec
Merge pull request #328 from hexagonhexagon/better-pipette
...
Clear cursor when trying to pipette the same building twice.
4 years ago
tobspr
4a56c3ccba
Merge pull request #327 from hexagonhexagon/b-key-dev-fix
...
Fix issue where pressing B just after loading crashes the game.
4 years ago
hexagonhexagon
4c5043378f
Fix issue where pressing B just after loading crashes the game.
4 years ago
hexagonhexagon
bbeee11057
Pressing Q on the same building twice clears the cursor.
4 years ago
Jakob Hellermann
6da023546d
press alt key in belt planner to reverse direction
4 years ago
tobspr
de0b305276
Minor fixes to the throughput
4 years ago
tobspr
84417b60a5
Fix items being stuck on belts
4 years ago
tobspr
f4e4b6d027
Update story goals
4 years ago
tobspr
5dab3508cd
Improve tunnel performance by caching receivers
4 years ago
tobspr
a057d68a8e
Micro optimization for item acceptor
4 years ago
tobspr
2e266f5f21
Get rid of 'builtins' file since its useless and causes performance issues
4 years ago
tobspr
14246929b3
Fix item ejector bug
4 years ago
tobspr
e59d94360c
Minor tslint fix
4 years ago
tobspr
419401b9be
Improve performance by getting rid of instanceof
4 years ago
tobspr
d8bf4f9cd8
fix belt animation seeming to go 'backwards' on high belt speeds
4 years ago
tobspr
c844dd4798
Improve performance by only updating belt ejectors on the end of paths
4 years ago
tobspr
c74843424a
Disable wires content for now (so we can push a sub-update)
4 years ago
tobspr
8ba0a36ee1
Re-Enable automatic belt placement 2
4 years ago
tobspr
ceb9b81cf9
Re-Enable automatic belt placement
4 years ago
tobspr
8e10864f05
Merge pull request #316 from mordof/master
...
Fix tunnel incorrect delete bug
4 years ago
tobspr
7b813ece0a
Merge pull request #301 from hexagonhexagon/fix-double-waypoint-bug
...
Fix duplicate waypoints with the same shape key displaying wrong
4 years ago
Mike Winger
a96b4a290d
Fix tunnel incorrect delete bug
4 years ago
Jakob Hellermann
bc40fa72d3
fix crash due to missing import of STOP_PROPAGATION
4 years ago
tobspr
42c569d91f
Implement saving and restoring belt paths
4 years ago
tobspr
9a6029279d
Disable some logging
4 years ago
tobspr
857b79cac0
Improve rendering performance by caching bounds of paths
4 years ago
tobspr
e594b6a4a7
Add belt rendering (very slow for now)
4 years ago
tobspr
a71c0b8039
Take 3 on the belt performance (+ tslint fixes)
4 years ago
tobspr
9ce912dbdd
Second take on belt performance
4 years ago
tobspr
192d1dbedb
Initial take on belt optimization
4 years ago
hexagonhexagon
70f58d5584
Fix bug where waypoints with the same shape key display wrong.
4 years ago
tobspr
66eac93460
Fix sound being played too often
4 years ago
tobspr
7ca425c8f3
Fix belt rendering bug
4 years ago
tobspr
182b62d604
Add method to debug changed areas
4 years ago
tobspr
77ddef0170
Add more FPS to belt animation
4 years ago
tobspr
6677ff0a44
Initial take on wires
4 years ago
tobspr
97ef46bd52
Fix deconstruct sound being played when right clicking hub
4 years ago
tobspr
c0e5595a3f
Allow clicking 'Q' over a shape or color patch to automatically select the miner building
4 years ago
tobspr
a17316b1d7
Merge pull request #283 from Gerdon262/feature/ore-q-ing
...
Allow Q-ing on a ore-/shape-patch
4 years ago
tobspr
de94c6ea82
Add 'copy key' button to shape viewer
4 years ago
tobspr
3a846ab3c9
Allow clicking on variants to select them
4 years ago
tobspr
7b15a256b5
Further improve belt placement performance
4 years ago
tobspr
12927ec0ff
Merge pull request #198 from Phlosioneer/remove-belt-cache
...
