tobspr
|
c54ec9fd2a
|
Restructure buildings
|
2020-09-24 12:53:40 +02:00 |
|
Exund
|
c4f2379010
|
Refactor entity cloning (#671)
|
2020-09-19 21:41:48 +02:00 |
|
tobspr
|
b2880700e8
|
Huge rendering performance improvements and minor other changes, lots of refactorings
|
2020-08-15 22:32:55 +02:00 |
|
tobspr
|
7b40292be3
|
Start to optimize rendering
|
2020-08-15 19:43:03 +02:00 |
|
tobspr
|
f65b3728ed
|
Improve wire auto-connect
|
2020-08-12 20:11:24 +02:00 |
|
tobspr
|
9701a143ec
|
Only store changed properties for all components
|
2020-08-10 22:53:02 +02:00 |
|
tobspr
|
bb431b8490
|
Reduce savegame size by not storing the tileSize in the static entity
|
2020-08-10 22:13:26 +02:00 |
|
tobspr
|
bf2eee908f
|
Refactor static map entity component to store building metaclass
|
2020-07-27 17:14:29 +02:00 |
|
tobspr
|
2e266f5f21
|
Get rid of 'builtins' file since its useless and causes performance issues
|
2020-06-27 10:51:52 +02:00 |
|
tobspr
|
0cd324c82b
|
Initial support for blueprints (Buggy)
|
2020-05-27 14:30:59 +02:00 |
|
tobspr
|
2c48cb72aa
|
Major performance improvements
|
2020-05-18 17:40:20 +02:00 |
|
tobspr
|
b01d38e55d
|
Initial support for saving games
|
2020-05-14 21:54:11 +02:00 |
|
Tobias Springer
|
bb1758642b
|
Add originalRotation to static comp in order to fix bugs with the automatic placement
|
2020-05-10 17:45:48 +02:00 |
|
Tobias Springer
|
93c6ea683d
|
Initial commit
|
2020-05-09 16:45:23 +02:00 |
|