tobspr
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06e276f021
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Add belt reader building
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4 years ago |
tobspr
|
bb739c80fa
|
Rework quad painter and filter, rework logic gates
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4 years ago |
dengr1065
|
5487ec9818
|
"Logic pain fix" - Fixing quad painter pain... (#607)
* (wip) 4-painter accept pins
* fix everything
* finish 4-painer fix
* refactor processing requirement
|
4 years ago |
tobspr
|
ec830ed5bc
|
minor refactoring
|
4 years ago |
tobspr
|
7a4fcb5c99
|
Prevent rendering selection outline twice
|
4 years ago |
tobspr
|
707323591b
|
Fix crash on constant signal dialog
|
4 years ago |
tobspr
|
807deaa705
|
Fix wires not showing placement indicator properly
|
4 years ago |
tobspr
|
a67448fbdf
|
Fix being able to create constant signals without value
|
4 years ago |
tobspr
|
7cbe5bb8e7
|
Reverse order of shapes in shape info
|
4 years ago |
tobspr
|
5336467838
|
statistics are now shown in shapes / second instead of shapes / minute
|
4 years ago |
tobspr
|
5076c03dab
|
Fixed rotated levers not being rendered correctly
|
4 years ago |
tobspr
|
a095cd6324
|
Allow rotating levers
|
4 years ago |
tobspr
|
5459e6470b
|
Add 1x1 compact splitters
|
4 years ago |
tobspr
|
8ba6517591
|
Mark pinned shapes in statistics dialog
|
4 years ago |
tobspr
|
e6b5f8d2ed
|
Added setting to be able to delete buildings while placing, closes #45
|
4 years ago |
tobspr
|
bfe2795677
|
Merge branch 'master' of https://github.com/tobspr/shapez.io
|
4 years ago |
tobspr
|
cda31732b1
|
Fix rendering bug
|
4 years ago |
Ryan Liptak
|
4bcef8e725
|
Add button to toggle sortedness of the statistics screen (#590)
|
4 years ago |
tobspr
|
93f9d7ae23
|
Fix cutter
|
4 years ago |
tobspr
|
1a6c91f4e9
|
Fix crash
|
4 years ago |
tobspr
|
296b76bf11
|
Add virtual shape processing buildings
|
4 years ago |
tobspr
|
1dfb5f7476
|
Give more blueprint shapes in sandbox controller, create wire network even if it consists of tunnels only
|
4 years ago |
tobspr
|
d4cbb5b124
|
Fix belt underlays not rendering
|
4 years ago |
tobspr
|
b7efda9bf6
|
Further performance improvements
|
4 years ago |
tobspr
|
b2880700e8
|
Huge rendering performance improvements and minor other changes, lots of refactorings
|
4 years ago |
tobspr
|
d1a5dd8c9e
|
Update local config with latest variables and cleanup a bit
|
4 years ago |
tobspr
|
7e139d116d
|
Catch up with enum change / merge
|
4 years ago |
Bjorn Stromberg
|
6a447e3583
|
Remove enumLayer and enumItemType
|
4 years ago |
tobspr
|
7b40292be3
|
Start to optimize rendering
|
4 years ago |
tobspr
|
b1fb0fca7e
|
Fix wires blueprint pasting bug, do not show wire info on unconnected wires
|
4 years ago |
tobspr
|
070bce7020
|
Minor fixes
|
4 years ago |
tobspr
|
7279b75187
|
Improve information when hovering wires
|
4 years ago |
tobspr
|
5a0d3dcbe8
|
Add wire coating
|
4 years ago |
tobspr
|
6a3a9c49cf
|
Improve layer preview
|
4 years ago |
tobspr
|
c25428357e
|
Remove unused code
|
4 years ago |
tobspr
|
6c8a29cea6
|
Sneak preview to the wires layer when placing on the regular layer
|
4 years ago |
tobspr
|
390c4ce1a5
|
Add display
|
4 years ago |
tobspr
|
349657bafc
|
Update storage to also return if its full or not
|
4 years ago |
dengr1065
|
1dab9539bf
|
Add storage shape ejector pin (#568)
|
4 years ago |
tobspr
|
8c39d31c5b
|
Optimize performance by using singletons for items
|
4 years ago |
tobspr
|
3c34227c24
|
Unify assets, refactor waypoints
|
4 years ago |
tobspr
|
9085f32ec3
|
Add multiple performance settings
|
4 years ago |
tobspr
|
9e76606674
|
Minor refactoring
|
4 years ago |
tobspr
|
7fcfae747a
|
Fix tunnels, nr. 2
|
4 years ago |
tobspr
|
c982827d60
|
New building sprites
|
4 years ago |
tobspr
|
f69af63aa3
|
Fix wires tunnel bug
|
4 years ago |
tobspr
|
fd7ae79971
|
Fix hub not accepting items
|
4 years ago |
tobspr
|
efd8ba7ae9
|
Add wire bridges and fix Q on hub crash
|
4 years ago |
tobspr
|
ff02508361
|
Add transistor building (Gate)
|
4 years ago |
tobspr
|
f44563fc05
|
Add item filter
|
4 years ago |