From d2bf33dcc7d7db034cc95bcfd974aa568eb16a24 Mon Sep 17 00:00:00 2001 From: EmeraldBlock Date: Mon, 28 Jun 2021 13:28:55 -0500 Subject: [PATCH] undo removal of constant signal check --- src/js/game/hud/parts/wires_overlay.js | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) diff --git a/src/js/game/hud/parts/wires_overlay.js b/src/js/game/hud/parts/wires_overlay.js index 3a2ed110..de245e9e 100644 --- a/src/js/game/hud/parts/wires_overlay.js +++ b/src/js/game/hud/parts/wires_overlay.js @@ -98,11 +98,9 @@ export class HUDWiresOverlay extends BaseHUDPart { if (network && network.hasValue()) { value = network.currentValue; } - } - // else if (contents.components.ConstantSignal) { - // value = contents.components.ConstantSignal.signal; - // } - else if (contents.components.WiredPins) { + } else if (contents.components.ConstantSignal) { + value = contents.components.ConstantSignal.signal; + } else if (contents.components.WiredPins) { const pinComp = contents.components.WiredPins; const staticComp = contents.components.StaticMapEntity;