diff --git a/src/js/game/systems/item_processor.js b/src/js/game/systems/item_processor.js index 9775afde..3d6dfffa 100644 --- a/src/js/game/systems/item_processor.js +++ b/src/js/game/systems/item_processor.js @@ -294,7 +294,7 @@ export class ItemProcessorSystem extends GameSystemWithFilter { const baseSpeed = this.root.hubGoals.getProcessorBaseSpeed(processorComp.type); const originalTime = 1 / baseSpeed; - const bonusTimeToApply = Math.min(originalTime, processorComp.bonusTime); + const bonusTimeToApply = Math.max(originalTime, processorComp.bonusTime); const timeToProcess = originalTime - bonusTimeToApply; processorComp.bonusTime -= bonusTimeToApply;