tobspr
|
9881bd6799
|
Update toolbar
|
4 years ago |
tobspr
|
f8371a96cf
|
Make the storage its own building, add sanity checks
|
4 years ago |
tobspr
|
05847add71
|
Re-balance
|
4 years ago |
tobspr
|
091ffd1031
|
Make chained miner default and the only option after unlocking it
|
4 years ago |
tobspr
|
c6eb1dad04
|
Rebalance the whole game, rename splitter -> balancer
|
4 years ago |
tobspr
|
b0058cb59b
|
Adjust item size
|
4 years ago |
tobspr
|
1ec8b4fe28
|
Only render shapes in map overview
|
4 years ago |
tobspr
|
607fd15a18
|
Improve overlay transition on low performance setups
|
4 years ago |
tobspr
|
fae67bb7b2
|
Merge branch 'master' of https://github.com/tobspr/shapez.io
|
4 years ago |
tobspr
|
5f2cf4e589
|
Improve color rendering performance
|
4 years ago |
przemko07
|
ea3cad0e37
|
Use same scale for Atlas as zoomLvl (#680)
Scale 1 is never gonnna be saved as screenshot. for most image exports 0.5 is used. chunkScale is determining that.
|
4 years ago |
tobspr
|
0274597a1c
|
Fix tslint
|
4 years ago |
tobspr
|
afa08b06dc
|
Vastly improve underground belt performance
|
4 years ago |
tobspr
|
9075841768
|
Migrate old savegames
|
4 years ago |
tobspr
|
0ca623f24e
|
Fix reader throughput
|
4 years ago |
tobspr
|
ad3be750fc
|
Fix mouse pan
|
4 years ago |
Exund
|
cceffc1832
|
Fix camera pan (#673)
* Fix some literal edge cases
* Fixed for fullscreen
|
4 years ago |
Exund
|
b32ae43464
|
Fix 180° rotater not renamed everywhere (#675)
* Fixed atlas and buildingSpeed
* Revert atlas.json changes
|
4 years ago |
tobspr
|
4636080dd7
|
Huge performance improvements
|
4 years ago |
tobspr
|
2ac570f6d8
|
Fix belt paths not rendering
|
4 years ago |
Exund
|
c4f2379010
|
Refactor entity cloning (#671)
|
4 years ago |
tobspr
|
1f3991301d
|
Fix miner highlight
|
4 years ago |
tobspr
|
54f1c1dc93
|
Update changelog
|
4 years ago |
tobspr
|
7def60c050
|
Fix belt planner placing down once a dialog pops up
|
4 years ago |
tobspr
|
749383a318
|
Update changelog
|
4 years ago |
tobspr
|
24eb060000
|
Fix mouse panning
|
4 years ago |
tobspr
|
ed32238412
|
Allow toggling units in the statistics dialog
|
4 years ago |
tobspr
|
fbff0a0ad4
|
Allow to pan the map with the mouse by moving the cursor to the edges of the screen
|
4 years ago |
tobspr
|
26cd38b68c
|
Refactor filters to make them not stall if one output is blocked
|
4 years ago |
tobspr
|
fe97d28674
|
Minor adjustments
|
4 years ago |
tobspr
|
d0aa6db630
|
Trim savegame names
|
4 years ago |
tobspr
|
1cd52f6dbd
|
Fix tslint
|
4 years ago |
tobspr
|
5ab3afdd30
|
Move item processing into separate methods
|
4 years ago |
tobspr
|
3e93681ce6
|
Add virtual stacker and painter, fix css
|
4 years ago |
tobspr
|
8fa348ef30
|
Minor fixes
|
4 years ago |
tobspr
|
6b7cfb48b3
|
Further ui improvements, fix simple belts with wires
|
4 years ago |
tobspr
|
7d6af359a1
|
Polishing, CSS Improvements, Improve dark mode
|
4 years ago |
tobspr
|
5bde508f86
|
Improve settings on low resolution
|
4 years ago |
tobspr
|
ee67470e34
|
remove pinned shapes drop shadow
|
4 years ago |
tobspr
|
2075f4d011
|
Improve simplified belt, show hints everywheer
|
4 years ago |
tobspr
|
ed206363f2
|
Fix crash in potato mode
|
4 years ago |
tobspr
|
47443058e0
|
Add potato mode
|
4 years ago |
tobspr
|
7bc45d8959
|
Improve buffer backlog performance, should speed up whole game
|
4 years ago |
tobspr
|
5bdf6386a1
|
Improve mass deletion performance
|
4 years ago |
tobspr
|
b7c773a70e
|
Improve entity debugger
|
4 years ago |
dengr1065
|
7650931f1f
|
New Entity Debugger (i hope so) (#665)
|
4 years ago |
tobspr
|
b5a2e77db4
|
Fix multiple typos, closes #627
|
4 years ago |
tobspr
|
1ebfafd8de
|
Further performance improvements, show indicator while game is saving
|
4 years ago |
tobspr
|
bba29b8a8b
|
Improve (rendering-) performance in DEV mode
|
4 years ago |
tobspr
|
0238de1260
|
Minor performance improvements, improve underground belt performance
|
4 years ago |