Optimize belt cache
4 years ago
tobspr
9789468c2d
Improve performance by caching area of changed ejectors
4 years ago
Gerdon Abbink
5093770329
Force user to use the chainable extractor if unlocked.
4 years ago
Gerdon Abbink
f43a266fad
Merge branch 'master' of git://github.com/tobspr/shapez.io into feature/ore-q-ing
4 years ago
tobspr
b575bc4f41
Merge pull request #200 from Phlosioneer/ejector-cache-opt
...
Optimize ejector cache
4 years ago
Magnus Grimstvedt Saltnes
fbc543cf3f
Corrects some code style issues.
4 years ago
Magnus Grimstvedt Saltnes
8ec646a8f6
Guards against undefined values/keys in base rotation logic.
...
One-lines setting check per tobspr's recommendation.
4 years ago
Gerdon Abbink
8ec83144ad
Q-ing when on an ore- or shape-patch will show the miner silhouette
4 years ago
Magnus Grimstvedt Saltnes
553ebb5ef6
Switches to using ES6 get/set for currentBaseRotation.
4 years ago
Magnus Grimstvedt Saltnes
e18a888210
Attempts to fix some whitespace differences.
4 years ago
Magnus Grimstvedt Saltnes
9a00931c3f
Implements some linter recommendations for CI check.
4 years ago
Magnus Grimstvedt Saltnes
c7f8b50d13
Adds tracking for rotation per building type.
...
Adds a setting to go back to one global base rotation.
4 years ago
tobspr
cd0b43d4ff
Fix placement mode staying active
4 years ago
tobspr
0b95f3b208
Fix crash
4 years ago
tobspr
231a3c81f4
Fix typo
4 years ago
tobspr
9a67115ba7
Color blind mode
4 years ago
tobspr
f204189fdb
Refactor smart underground belt logic
4 years ago
tobspr
d452234c72
Fix keybinding for pipette showing while pasting blueprints
4 years ago
tobspr
e5d4fad64b
Update changelog, minor adjustments
4 years ago
tobspr
3dca35ded4
Merge pull request #159 from hexagonhexagon/better-mouse-drag
...
Fix camera inertia problem with mouse movement
4 years ago
tobspr
cfed1631aa
Increase maximum concurrent ui sounds
4 years ago
tobspr
a8b37792e4
Allow configuring autosave interval
4 years ago
hexagonhexagon
46a5bdb76c
Make changes requested by tobspr.
4 years ago
hexagonhexagon
d793817170
The camera will not have extra velocity when the camera is held still.
4 years ago
tobspr
8381100317
Merge pull request #162 from hexagonhexagon/fix-blueprint-bug
...
Fix bug where belts in blueprints don't orient correctly.
4 years ago
hexagonhexagon
5d601a94be
Add setting to disable cut/delete dialogs.
4 years ago
hexagonhexagon
bef7d823cd
Cut/Delete dialogs can be interacted with by Esc/Enter.
4 years ago
hexagonhexagon
54653cf28e
Make edge case where building is replaceable but unremovable an assertAlways.
4 years ago
hexagonhexagon
c7e0703c45
Fix bug where belts in blueprints don't orient correctly.
4 years ago
tobspr
969b7a74d4
Fix belt planner shortcut being shown always
4 years ago
tobspr
597eefe968
Deselect blueprint on pipette
4 years ago
tobspr
d907dbb191
Improve pipette
4 years ago
tobspr
5b2df00cc7
Fix pipetting belts
4 years ago
tobspr
ba52edf7a4
Fixes for the pipette
4 years ago
tobspr
76b619e4e7
Allow deselecting with pipette
4 years ago
tobspr
0b31ad0c7b
Pipette
4 years ago
tobspr
38114ff3f6
Fix right click to delete not working
4 years ago
tobspr
47b3ed5cbf
Add option to render info boxes compact
4 years ago
tobspr
d1fe231bcb
Remove unused keybindings
4 years ago
tobspr
1458e1aad0
Update changelog
4 years ago
tobspr
7cd0054c55
Merge pull request #223 from Joker-vD/labels-are-way-too-short
...
