Commit Graph

54 Commits (c54ec9fd2ad16e742541cee615c8f93eaf6b8757)

Author SHA1 Message Date
tobspr 2ac570f6d8 Fix belt paths not rendering
4 years ago
tobspr 6b7cfb48b3 Further ui improvements, fix simple belts with wires
4 years ago
tobspr 2075f4d011 Improve simplified belt, show hints everywheer
4 years ago
tobspr 47443058e0 Add potato mode
4 years ago
tobspr b5a2e77db4 Fix multiple typos, closes #627
4 years ago
tobspr 16902bed8d Rename belt_base -> belt, minor refactorings
4 years ago
tobspr b2880700e8 Huge rendering performance improvements and minor other changes, lots of refactorings
4 years ago
tobspr 7e139d116d Catch up with enum change / merge
4 years ago
tobspr 7b40292be3 Start to optimize rendering
4 years ago
tobspr 3c34227c24 Unify assets, refactor waypoints
4 years ago
tobspr 52b4d4d742 Implement wire networks, add levers
4 years ago
tobspr 850461df8f Further take on logic wires
4 years ago
tobspr bb431b8490 Reduce savegame size by not storing the tileSize in the static entity
4 years ago
tobspr 93975df4d5 Get rid of item ejector / acceptor layers and new wires buildings for now
4 years ago
tobspr 6f28aff78f Vastly improve belt performance
4 years ago
tobspr 04ea105584 Fix lots of bugs, add wire splitters / mergers
4 years ago
tobspr 0bba6a9d79 Fix entity rendering bug when zooming out, add "Wires update" label to main menu
4 years ago
tobspr bd899df5fe Further progress on the energy generator / wires, fix translations
4 years ago
tobspr 8667739e5e MInor wires adjustment
4 years ago
tobspr 722c8ef836 Start to rework the graphics for the wires layer, make wires cooler than belts
4 years ago
tobspr 755f4bd2ea Update artwork and minor fixes
4 years ago
tobspr 989ed2db87 Fix wires placement not snapping
4 years ago
tobspr 0967d5114c Initial take on wires
4 years ago
tobspr 2e266f5f21 Get rid of 'builtins' file since its useless and causes performance issues
4 years ago
tobspr 419401b9be Improve performance by getting rid of instanceof
4 years ago
tobspr d8bf4f9cd8 fix belt animation seeming to go 'backwards' on high belt speeds
4 years ago
tobspr 8ba0a36ee1 Re-Enable automatic belt placement 2
4 years ago
tobspr 42c569d91f Implement saving and restoring belt paths
4 years ago
tobspr 9a6029279d Disable some logging
4 years ago
tobspr e594b6a4a7 Add belt rendering (very slow for now)
4 years ago
tobspr a71c0b8039 Take 3 on the belt performance (+ tslint fixes)
4 years ago
tobspr 9ce912dbdd Second take on belt performance
4 years ago
tobspr 192d1dbedb Initial take on belt optimization
4 years ago
tobspr 7ca425c8f3 Fix belt rendering bug
4 years ago
tobspr 182b62d604 Add method to debug changed areas
4 years ago
tobspr 77ddef0170 Add more FPS to belt animation
4 years ago
tobspr 7b15a256b5 Further improve belt placement performance
4 years ago
Phlosioneer da24c472d7 Fix click and drag
4 years ago
Phlosioneer 2341772425 Optimize belt cache for common case
4 years ago
Phlosioneer 8a50fdb392 Remove belt cache array; use BeltComponent instead
4 years ago
tobspr e95b055e10 Minor improvements to belt performance
4 years ago
tobspr ffd011ac45 Preparations for the trailer
4 years ago
tobspr 1577ebe48c Add storage building
4 years ago
tobspr a42b625aa5 Fix multiple bugs in the belt system
4 years ago
tobspr 2c48cb72aa Major performance improvements
4 years ago
tobspr 260ba892c8 Properly process belt dependencies and fix items not travelling linear on belts
4 years ago
tobspr ca0e17f3dd Support dynamic tick rates
4 years ago
tobspr 65529cce1a Fix hub not accepting all itmes
4 years ago
tobspr d58d15ef8c Add building speed infos to all buildings
4 years ago
tobspr bce44188c8 Add underground belt tier 2
4 years ago