diff --git a/src/js/game/hud/parts/wires_overlay.js b/src/js/game/hud/parts/wires_overlay.js index 256abf19..15a7154f 100644 --- a/src/js/game/hud/parts/wires_overlay.js +++ b/src/js/game/hud/parts/wires_overlay.js @@ -127,7 +127,7 @@ export class HUDWiresOverlay extends BaseHUDPart { ); const length = mouseTilePos.sub(valueSpritePos).length(); - // If it is closer than 8 we can copy that value + // If it is closer than current minimum length we can copy that value if (length < minLength) { minLength = length; value = slot.value;