Map markers' labels are way too short.
4 years ago
tobspr
cd36e9084a
Minor code style adjustments
4 years ago
tobspr
e4b2c51484
Merge pull request #212 from xSparfuchs/master
...
fix for screenshots larger than 16,384 x 16,384
4 years ago
tobspr
daef0f1e4e
Refactor keybindings overlay to show more appropriate keybindings
4 years ago
tobspr
ecda498cac
Merge branch 'master' of https://github.com/tobspr/shapez.io
4 years ago
tobspr
2dec257dd9
Cleanup click detector code
4 years ago
tobspr
cbdc302760
Merge pull request #193 from Phlosioneer/miner-optimization
...
[Minor Opt] Make miners cache mined item
4 years ago
Joker_vD
2b6a8e49d1
Only 14 characters for labels? That's 1/10 of a twit!
4 years ago
Phlosioneer
f15cd5bcff
Rework to cache instead of serialize
...
Using lessons from other PRs
4 years ago
xSparfuchs
8d21c1dfaf
fine
4 years ago
xSparfuchs
889e22ea69
Update screenshot_exporter.js
4 years ago
xSparfuchs
1b85c32b3b
prettier
4 years ago
xSparfuchs
e63638f364
Update screenshot_exporter.js
4 years ago
xSparfuchs
8372293d5d
Update screenshot_exporter.js
4 years ago
xSparfuchs
c1ef4e85af
whitespaces
4 years ago
xSparfuchs
a5e5cd9e4f
fix large screenshots
4 years ago
tobspr
a6ed85e9da
Fix belt planner
4 years ago
tobspr
61bcc31861
Fix mouse handling
4 years ago
tobspr
4c20094878
Do not choose direction lock side automatically, instead make it toggleable
4 years ago
tobspr
fc883f1e5e
Add keybinding hint for direction lock
4 years ago
tobspr
3ddc0de2c4
Improve flickering
4 years ago
tobspr
317b7d72ff
Add setting to disable vignette
4 years ago
tobspr
26949d5e3d
Fix flickering in direction lock
4 years ago
tobspr
b6964ad1bf
Improve direction lock
4 years ago
tobspr
0a35c9f5b2
Improve belt direction lock
4 years ago
tobspr
a95e69401d
Improve belt direction lock
4 years ago
tobspr
84969a9205
Refactor building placer
4 years ago
Phlosioneer
eb182d6e94
Fix lint issues
4 years ago
Phlosioneer
da24c472d7
Fix click and drag
...
Clicking and dragging can trigger up to 4 add/destroy signals, and it's
a common case.
4 years ago
Phlosioneer
aef96cff6e
Optimize ejector cache for common case
...
This commit optimizes the ejector cache for clicking and dragging belts,
or adding/removing a building. It's a big performance improvement for
large maps; on average, it only has to visit 60 slots per update,
compared to 20,000+ slots.
4 years ago
Phlosioneer
36cf28029e
Remove ejector cache; use slot caches instead
...
This is a small refactoring that removes the main ejector cache. The
cache is now tracked by slots and ejector components.
It avoids a large array allocation and many small object allocations,
but adds many small array allocations. It's net neutral for performance.
4 years ago
Phlosioneer
2341772425
Optimize belt cache for common case
...
Most of the time, we're adding/removing one building at a time. We don't
need to recheck every belt, only the ones near the changed belt.
4 years ago
Phlosioneer
8a50fdb392
Remove belt cache array; use BeltComponent instead
...
Removed the belt cache array. Follow-up belts are cached in the belt's
BeltComponent instead. This change also removes the recursive follow-up
search, which could cause a stack overflow for an extremely long belt
chain.
Saves one object allocation per belt per change, two very large array
allocations per change, many function calls, and belts are only visited
exactly once per change.
4 years ago
Phlosioneer
d4fc2e6dcd
Fix lint errors
4 years ago
Phlosioneer
83a4928be5
Make miners cache mined item
...
Saves two chunk+tile lookups per update, and one chunk+tile lookup per
draw.
