diff --git a/src/js/game/systems/item_ejector.js b/src/js/game/systems/item_ejector.js index 6374ebbd..eec12d09 100644 --- a/src/js/game/systems/item_ejector.js +++ b/src/js/game/systems/item_ejector.js @@ -166,7 +166,7 @@ export class ItemEjectorSystem extends GameSystemWithFilter { if (destPath) { maxProgress = Math.min( 1.0, - sourceSlot.cachedBeltPath.spacingToFirstItem / globalConfig.itemSpacingOnBelts + destPath.spacingToFirstItem / globalConfig.itemSpacingOnBelts ); }