From 5845c0e974c47ce5099b943cabf481eb99619412 Mon Sep 17 00:00:00 2001 From: Hyperion-21 <69665635+Hyperion-21@users.noreply.github.com> Date: Fri, 9 Oct 2020 15:15:17 -0700 Subject: [PATCH 01/13] Update base-en.yaml Updated spelling, grammar, and to a lesser extent the information of some tips. --- translations/base-en.yaml | 23 +++++++++++------------ 1 file changed, 11 insertions(+), 12 deletions(-) diff --git a/translations/base-en.yaml b/translations/base-en.yaml index 7459e3f5..c8b2e771 100644 --- a/translations/base-en.yaml +++ b/translations/base-en.yaml @@ -1189,9 +1189,9 @@ demo: settingNotAvailable: Not available in the demo. tips: - - The hub accepts input of any kind, not just the current shape! + - The hub will accept any input, not just the current shape! - Make sure your factories are modular - it will pay out! - - Don't build too close to the hub, or it will be a huge chaos! + - Don't build too close to the hub, or it will be mess! - If stacking does not work, try switching the inputs. - You can toggle the belt planner direction by pressing R. - Holding CTRL allows dragging of belts without auto-orientation. @@ -1209,21 +1209,21 @@ tips: - You don't need to divide up items evenly for full efficiency. - Holding SHIFT will activate the belt planner, letting you place long lines of belts easily. - Cutters always cut vertically, regardless of their orientation. - - To get white mix all three colors. + - To get white, mix all three colors. - The storage buffer prioritises the left output. - Invest time to build repeatable designs - it's worth it! - - Holding CTRL allows to place multiple buildings. + - Holding SHIFT lets you place multiple buildings in one click. - You can hold ALT to invert the direction of placed belts. - Efficiency is key! - Shape patches that are further away from the hub are more complex. - Machines have a limited speed, divide them up for maximum efficiency. - Use balancers to maximize your efficiency. - Organization is important. Try not to cross conveyors too much. - - Plan in advance, or it will be a huge chaos! + - Plan in advance, or it will be a mess! - Don't remove your old factories! You'll need them to unlock upgrades. - - Try beating level 20 on your own before seeking for help! + - Try beating level 20 or 26 on your own before seeking for help! - Don't complicate things, try to stay simple and you'll go far. - - You may need to re-use factories later in the game. Plan your factories to be re-usable. + - You may need to reuse factories later in the game. Build your factories to be reusable. - Sometimes, you can find a needed shape in the map without creating it with stackers. - Full windmills/pinwheels can never spawn naturally. - Color your shapes before cutting for maximum efficiency. @@ -1231,16 +1231,15 @@ tips: - Make a separate blueprint factory. They're important for modules. - Have a closer look at the color mixer, and your questions will be answered. - Use CTRL + Click to select an area. - - Building too close to the hub can get in the way of later projects. + - Building too close to the hub can get in the way for later projects. - The pin icon next to each shape in the upgrade list pins it to the screen. - - Mix all three primary colors to make white! - - You have an infinite map, don't cramp your factory, expand! + - You have an infinite map. Don't cramp your factory, expand! - Also try Factorio! It's my favorite game. - - The quad cutter cuts clockwise starting from the top right! + - The quad cutter cuts clockwise, starting from the top right. - You can download your savegames in the main menu! - This game has a lot of useful keybindings! Be sure to check out the settings page. - This game has a lot of settings, be sure to check them out! - - The marker to your hub has a small compass to indicate its direction! + - Your hub marker has a small compass to indicate its direction! - To clear belts, cut the area and then paste it at the same location. - Press F4 to show your FPS and Tick Rate. - Press F4 twice to show the tile of your mouse and camera. From 623ba597ffd70518b6e199fe385c5c3021ed1f26 Mon Sep 17 00:00:00 2001 From: Hyperion-21 <69665635+Hyperion-21@users.noreply.github.com> Date: Fri, 9 Oct 2020 15:17:24 -0700 Subject: [PATCH 02/13] Update base-en.yaml --- translations/base-en.yaml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/translations/base-en.yaml b/translations/base-en.yaml index c8b2e771..dbe7cc42 100644 --- a/translations/base-en.yaml +++ b/translations/base-en.yaml @@ -1191,7 +1191,7 @@ demo: tips: - The hub will accept any input, not just the current shape! - Make sure your factories are modular - it will pay out! - - Don't build too close to the hub, or it will be mess! + - Don't build too close to the hub, or