4 years ago
tobspr
736e5fb432
Fix crash
4 years ago
tobspr
31ab5f3422
Disable direction lock for everything but belts
4 years ago
tobspr
46ceefd0d8
Disable automatic orientation when using belt lock
4 years ago
tobspr
4fc1ff6b0d
Improve belt lock
4 years ago
tobspr
35a13a09e5
Add belt lock feature
4 years ago
tobspr
b753187cde
Add setting to disable smart tunnels
4 years ago
tobspr
b8c3668d88
Placing underground belts now removes belts and other (unneeded) tunnels inbetween
4 years ago
tobspr
1af564e816
Add mirrored painter variant
4 years ago
tobspr
fccb30b5a5
Fix dark mode for markers
4 years ago
tobspr
5c12c605f5
Reworked waypoints
4 years ago
tobspr
32d169b7db
Bump fast pan speed from 2 to 4
4 years ago
tobspr
840ba60c76
Merge pull request #131 from jaysc/fastpan
...
added shift modifier for faster pan
4 years ago
Jaysc
5de2c2de94
Removed logic from application_settings
4 years ago
tobspr
cda24ceb04
Refactor item acceptor system for huge performance improvement
4 years ago
tobspr
e95b055e10
Minor improvements to belt performance
4 years ago
Jaysc
8a726f99b6
Changed fastpan to mapMoveFaster and translation
4 years ago
tobspr
6febaff100
Fix untranslated button
4 years ago
tobspr
7e745fd0ce
Allow exporting whole bases, closes #137
4 years ago
Jaysc
487a99bb56
added fastpan feature
4 years ago
tobspr
63568ffb2c
Merge pull request #112 from mini-bomba/move-speed
...
Added movement speed setting
4 years ago
tobspr
2f45e345fe
Merge pull request #113 from hexagonhexagon/cut-paste-blueprints
...
Add cut, paste options for blueprints
4 years ago
tobspr
cc9813bf0c
Merge pull request #74 from Dimava/extract/selection-world-relative
...
Make selection relative to world
4 years ago
tobspr
3af6532d32
Refactor pinned shapes and make them smart, closes #72
4 years ago
Dimava
7653c51e1b
remove currentSelectionStart (use -World instead)
4 years ago
tobspr
8c01cc23d0
Fix watermark
4 years ago
tobspr
c037f23921
Localize watermark
4 years ago
tobspr
bd944ea758
Update german translation
4 years ago
tobspr
2c4d8e40fd
Add korean translation
4 years ago
Cole Faust
eb16025598
Fix grammatical mistake in demo watermark
4 years ago
mini-bomba
107a3ef69c
Added movement speed setting
4 years ago
hexagonhexagon
1091a7affd
Merge branch 'master' into cut-paste-blueprints
4 years ago
hexagonhexagon
e39a868998
Add "Paste last blueprint" keybind. Last blueprint is not preserved on save/exit.
4 years ago
tobspr
15877f3040
German translations, minor improvements
4 years ago
Jaysc
6601923bd4
stop connection if something in the way
4 years ago
tobspr
c434f7a59f
Multiple fixes (see changelog)
4 years ago
tobspr
1c717b0f37
Change hub texture and allow translating it, update stacker texture
4 years ago
tobspr
aa6bd04881
Fix some translations and backward compatibility
4 years ago
hexagonhexagon
f34813392f
Add Cut keybind.
4 years ago
tobspr
84966573fa
Fix copy paste error
4 years ago
tobspr
89f934024b
Merge pull request #44 from hexagonhexagon/shop-ui-tweak
...
Make upgrade formatting more clear
4 years ago
hexagonhexagon
0885bd6727
Make shapes unpinnable. The current goal shape uses a special pin icon.
4 years ago
hexagonhexagon
d52e4c9054
Change upgrade formatting to specify the current and new multipliers to speed.
4 years ago
tobspr
a2ee16589f
Switch to steam
4 years ago
Dimava
7f5413a485
make selection relative to world
4 years ago
tobspr
bf93ded6cf
Increased icon visibility for windows builds
4 years ago
tobspr
f145e98450
Fix crash
4 years ago
tobspr
cef07dec56
Add "interactive" tutorial for first level
4 years ago
tobspr
91351d2f79
Improve UX for first levels
4 years ago
tobspr
5cd4dba54a
Cleanup first game experience
4 years ago
tobspr
8c85018352
Added setting to configure zoom / mouse wheel / touchpad sensitivity
4 years ago
tobspr
4e18fa74d4
Merge pull request #48 from Dimava/feature/mousebind
...