it will be a mess! - If stacking does not work, try switching the inputs. - You can toggle the belt planner direction by pressing R. - Holding CTRL allows dragging of belts without auto-orientation. From 856412474919b4dbaf6bfc2d214cb7ea30fb511c Mon Sep 17 00:00:00 2001 From: Hyperion-21 <69665635+Hyperion-21@users.noreply.github.com> Date: Fri, 9 Oct 2020 15:20:19 -0700 Subject: [PATCH 03/13] Update base-en.yaml --- translations/base-en.yaml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/translations/base-en.yaml b/translations/base-en.yaml index dbe7cc42..8d4f23ce 100644 --- a/translations/base-en.yaml +++ b/translations/base-en.yaml @@ -1239,7 +1239,7 @@ tips: - You can download your savegames in the main menu! - This game has a lot of useful keybindings! Be sure to check out the settings page. - This game has a lot of settings, be sure to check them out! - - Your hub marker has a small compass to indicate its direction! + - Your hub marker has a small compass that shows which direction it is in! - To clear belts, cut the area and then paste it at the same location. - Press F4 to show your FPS and Tick Rate. - Press F4 twice to show the tile of your mouse and camera. From ce318c90e8cbe55a22a888ce58a981c0f477c31f Mon Sep 17 00:00:00 2001 From: Hyperion-21 <69665635+Hyperion-21@users.noreply.github.com> Date: Fri, 9 Oct 2020 15:43:39 -0700 Subject: [PATCH 04/13] Update base-en.yaml Applied most of EmeraldBlock's suggestions --- translations/base-en.yaml | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/translations/base-en.yaml b/translations/base-en.yaml index 8d4f23ce..9d145999 100644 --- a/translations/base-en.yaml +++ b/translations/base-en.yaml @@ -1209,7 +1209,6 @@ tips: - You don't need to divide up items evenly for full efficiency. - Holding SHIFT will activate the belt planner, letting you place long lines of belts easily. - Cutters always cut vertically, regardless of their orientation. - - To get white, mix all three colors. - The storage buffer prioritises the left output. - Invest time to build repeatable designs - it's worth it! - Holding SHIFT lets you place multiple buildings in one click. @@ -1231,8 +1230,9 @@ tips: - Make a separate blueprint factory. They're important for modules. - Have a closer look at the color mixer, and your questions will be answered. - Use CTRL + Click to select an area. - - Building too close to the hub can get in the way for later projects. + - Building too close to the hub can get in the way of later projects. - The pin icon next to each shape in the upgrade list pins it to the screen. + - Mix all three primary colors to make white! - You have an infinite map. Don't cramp your factory, expand! - Also try Factorio! It's my favorite game. - The quad cutter cuts clockwise, starting from the top right. From 5afa855e71fbd7ba1d2b6316e05e32b21cb8b18e Mon Sep 17 00:00:00 2001 From: Hyperion-21 <69665635+Hyperion-21@users.noreply.github.com> Date: Sun, 11 Oct 2020 11:24:30 -0700 Subject: [PATCH 05/13] Update base-en.yaml Issue #849 --- translations/base-en.yaml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/translations/base-en.yaml b/translations/base-en.yaml index 9d145999..0a05d7bf 100644 --- a/translations/base-en.yaml +++ b/translations/base-en.yaml @@ -805,7 +805,7 @@ storyRewards: reward_rotater_180: title: Rotater (180°) - desc: You just unlocked the 180 degrees rotater! - It allows you to rotate a shape by 180 degress (Surprise! :D) + desc: You just unlocked the 180 degrees rotater! - It allows you to rotate a shape by 180 degrees (Surprise! :D) reward_wires_painter_and_levers: title: >- From 25d917d58ddd7fde2d1adb818242a26267786f9a Mon Sep 17 00:00:00 2001 From: ZrubekLukas <39225468+ZrubekLukas@users.noreply.github.com> Date: Sun, 11 Oct 2020 21:05:36 +0200 Subject: [PATCH 06/13] Few more spelling mistakes. --- translations/base-en.yaml | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/translations/base-en.yaml b/translations/base-en.yaml index 0a05d7bf..02bbc70c 100644 --- a/translations/base-en.yaml +++ b/translations/base-en.yaml @@ -3,7 +3,7 @@ # # Contributing: # -# If you want to contribute, please make a pull request on this respository +# If you want to contribute, please make a pull request on this repository # and I will have a look. # # Placeholders: @@ -79,7 +79,7 @@ global: # How big numbers are rendered, e.g. "10,000" thousandsDivider: "," - # What symbol to use to seperate the integer part from the fractional part of a number, e.g. "0.4" + # What symbol to use to separate the integer part from the fractional part of a number, e.g. "0.4" decimalSeparator: "." # The suffix for large numbers, e.g. 1.3k, 400.2M, etc. @@ -850,7 +850,7 @@ storyRewards: With this you now have three options to continue the game:

- Build an automated machine to create any possible shape requested by the HUB (I recommend to try it!).

- Build something cool with wires.

- - Continue to play regulary.

+ - Continue to play regularly.

Whatever you choose, remember to have fun! # Special reward, which is shown when there is no reward actually From bfcbeeb53243eba5a26e71eeb570f030b7d8ffb6 Mon Sep 17 00:00:00 2001 From: Hyperion-21 <69665635+Hyperion-21@users.noreply.github.com> Date: Sun, 11 Oct 2020 12:58:15 -0700 Subject: [PATCH 07/13] Update base-en.yaml Fixed inconsistencies and mispellations of Rotator (previously was Rotater, which is wrong) --- translations/base-en.yaml | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/translations/base-en.yaml b/translations/base-en.yaml index 02bbc70c..09709cb1 100644 --- a/translations/base-en.yaml +++ b/translations/base-en.yaml @@ -581,13 +581,13 @@ buildings: rotater: default: - name: &rotater Rotate + name: &rotater Rotator description: Rotates shapes clockwise by 90 degrees. ccw: - name: Rotate (CCW) + name: Rotator (CCW) description: Rotates shapes counter-clockwise by 90 degrees. rotate180: - name: Rotate (180°) + name: Rotator (180°) description: Rotates shapes by 180 degrees. stacker: @@ -705,7 +705,7 @@ buildings: description: Virtually cuts the shape into two halves. rotater: - name: Virtual Rotater + name: Virtual Rotator description: Virtually rotates the shape clockwise. unstacker: @@ -733,7 +733,7 @@ storyRewards: reward_rotater: title: Rotating - desc: The rotater has been unlocked! It rotates shapes clockwise by 90 degrees. + desc: The rotator has been unlocked! It rotates shapes clockwise by 90 degrees. reward_painter: title: Painting @@ -758,7 +758,7 @@ storyRewards: reward_rotater_ccw: title: CCW Rotating - desc: You have unlocked a variant of the rotater - It allows you to rotate shapes counter-clockwise! To build it, select the rotater and press 'T' to cycle through its variants! + desc: You have unlocked a variant of the rotator - It allows you to rotate shapes counter-clockwise! To build it, select the rotator and press 'T' to cycle through its variants! reward_miner_chainable: title: Chaining Extractor @@ -804,8 +804,8 @@ storyRewards: desc: You can now copy and paste parts of your factory! Select an area (Hold CTRL, then drag with your mouse), and press 'C' to copy it.

Pasting it is not free, you need to produce blueprint shapes to afford it! (Those you just delivered). reward_rotater_180: - title: Rotater (180°) - desc: You just unlocked the 180 degrees rotater! - It allows you to rotate a shape by 180 degrees (Surprise! :D) + title: Rotator (180°) + desc: You just unlocked the 180 degrees rotator! - It allows you to rotate a shape by 180 degrees (Surprise! :D) reward_wires_painter_and_levers: title: >- @@ -846,7 +846,7 @@ storyRewards: title: Virtual Processing desc: >- I just gave a whole bunch of new buildings which allow you to simulate the processing of shapes!

- You can now simulate a cutter, rotater, stacker and more on the wires layer! + You can now simulate a cutter, rotator, stacker and more on the wires layer! With this you now have three options to continue the game:

- Build an automated machine to create any possible shape requested by the HUB (I recommend to try it!).

- Build something cool with wires.

From 35411bedfe76894358b58c728669741d0e5996b0 Mon Sep 17 00:00:00 2001 From: Hyperion-21 <69665635+Hyperion-21@users.noreply.github.com> Date: Sun, 11 Oct 2020 13:00:05 -0700 Subject: [PATCH 08/13] Update base-en.yaml --- translations/base-en.yaml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/translations/base-en.yaml b/translations/base-en.yaml index 09709cb1..4fc851fb 100644 --- a/translations/base-en.yaml +++ b/translations/base-en.yaml @@ -850,7 +850,7 @@ storyRewards: With this you now have three options to continue the game:

- Build an automated machine to create any possible shape requested by the HUB (I recommend to try it!).

- Build something cool with wires.

- - Continue to play regularly.

+ - Continue to play normally.