Mouse keybinds
4 years ago
Dimava
6c349479cf
fix belt cloning bug
4 years ago
Dimava
0d342ee417
move KeyMouse listeners to correct location
4 years ago
tobspr
704b6e14b8
Minor fixes, update changelog, add experimental macosx and linux builds
4 years ago
tobspr
02fb6d53b5
Allow hovering pinned shapes to enlarge them
4 years ago
tobspr
576bd3166f
Minor improvements
4 years ago
tobspr
ffd011ac45
Preparations for the trailer
4 years ago
Dimava
fe33f51424
always use MouseEvent in keyboard hooks
4 years ago
Dimava
d5d615bfd3
change MouseEvent keyCode to event.button + 1
4 years ago
Dimava
79dcd79734
use MouseEvent in keybind change hooks
4 years ago
Dimava
e58c2fd371
use MouseEvent in keyboard hooks
4 years ago
Dimava
da94d5264a
replace MouseEvent.which with MouseEvent.button
4 years ago
tobspr
864c20ce26
Fix crash when Show Hints setting is off
4 years ago
tobspr
b2f6e2956c
Fix waypoints not being updated
4 years ago
tobspr
ce32578b79
Fix dark theme
4 years ago
tobspr
e85728b73d
Further waypoint improvements
4 years ago
tobspr
3071bba633
store waypoints in savegame
4 years ago
tobspr
ec021780d8
Initial waypoint support
4 years ago
tobspr
37685d64bd
Introduce cost for blueprints
4 years ago
tobspr
955cba74aa
Show hint after unlocking level 4
4 years ago
tobspr
1582125d50
Vastly increase goals after blueprints have been unlocked
4 years ago
tobspr
e0facaf788
Fix keys being stuck, show savegame levels in main menu
4 years ago
tobspr
2a4ee8e784
Fix crash regarding blueprints being copied wrong
4 years ago
tobspr
f33473b77a
Decrease requirements of first levels
4 years ago
tobspr
8c88d738cc
Minor improvements
4 years ago
tobspr
52e05f14c0
Further performance improvements
4 years ago
tobspr
1db5d4f7cb
Merge pull request #24 from Dimava/master
...
Make CycleBuildings work properly
4 years ago
tobspr
dfe1e64b27
Further blueprint improvements
4 years ago
Dimava
6a5d1a0890
Make CycleBuildings select last used item when empty
4 years ago
Dimava
eb87550b36
Make CycleBuildings work properly
4 years ago
tobspr
f434cbd6f4
Merge branch 'master' into master
4 years ago
tobspr
0cd324c82b
Initial support for blueprints (Buggy)
4 years ago
Dimava
ab7584d9e9
Make ctrl/shift/alt keubindings changeable
4 years ago
tobspr
6b5e83f905
Fix unlock notification not being modal
4 years ago
tobspr
0561cd9f89
1.0.4 update
4 years ago
tobspr
20b46325b6
Get rid of old beta mode
4 years ago
tobspr
e79a07de28
Re-balancing
4 years ago
tobspr
f03f04caa1
Allow to disable hints, add changelog
4 years ago
tobspr
5a46ba5e31
Move videos to static fileserver to avoid unnecessary load
4 years ago
tobspr
7e146fd9ab
Add more tutorial videos
4 years ago
tobspr
8627b4e1f9
Add hint to standalone version in game
4 years ago
tobspr
c502ecad0c
Add small tutorial
4 years ago
tobspr
10fe067c85
Show connections to tunnel exits as well
4 years ago
tobspr
8678caf6c5
Add keys to zoom in / out
4 years ago
tobspr
1561246dc4
Add multiplace setting
4 years ago
tobspr
714332a91d
Further improvements of unlock notification
4 years ago
tobspr
dc6c20b8f0
Improve unlock notification
4 years ago