Whatever you choose, remember to have fun! # Special reward, which is shown when there is no reward actually From 2816a564753b5b4f29136acf033331cbe40f0791 Mon Sep 17 00:00:00 2001 From: Hyperion-21 <69665635+Hyperion-21@users.noreply.github.com> Date: Sun, 11 Oct 2020 14:06:42 -0700 Subject: [PATCH 09/13] Update base-en.yaml --- translations/base-en.yaml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/translations/base-en.yaml b/translations/base-en.yaml index 4fc851fb..3405409b 100644 --- a/translations/base-en.yaml +++ b/translations/base-en.yaml @@ -1211,7 +1211,7 @@ tips: - Cutters always cut vertically, regardless of their orientation. - The storage buffer prioritises the left output. - Invest time to build repeatable designs - it's worth it! - - Holding SHIFT lets you place multiple buildings in one click. + - Holding SHIFT lets you place multiple buildings at a time. - You can hold ALT to invert the direction of placed belts. - Efficiency is key! - Shape patches that are further away from the hub are more complex. From 0001652700d1a7f209ff601a94b25f3e69e4ea42 Mon Sep 17 00:00:00 2001 From: Hyperion-21 <69665635+Hyperion-21@users.noreply.github.com> Date: Mon, 12 Oct 2020 16:57:12 -0700 Subject: [PATCH 10/13] Update base-en.yaml Changed "20 Upgrade Tiers" to "Unlimited" --- translations/base-en.yaml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/translations/base-en.yaml b/translations/base-en.yaml index 3405409b..9c0fb9ea 100644 --- a/translations/base-en.yaml +++ b/translations/base-en.yaml @@ -40,7 +40,7 @@ steamPage: advantages: - 12 New Levels for a total of 26 levels - 18 New Buildings for a fully automated factory! - - 20 Upgrade Tiers for many hours of fun! + - Unlimited Upgrade Tiers for many hours of fun! - Wires Update for an entirely new dimension! - Dark Mode! - Unlimited Savegames From e790f7bdbb945c3985814a4f757f205c43384e52 Mon Sep 17 00:00:00 2001 From: Hyperion-21 <69665635+Hyperion-21@users.noreply.github.com> Date: Wed, 14 Oct 2020 19:19:13 -0700 Subject: [PATCH 11/13] Update base-en.yaml MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Upgrade text should say ∞ instead of 20 upgrade tiers, for real this time --- translations/base-en.yaml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/translations/base-en.yaml b/translations/base-en.yaml index 9c0fb9ea..28ddb3d3 100644 --- a/translations/base-en.yaml +++ b/translations/base-en.yaml @@ -482,7 +482,7 @@ ingame: desc: As many as your heart desires! upgrades: - title: 20 Upgrade Tiers + title: ∞ Upgrade Tiers desc: This demo version has only 5! markers: From f0d86195db63b756ba475d982590d029ba72f3bc Mon Sep 17 00:00:00 2001 From: Hyperion-21 <69665635+Hyperion-21@users.noreply.github.com> Date: Wed, 14 Oct 2020 19:48:56 -0700 Subject: [PATCH 12/13] Update base-en.yaml Changed "it" to "the game" because there wasn't enough context to know what "it" means --- translations/base-en.yaml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/translations/base-en.yaml b/translations/base-en.yaml index 28ddb3d3..f4d42905 100644 --- a/translations/base-en.yaml +++ b/translations/base-en.yaml @@ -499,7 +499,7 @@ ingame: support: title: Support me - desc: I develop it in my spare time! + desc: I develop the game in my spare time! # All shop upgrades shopUpgrades: From 6bfda68146b269ec801a208c5251e8bcc0365621 Mon Sep 17 00:00:00 2001 From: Hyperion-21 <69665635+Hyperion-21@users.noreply.github.com> Date: Sun, 18 Oct 2020 15:38:50 -0700 Subject: [PATCH 13/13] Update base-en.yaml Removed changes present in a future pr --- translations/base-en.yaml | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/translations/base-en.yaml b/translations/base-en.yaml index f4d42905..517a6a9a 100644 --- a/translations/base-en.yaml +++ b/translations/base-en.yaml @@ -40,7 +40,7 @@ steamPage: advantages: - 12 New Levels for a total of 26 levels - 18 New Buildings for a fully automated factory! - - Unlimited Upgrade Tiers for many hours of fun! + - 20 Upgrade Tiers for many hours of fun! - Wires Update for an entirely new dimension! - Dark Mode! - Unlimited Savegames @@ -482,7 +482,7 @@ ingame: desc: As many as your heart desires! upgrades: - title: ∞ Upgrade Tiers + title: 20 Upgrade Tiers desc: This demo version has only 5! markers: